Albs are so bad and they suck etc.

F

Flimgoblin

Guest
Originally posted by Pandemic
people just get fed up of being constantly nerfed

you sound like you've had your axe and shield taken away from your warrior...

I guess the spiritmaster pet improvements were a nerf?

the thane cast timer being removed was a nerf?

warriors getting 6% more weaponskill was a nerf?

If you don't want nerfed don't roll a class that is so obviously better than any other tank class that it's the only one being rolled in your realm.

heck, mercenaries are fotm these days - but there are other things to group with in albion still ;)
 
P

Pandemic

Guest
Originally posted by Flimgoblin
you sound like you've had your axe and shield taken away from your warrior...

i'm sword / shield not axe / shield and yes its likely that it will be taken away from me as our middie tl seems to be talking about a nerf to my sword damage (aprox -200 to my weaponskill)

I guess the spiritmaster pet improvements were a nerf?

dont know i never played a sm and they hardly ever get into rvr grps

the thane cast timer being removed was a nerf?

dont know i never played a thane and they hardly ever get into rvr grps

warriors getting 6% more weaponskill was a nerf?

warriors have never been nerfed as yet and they got that increase because tests logs showed they were to poor at damage output

If you don't want nerfed don't roll a class that is so obviously better than any other tank class that it's the only one being rolled in your realm.

i didnt i rolled a warrior when the server first opened and stuck with him all this time
 
P

Puppetmistress

Guest
Originally posted by Pandemic
people just get fed up of being constantly nerfed


Just curious. I hear this all the time. However how exactly is Midgard 'being constantly nerfed' ?

We had this LeftAxe nerf which was more a fix, like the necromancer LOS-fix. This LA thing happened to Shadowblades too.

For the rest I dont remember major Midgard-nerfs. The way how resists, immunities and CC work nowadays in DAOC is not a bigger nerf to Midgard then to Hibernia (or Albion). If one looks closely Midgard is always more 'melee-focussed' so this is no nerf directly to Midgard.

Where is this constant nerfing of Midgard? Can you name some examples?
 
J

Jergiot

Guest
Originally posted by Pandemic
people just get fed up of being constantly nerfed

ppl rather play an overpowered class over a balanced one?
 
P

Pandemic

Guest
Originally posted by Jergiot
ppl rather play an overpowered class over a balanced one?

rofl well yeah majority of all people probably do most certainly in midgard
 
F

Flimgoblin

Guest
Originally posted by Pandemic
i'm sword / shield not axe / shield and yes its likely that it will be taken away from me as our middie tl seems to be talking about a nerf to my sword damage (aprox -200 to my weaponskill)
give link :) I'd be somewhat surprised if he was...


dont know i never played a sm and they hardly ever get into rvr grps

dont know i never played a thane and they hardly ever get into rvr grps

berserkers and savages... that's why

i didnt i rolled a warrior when the server first opened

good, stop waiting for a nerf then.
Warriors are good, they're nothing special. they're certainly not MUCH better than everything else out there, unlike a certain other class
 
J

Jiggs

Guest
can we stop talking about nerfs and get back to us rocking?

chuffy rocks...

etc
 
M

mugin

Guest
Originally posted by Jergiot
ppl rather play an overpowered class over a balanced one?

no we rather play a class that always loose in combat and hardly can solo a greencon mob....
what would you play if you where in midgard??
 
G

gunner440

Guest
Originally posted by mugin
no we rather play a class that always loose in combat and hardly can solo a greencon mob....
what would you play if you where in midgard??


no more doublefrost for uuuuuu
 
B

BidAccount

Guest
He isn't.

That refers to investigating inclusion of str/dex based weapons within the sword line for classes with dex as a primary stat (Shadowblades effectively) not changing the sword line to str/dex entirely.
 
P

Pandemic

Guest
no he is referring to swords in general in that post
 
B

BidAccount

Guest
Ah - but then Squawk is the infamous waterman of LA balancing fame.

And he is coming from the angle of getting SBs str/dex weapons.
 
N

noaim

Guest
Originally posted by Flimgoblin
you sound like you've had your axe and shield taken away from your warrior...

I guess the spiritmaster pet improvements were a nerf?

the thane cast timer being removed was a nerf?

warriors getting 6% more weaponskill was a nerf?

If you don't want nerfed don't roll a class that is so obviously better than any other tank class that it's the only one being rolled in your realm.

heck, mercenaries are fotm these days - but there are other things to group with in albion still ;)

How exactly did the SM pet help the zerkers and SB´s who were nerfed?

How exactly did the thane recasttimer help the zerkers and SB´s who were nerfed?

How exactly did the warrior 6% extra WS help the zerkers or SBs who were nerfed?

And if you compare those improvements to the LA nerf...which has a bigger deal?

You could aswell improve the biggest heal of the cleric with 10 delve value, and reduce the spread heal castingtime by 0.1 sec, and remove BoF. Then you got 2 loves and 1 nerf, you should be happy.
 
B

Blazor Meneth

Guest
Re: Re: Re: Albs are so bad and they suck etc.

Originally posted by Carlos Bananos
im kinda confused how high rr v high rr 50% chance doens't = balance ^^

:ROFLMAO:

Your not the onlyone :D
 
T

tazzke

Guest
You could aswell improve the biggest heal of the cleric with 10 delve value, and reduce the spread heal castingtime by 0.1 sec, and remove BoF. Then you got 2 loves and 1 nerf, you should be happy.




remove BoF.... ahum... :rolleyes:

btw LA... it's not a nerf it's a fix...

(thinking...the word DF is gonna come next now)....



and yes...BF are good... cause when they encounter savage group...have the right RA's up you can win from them...mind...with RA's up... BoF & SoS would be the 2 main ones here.


While the same group can kill 80% of the other groups they encounter cause 70% of alb groups don't run in a group with 2 clerics with BoF, 1 mincer with SoS, 1 sorc a pala and 3 mercs with det 4....


While savage groups can run into any group...without having any special RA's up to beat the crap ot of everyone...cause melee dmg/time is 10x harder and faster with savages than with any other class ingame...

Get 2 good healers and most albs are lost before teh figt even started...sad but true...same for hibs btw (det on savage??? ok...)
 
A

Acun

Guest
Yeah some of the fg albs group are damn good!
Very fun to fight ,for me its how the fight was,tacticts players used, etc that is the fun(even to loose sometimes) ;)

And ofcourse FGvsFG FFS!.....just mo.
 
N

noaim

Guest
Originally posted by tazzke
cause melee dmg/time is 10x harder and faster with savages than with any other class ingame...

Ofc :rolleyes:
 
T

tazzke

Guest
yes it is...name 1 class that does more melee dmg than a savage in the same amount of time....

k next one ....



PS: i shall take screenies of every quad-triple hit that kills me ok?
anyone got A LOT of webspace somewhere?
 
N

noaim

Guest
Originally posted by tazzke
yes it is...name 1 class that does more melee dmg than a savage in the same amount of time....

k next one ....



PS: i shall take screenies of every quad-triple hit that kills me ok?
anyone got A LOT of webspace somewhere?

So more damage is all of a sudden the same as 10x the damage?
 
T

tazzke

Guest
omg...i was gonna type 100 first... but i think you got the point of the post...if not..play on pryd alb...face some savages :)



but...offtopic...


BF ROCKS!! :p
 
K

Kallio

Guest
Many albs say that albs are bad cos they dont run with 2 clerics sorc mincer etc. Why dont they then?

If albs dont use all their "weapons" availiabe to win why are they bad if they loose? If mids are intelligent enough not to leave tk without CC why should they be blamed? Tbh I dont consider leaving tk without 2 healers, most dont players that play to win(read:anyone that spends time actually making a group at tk)

Same like a yank soldier would say that his m-16 sucks because he forgot to load bullets.

Also, BoF and SoS were given because albs were in weaker position (still are). So my point here is that should albs still be allowed to have these certainly great RAs if they were made back in line with mids? Albion is a weaker realm compared to midgard, that´s for sure because midgard is much more solid than alb.

Savages are overpowered, but we can drop the subject since we wont get any more intelligent over debaiting the same thing over and over and over (and over) again. They need a fix, that´s for sure.

The point is that even without savages (and now fixed zerkers) midgard would still win quite reliably exept against high RR alb/hib groups, considering that mids would be considerably high RRS too... The whining would still go on forever and forever and forever and forever(and forever)

Wouldnt it?
 
T

tazzke

Guest
They don't cause it's been said before...

We are very limited in making a balanced group...everyone knows what classes are usefull for an alb rvr group and the ones that aren't...(they have been mentioned before)

i'm sure every realm has them..but the list is longer in albion.

Of course a group without mercs can kill something...but the chances of winning vs a random savage group is very low when you got 4 casters in the group instead of tanks...


You got the exceptions like Outlaw/Zoyster who still run in caster groups...and they do fine also...but again...the same classes won't be invited in this setup also..;and they have a pretty much fixed group + all very high RR.

Im glad someone who plays Midgard knows & admits savage is a bit overowered (drop det and much would be solved tbh)...

It's just a fact i see a LOT more mid/hib groups in emain than full alb guildgroups...and everyone knows a certain routine in a group helps a lot (knowing who is gonna do what...etc).


Also like the fact they already starting...when they nerf savage midgard will suck...soz..but midgard does have other classes also no? Might be a more balanced fight maybe in the future...not an almost certain win ticket with savages...

Nothing more frustrating than a fight that is over in 20 sec...
 
E

elyand

Guest
hihi

Originally posted by zelur
albs don't need skill or tactics etc.. They can always relie on their zerg.
overpopulation for the win imo.

fniss :bazbeer:
 
S

silverblast

Guest
respect the rr5 thane imo...
To say it in a simple way most of you I hope will understand.

A savage and an (armsman/hero/warrior/pally etc) were allowed to hit 2 different targets for the same amount of time.

Guess who would do more dmg in that time?
No doubt the savage.

Now for those of you who are ready to copy + paste the "you want all classes to be the same?" lecture, please fuck off. The dmg should ATLEAST be similar. Not 2-3 times more than the average dmg (let alone faster).

I doubt any of you fotm ppl will ever understand till you play a balanced/UNDERpowered class (that gets killed by a savage ofcourse :p)...
 
S

silverblast

Guest
Originally posted by tazzke

You got the exceptions like Outlaw/Zoyster who still run in caster groups...

:ROFLMAO:

RR10s that get killed in 3 dds :rolleyes:....
 

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