S
StormriderX
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- #31
If that was the fabled 'style review' then its very dissapointing to say the least...
Jelinar
Title: Blademaster TL.
Posts: 841
Registered: Jun 02
Date Posted: 3:55pm Subject: RE: 1.65d (blades gets a parry chain + other style changes)
This is not the official "Style Review." That will be coming later - these are just a few of the more pressing issues that they wanted to address.
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Jelinar PeanutButtar <Nature's Fury> - Level 50 Celtic Blademaster - Bedevere
Haam NCheese <Nature's Fury> - Level 50 Celtic Druid - Bedevere
Jelibean CantBeSeen <Nature's Fury> - Level 24 Ranger
Blademaster Team Lead

Are you people really that blind? It's been said over and over and over again by quite a few savages that the s/d/t/q ratio is wrong. It seems it has finally gotten fixed. Thanks to Trevanti for doing a good job.Originally posted by Garbannoch Nox
and the 'working-as-intended' quad rate fix
Originally posted by Rollie
yeah but quad hits were the main problem, they happened far too often to the point of it being funny, lower the % of how much a quad hit happens and less people get pissed off with savages doing crazy amounts of hits at capped speed, also remove 360 degree evade, so tanks can slam to help protect the support. Make the taunt non-interuptable and the class is close to balanced imho.
Originally posted by -yoda-
- Players who attempt to log in near a frontier keep or relic keep that is "under attack" or owned by an enemy realm will now be moved to a "safe point". "Under attack" is defined as when the doors are actively taking damage or are completely broken open. The safe point for attackers is the portal keep of the enemy frontier they are in. The safe point for defenders is the border keep with the portal pad of the frontier they are defending.
Indeed this will be a radical change in playstyle, @relicraids.
Now it will be more "doable" performing by the book primitime relicraids.
with by the book i mean transporting from (X)TK to relickeep with the relicraid force. Perhaps we will se less Albs logging in dodens in the future.
They are slowly but shurely plugging the holes for the non intented ways to perform relicraids. or to turn it around to defend a relickeep.
Originally posted by Gorb
Imo these changes won't make thanes more wanted in rvr groups then they already are atm, or should I say aren't. Hmm... seems like they just boosted our Pve abilities wich were more then adequate already.
Players who attempt to log in near a frontier keep or relic keep that is "under attack" or owned by an enemy realm will now be moved to a "safe point". "Under attack" is defined as when the doors are actively taking damage or are completely broken open. The safe point for attackers is the portal keep of the enemy frontier they are in. The safe point for defenders is the border keep with the portal pad of the frontier they are defending.
- Spell resists from realm abilities are now displayed and applied seperately to the character, which should reduce some of the extreme cases of very high
resistances.
Originally posted by -RG-Jaond
Where is my stun of evade WHERE!!!!