Flimgoblin
It's my birthday today!
- Joined
- Dec 24, 2003
- Messages
- 8,324
whoodoo - the main difference between the warlock and the sorc is the sorc can be interrupted.
Puppet said:??
12 Frost Hammer - Pre-req: To side of target - Effect: 20 energy DD
25 Crumble - Pre-req: Ruiner - Effect: 50 Energy DD
39 Lambast - Pre-req: You parry - Effect: 75 Energy DD
50 Mjolnir's Fury - Pre-Req: Lambast - Effect: 175 Energy DD
Frost Hammer is the Side-positional (from Hammer-line) and has a 20 energy DD proc, the follow-up from Hammer is Demolish, and doesnt change.
Lambast and Mjolnir's Fury are from Hammer, Mjolnir's Fury is quite okay, but what thane specs 50 weapon atm? And if they do, how much parry they get, coz they need Parry to land Mjolnir's Fury in the first place.
Lejemorder said:a thane will beable to spec 50 hammer, 50 sc, 27parry, 10 shield.
also saw a test on vnboard with a thane frontload 2000 dmg in 2 sec, with one 2h style, instant dd, instant pbaoe, rr5, WoC and doom hammer.
and if target aint dead after that frontload, just grapple him and wait for doom hammer to be back up. and you can spam doom hammer to it land (if it get blocked/bladturn) you can instant cast it again, but the dd can be resisted.
old.Whoodoo said:Any Thane love is good, albeit Mythic seem to be still pushing them towards PvE rather than opening the arms of the RvR community groups to them.
The Warlock nerf I do and dont agree with, not because I have one and dont want it nerfed, but when I compare the dmg output of other casters, I fail to see the problem. A fire wix can hit me for 1100+ damage with 1 bolt and follow it in 1.4 seconds (max cast speed and dex) for another 800+ without batting an eyelid. A sorc can hit me for 6-700 dmg every 1.12 seconds with his LT, as an average caster with 1500ish HP, im toast in no time. The same can be said for runies, dark SMs, elds, chanters, all can kill a warlock in under 3 seconds. The damage output on my lock tends to be 700ish per chamber at 43 WC, admitedly, 50WC will give 30% more damage, and here I do agree with the 3 second timer, but for higher spec curse WLs, 2 secs seems fine to me.
Ill prolly get flamed for this, dont bother, I can hear it already, just putting my point across.
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Puppet said:Well suppose a thane doing that should reroll Warlock. Seems to me if you spec like that, you're better off as warlock.
Puppet said:Well suppose a thane doing that should reroll Warlock. Seems to me if you spec like that, you're better off as warlock.
Nothing. I've played my Thane like that since I rolled him and I love the spec, it's fun as hell to play. Sweet thing is, all the new Thane stuff so far fits perfectly with the Stormhammer Thane spec I use - 50 Hammer/50 Stormcalling/27 Parry/10 Shield. With decent gear, a Thane should now be a very effective damage dealer at range and in melee. And about bloody time, too.Lejemorder said:what is wrong with a pure 2h/sc spec?
And the Sorc has awesomely powerful CC and can charm, too.Flimgoblin said:whoodoo - the main difference between the warlock and the sorc is the sorc can be interrupted.
Lejemorder said:what is wrong with a pure 2h/sc spec? and why roll a warlock if you main is a thane?
Svartmetall said:And the Sorc has awesomely powerful CC and can charm, too.
Elitestoner said:its not that bad a spec, 175 dd (with energy debuff, topped that people dont really cap energy) is very high, levi is about 150 delve (cba to check) and that can hit for over 400 on the proc alone. a thane specced like that with a fast/celerity 2h'er, plenty of moparry etc could outload a lot of damage with that style tbh.
Kraben said:Now it seems like Thanes are gonna battle casters for the spot in group. Our dd range on dd's has been increased and cast time lowered - BUT with Acuity buffs still not effecting us will mean a very low powerpool and even with debuffs no heartbreath-taking damage. Any spec nuker would still > Thanes on that department imo.
Void959 said:Some people will never understand that the WLs low DPS after dumping, and lowish group utility are irrelavent, the insane frontload damage along with the ability to cast 5+ spells uninterrupted is what makes them stupidly OP in so many situations. Being crap in 8v8 does not justify being godmode in keeps, zergs and solo.
Vell said:I disagree that these changes will do nothing for groupability of a thane. With these changes in, I'd rather have a Thane bodyguarder than a warrior bodyguarder. Maybe that's just me...
Wardens get 1.5x spec points per lvl.[SS]Gamblor said:If we where given 2.0 points instead of what we have at the moment, then yeah. Seeing as Wardens and thanes get this anyway , and friar's are "Supposed" to be on the same table as them.
Yes its a good thing that only about 2 warlocks out there have remotely skilled players behind them. Apparently almost no WLs know they even have NS let alone use it, which is why certain casters can beat them if playing well, same goes for unbreakable snare Their utility is still low compared to alb/hib casters IMO, but I agree they could make a lot more of it than most do.Lejemorder said:warlock is maybe mids highest utility caster, just people mainly focus on the chamber dumb where a good warlock can do alot more.
Svartmetall said:And the Sorc has awesomely powerful CC and can charm, too.
I agree, I think it's good they finally put time into the interface. DAoC's UI is still very old and stale and it really could do with a little touching up. Minor things like this should have been implemented way earlier. Same as the fact that the default release timer window doesn't have a release button.Lejemorder said:Interface Changes
- When right-clicking on an ability (spell, style, etc), there will be an "Info" button available which will do the same thing as pressing the Delve key.
- When right-clicking on an inventory item, there will be an "Info" button to delve it, but there will also be Salvage, Craft, and Repair buttons that will be highlighted if any of those are valid options. For example, if an object is fully repaired, the Repair button will be disabled.
- If the object has a /use or /use2 ability, these will display beneath the buttons in the mini-info window. The icon and name of the spell will be listed, and the icon can be clicked and dragged to the quickbar. This can then be used to active the /use or /use2 ability directly. The tooltip for one of these icons on the quickbar will have the name of the spell which item is the source of the ability. Moving an item in your inventory which has a /use hotkey in the quickbar should properly update the hotkey so that it still works.
just tested this on pendragon and this change is really nice, no more fumbling with use2 or other macros, just right click on the item and drag the the ability.
Aoln said:lag hammers of d00m are back
Cwini said:... now this boost to 2H PA, I am very tempted to dust off the old shadowblade. ...
Leahc said:SB's still having DEX as primary, QUI as secondary and STR as third stat gaining points while leveling.
SB's can only use STR weapons and dont raise more than 15 in STR from lvl 1 to 50, while other realms assasin classes can use thrust/pircing weapons and have DEX as primary. DEX raises 45 points from lvl 1 to 50.
Sorry, but I doubt the asassins will be balanced.
SB will do considerable more damage pr hit with a 2h weapon, they have always done that. But they will also swing very slow, use one poison at a time and die fast imo.