R
rure
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- #91
yeah... I've tasted Jawz damage output a few times. didnt like it.
Originally posted by Tranquil-
The necro's are not your only problem, the cabalists and scouts being left alive on the walls do more damage combined. Especially when they are left alive to do their thing while you are willing to pay to scratch out the necro's eyes.
The necro's are the major irritant that draws away the attention from atleast an equally large threat during a keep defense, if not bigger.
Originally posted by sorusi
well since warriors can do ~1k dmg quite easy with 20% melee relics and a quite ok crit, - same for heros with LW..
if they nerf LA to do lower damage than this, they will be useless, no point haveing a class that have worse armour and defence and hit for less...
also how much would a zerker be hitting for? how hard should we hit?.
lets pretend we have 3spd delay on our swings..
Originally posted by sorusi
warriors 3shot casters too, 1hit for bt,slam,2h hit, dead casters, max 2 more hit, so basicly 4, but the first hits take ~2sec cos he breaks fend with fast sword etc..
Originally posted by garnax
A normal hit for me on a yellow is (depends on resists):
AXE 1: 170-220
AXE 2: 70-90
this is on another malee with low resists in slash.
on a caster i can make 400 on AXE 1
Originally posted by sorusi
nope... slam for ~200ish, 2h for ~700 - 800 non crit, allmost 1k dmg 1 more hit ( they can hit twice with the 9sec stun), another ~700 - 800....
ive seen jawz do it lots of times, splashor too, and other warriors aswell... its just that you have to be useing slow weapons and good ones instead of 70quality 2spd crap 2hs
Originally posted by katt!
no, it is not.
Originally posted by sorusi
how can you know what kind of damage he is doing, you dont even know what weapons etc hes useing..
spd is not important for meleers, its all about frontload when you have organized grps.. 5spd or 3.5 spd.. doesnt matter...
Originally posted by garnax
I have never made a total blow of 800 on a equal lvl mob.
I can make up to 400-500 on a caster with my both axes (dmg from both added up in this example)
and a malee on lvl 50 with good resist I might make
AXE 1: 110
AXE 2: 40
is that dmg too mutch?
I dont think so as I can lose to a nother tank if he has good resists and chain armor...
Originally posted by katt!
sb with +56qui on gear +buffbot buffs hit for more than that
and since speed doesnt matter, go roll a 2h warrior.