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Improved Elixirs: 15 gold for 5 (little brothers of Strong Elixirs)
Strong Elixirs: 30 gold for 5 (better than 400 bp stones)
Insta Elixirs: 100 gold for 5, 75 gold if loot proved (atm somehow bugged I´m told)
Mob loot: 2.5 gold for each 1 (for either Insta and Strong Special Potion)
LB: 25 gold for each 400 (LifeBane lvl 50 poison)
Improved Special Potion: 20 gold for 5 (HOT3, POT3 on 10 min duration, End regen3 on 2 min duration good for soloers above lvl 30)
Strong Special Potion: 100 gold for 5; 75 gold if loot proved (Not worth the trouble IMO)
Magical lesser poison: 75 gold for 100 (NS only special poisons, still need to check this price)
BG1 proc: 15 gold for 1 (Only DDs of heat, cold, energy and spirit type, last one being the best for BG1 afaik)
lvl 50 proc: 400 gold for 1 (Included DDs of 4 type, dmg shield, self haste, DOT, self 75 AF buff, self 100 ablative, being the last one VERY demanded on all tanks)
lvl 50 Charge: 300 gold for 1 (beside those in the list of 50 procs, str/con debuff, dex/quick debuff, lifedrain, self dmg add, self acuity buff 75) Remember QUAL affects charge´s total numbers (MP charge = 10 charge, while 99%-94% = less), and alchemists can recharge items on field with Liquid <Material Name> Renewal.
Before flaming me, above is the list fixed between all high alchemists in the given time in TNN (ofc craftbots not included since they don´t speak), price is subject to being changed in the future and all regard friend/guildies will be self-fix prices.
One VERY IMPORTANT thing to remember is that fixing top REVERSE PROCS was quite impossible since all who is high enough (in future) to craft em will charge their own prices (better for customers) and be prepaired to get long duration bleed on ya wallet if u buy reverse procs when they r first crafted (just an example ppl might charge ya 1p for each tincture and imbue of a reverse proc)
Strong Elixirs: 30 gold for 5 (better than 400 bp stones)
Insta Elixirs: 100 gold for 5, 75 gold if loot proved (atm somehow bugged I´m told)
Mob loot: 2.5 gold for each 1 (for either Insta and Strong Special Potion)
LB: 25 gold for each 400 (LifeBane lvl 50 poison)
Improved Special Potion: 20 gold for 5 (HOT3, POT3 on 10 min duration, End regen3 on 2 min duration good for soloers above lvl 30)
Strong Special Potion: 100 gold for 5; 75 gold if loot proved (Not worth the trouble IMO)
Magical lesser poison: 75 gold for 100 (NS only special poisons, still need to check this price)
BG1 proc: 15 gold for 1 (Only DDs of heat, cold, energy and spirit type, last one being the best for BG1 afaik)
lvl 50 proc: 400 gold for 1 (Included DDs of 4 type, dmg shield, self haste, DOT, self 75 AF buff, self 100 ablative, being the last one VERY demanded on all tanks)
lvl 50 Charge: 300 gold for 1 (beside those in the list of 50 procs, str/con debuff, dex/quick debuff, lifedrain, self dmg add, self acuity buff 75) Remember QUAL affects charge´s total numbers (MP charge = 10 charge, while 99%-94% = less), and alchemists can recharge items on field with Liquid <Material Name> Renewal.
Before flaming me, above is the list fixed between all high alchemists in the given time in TNN (ofc craftbots not included since they don´t speak), price is subject to being changed in the future and all regard friend/guildies will be self-fix prices.
One VERY IMPORTANT thing to remember is that fixing top REVERSE PROCS was quite impossible since all who is high enough (in future) to craft em will charge their own prices (better for customers) and be prepaired to get long duration bleed on ya wallet if u buy reverse procs when they r first crafted (just an example ppl might charge ya 1p for each tincture and imbue of a reverse proc)