eggy
Fledgling Freddie
- Joined
- Feb 3, 2004
- Messages
- 5,283
Well I have a healing class, a caster and an offensive tank, so I thought I'd try things out from the defensive side; BGing reaver.
Played him yesterday in a semi-random group. Firstly I have to say; bloody great fun! However, I was just wondering on people's thoughts on the hardest/most feared Albion BG classes for the next patch.
Paladin - either shield or 2h spec; slam possible, celerity (short radius), end chant, damage add/heal chant/RR5 triple heal chant, vehement renewal possible, plate armour etc.
Friar - either rejuv or staff spec; 3 x 24% elemental resists, 25% end reduction group buff, heals (including HOT), vehement renewal possible, static tempest possible, leather (no PD), RR5 counterattack etc.
Armsman - either shield or 2h/pole hybrid spec; slam, 3% group abs, plate armour, SOB possible, "group purge", extra 10% magic resists, fury, highest hits etc.
Reaver - 50flex, 42shield spec; abs debuff aura, 2 x dd aura for interrupts, TWF, high levi damage, slam, long range dot interrupt (30s), lifetap interrupt (30s) etc.
I realise that the quality of a BGer is dependant on both player and group skill; but I'm talking generically here. Which do you least like to face? Why? Which cause your group most problems?
Mature discussion please!
Played him yesterday in a semi-random group. Firstly I have to say; bloody great fun! However, I was just wondering on people's thoughts on the hardest/most feared Albion BG classes for the next patch.
Paladin - either shield or 2h spec; slam possible, celerity (short radius), end chant, damage add/heal chant/RR5 triple heal chant, vehement renewal possible, plate armour etc.
Friar - either rejuv or staff spec; 3 x 24% elemental resists, 25% end reduction group buff, heals (including HOT), vehement renewal possible, static tempest possible, leather (no PD), RR5 counterattack etc.
Armsman - either shield or 2h/pole hybrid spec; slam, 3% group abs, plate armour, SOB possible, "group purge", extra 10% magic resists, fury, highest hits etc.
Reaver - 50flex, 42shield spec; abs debuff aura, 2 x dd aura for interrupts, TWF, high levi damage, slam, long range dot interrupt (30s), lifetap interrupt (30s) etc.
I realise that the quality of a BGer is dependant on both player and group skill; but I'm talking generically here. Which do you least like to face? Why? Which cause your group most problems?
Mature discussion please!
