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froler-mid
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Originally posted by silverblast
RR10s that get killed in 3 dds ....
yea, casters.......C A S T E R S , not tanks ;F
Originally posted by silverblast
RR10s that get killed in 3 dds ....
Originally posted by silverblast
Well I'm a C A S T E R... and it takes an RR10 fire wizzy to bolt me twice and a few more dds over that just to kill me ..
Originally posted by silverblast
respect the rr5 thane imo...
Originally posted by tazzke
yes it is...name 1 class that does more melee dmg than a savage in the same amount of time....
k next one ....
PS: i shall take screenies of every quad-triple hit that kills me ok?
anyone got A LOT of webspace somewhere?
Originally posted by Zoldot
Remove det form all the tanks imo
Originally posted by Kallio
Hi Gwalmar
Originally posted by tazzke
det gone from savage = fixed as far as i'm concerned
Originally posted by Kallio
That´s actually what has cause this whole "they nerf midgard again /cry" thing. ALbs and hibs cant shut up, so they even create more and more whining, whine creates whine... or somthing
Originally posted by Kallio
Savages could have Det, altough they would be fixed better if quadhits woudl be more scarce, triples also so they would be a dual wielding light tank scoring good damage, (okay, tune it down a bit) rarely. 360 evade is also *kinda* too good when the evade is better or equal to assasins.
uhm mercenary's/bm's and assassins hit fast aswell, they sacrifice frontloaded damage also to do that. So its annoying but not a real probProblems with savage:
1) Hitting so annoyingly bloody fast
you talking about problems from savage point of view or from albs/hibs here. Besides I find it stupid that mythic created quad hits, as it does sound fun. However nerf calls will always arrise when a class hits on average for the same, but sometimes for 3 times as much and often for less.2) Quads, savages arent that SUPAH if you dont scorea a quad which happens quite often on high RRs.
well most tests of savages prove this wrong (think carlos got something about it in his sig and otherwise I saw it somewhere in the 5 nerf savage threads of this week).3)the mentioned 360 degree evade, like people say reaching 50% or even over.
Originally posted by Treniel-
and mid have its tanks, warriors savages and even zerkers are still/are uber classes to play and the dmg dealing/utility is extreme compared to alb counterparts.
Originally posted by Kallio
Most of albs on these boards tell allways how bad albs are, so would someone explain to me why BF does so well even against savage groups? I just cant get it?
I´m talking about a high RR mid group, one with a lot of savages... how/why and why them and not anyone else?
Cant be that they are just lucky 50% of time can it?
EDIT: Someone with nothing to say than some whining please leave your posts out... (does other than people like that exist here? )
Originally posted by tildson
Damn NP for choosing midgard ! How could you know Savages would be invented 2years later xD
Originally posted by zelur
albs don't need skill or tactics etc.. They can always relie on their zerg.
overpopulation for the win imo.
Midgard have had only 1 BIG nerf IIRC, and this affected two classes.