1.60 = alb loving? 0_o

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Tranquil-

Guest
That would ofcourse depend on what kind loving is being implemented wouldn't it? :p
 
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Rollie_David

Guest
looks like a very very nice patch for alot of classes except the sorc addition 1875 mezz at 1:12 or whatever it is + qc is just far too overpowering imho, mt insta mezz lasts 10 seconds at most and my insta stun 4-5 seconds, a qc 1:12 mezz at bolt range would really screw things up.
 
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old.anubis

Guest
- Increased the range on the baseline stun to 1350, and decreased the cast time on the spec single target DD to 3 seconds.

- Increased stun shout duration to be comparable to other single target stun spells.

- Increased Mind Spec AE Mez to 1875 range.

omg

anyway they are gimps :)
 
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optical-

Guest
Skald Changes
- Significantly reduced the cost of Warcry, Battle Whoop, and Stunning Shout
lines to be comparable to other classes.

Wow, this will really help skalds.:rolleyes: Try again mythic, skalds have been ignored wayyy to long.
 
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hotrat

Guest
Finally some minstrel love :clap:
Reducing the power cost of dd's was long overdue.
Increasing duration of insta stun will be nice vs ppl with 50% body resists, maybe a touch overpowered on people with low body resist, but that their fault :p
The new song looks interesting, a good reason to go to 50 instruments at last perhaps.
About time sorc got a bonus for wearing only cloth, other than quickcast.
 
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Aussie-

Guest
Longshot now has a reuse timer of 5 minutes, and Volley now has a reuse timer of 1 minute.



from 30 mins to 1 :'///////////////////
 
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Apathy

Guest
The good thing about the 1875 range on mezz is that now it will take a few seconds for the nearest fuckwit fire wizard to get in range for AoEing. :p

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old.Nol

Guest
Also land your quickcast long before any bard/healer is in range, but I wonder if this is enough to make Glottis happy?
 
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Brennik

Guest
Won't matter, we will just GP and keep sprinting endlessly with the song you can never get on and they'll keel over...
 
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Rollie_David

Guest
i think that sorc change will be viewed closely personally, its avery very big change putting the best mezz in game at bolt range, out instas are only 300 radius and last around 10 secs max on mez and 4 secs on stun, you will have a bolt range qc 1:12min mezz, they should have gave you a comparable insta mezz tbh
 
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Rollie_David

Guest
ok thats fair enought but the mezz in that seems a bit extreme to say the least, best mezz in game qc fom bolt range u gotta admit thats a bit ott
 
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Armolas

Guest
If you'd ever seen instamez from a bards pov you wouldn't want it.

Here's how to tell when a bard has instamezzed you:

You are running in hitting the bard.
You get some ZZZZs above your head.
You resist the mez.
you kill the bard.


The only time a bard uses insta mez is when something has gone horribly wrong, because it is resisted 90% of the time and the other 10% it lasts for about 10 seconds.

You can keep your insta mez just give us QC.

I don't think the range will help that much, sorcs have all the tools there already to get in 1st mez every time, the problem is how quickly they die. I think the real answer should be make all sorc pets carry a shield and slam anyone who tries to hit thier owner - as a caster i find the best way to survive batttles is just that, get a tank to stick to me and slam anyone coming near.
 
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Arthwyr

Guest
i think that sorc change will be viewed closely personally, its avery very big change putting the best mezz in game at bolt range, out instas are only 300 radius and last around 10 secs max on mez and 4 secs on stun, you will have a bolt range qc 1:12min mezz, they should have gave you a comparable insta mezz tbh

you've been lauging your asses off long enough about the fact that albs main cc is in crap armor and has no form of an insta whatsoever and the moment things look a bit brigher on the CC alb horizon you start about to giving us an insta all of a sudden. Tough luck, your time to suffer.
 
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Rollie_David

Guest
Originally posted by Arthwyr


you've been lauging your asses off long enough about the fact that albs main cc is in crap armor and has no form of an insta whatsoever and the moment things look a bit brigher on the CC alb horizon you start about to giving us an insta all of a sudden. Tough luck, your time to suffer.

actually i like the albion changes i think it will help alot and yes you needed something to help but i do think a mezz resist spell in 1.59 then best and longest aoe mezz in game at bolt range is a bit ott, however others will say what they feel but i know id trade all my instas for that without a second though.
 
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old.BJ|Bored

Guest
seems fine tbh

bard played well still interupts sorc at range so ...

giving bards insta was ott way back, you not noticed the chance of equality and realm parity is < 0%? ;)
 
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Trinilim

Guest
Hmm.. Let's take a little look into the situation regarding sorcs and bards here..

Bard AoE mez range: 1500
Sorc Aoe mez range: 1835

335 difference in range.. That's maybe 3 or 4 steps difference.

Bard special abilities: Instamezz (please don't flame cause I said that, hear me out)
Sorc Special abilties: Quickcast mez

Ok, the insta mez is NOT good for duration, this has been made clear, HOWEVER. This can be used as an emergency situation ability (like SoS) and can stop casters from casting spells for 5 seconds + mezzed time and will temporarily stop tanks from defending casters (for a very brief amount of time). This will let tanks zone in and focus on casters.

Bard armor: Studded (correct?)
Sorc armor: cloth

Bard pet: none
Sorc pet: any monster 1-50

In my opinion these classes are now pretty much even, no need to whine about either imo.
 
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Armolas

Guest
Originally posted by lofff
scouts are overpowered, nerf. U_U

Damn right. Swing that nerf bat again boys, we know they love it.
 
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Apathy

Guest
So what if bards don't want instas? They sure as hell won't get QC until they start wearing cloth and don't get CON as one of their tertiary stat.

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Jergiot

Guest
"Longshot now has a reuse timer of 5 minutes, and Volley now has a reuse timer of 1 minute."

Longshot Active 5 min. 10 points: bow shot with no damage bonus that can be fired up to 150% of normal maximum bow range.

Volley Active 1 min. 14 points: Longshot 1 Ground-targetted archery attack that fires successive arrows at a various targets in a given area. To use this ability, choose a ground target. This target must be at least 66% of your bow's normal max range away from you. Use the button. Once you are ready to fire, you can fire up to 5 arrows by hitting your bow button in succession.

mythic, plz try again :[
 
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Tranquil-

Guest
What I find weird is that IP is cheaper than Volley. What makes Mythic believe Volley should be harder to get.

Volley requires LOS, irony eh? VOLLEY, it means to LOB stuff over an obstacle.
 
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Apathy

Guest
FOOL! A volley is a simultaneous firing of multiple projectiles.

You're thinking of volleyball, where the ball is "lobbed" over the net.

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Belomar

Guest
For myself, I am unbelievably happy that Cabalists for ONCE get some undivided love their way (the DoT change patch affected all DoT casters). At last I am going to be able to start using my ruby simulacrum; too bad the LOS changes means I will never be able to start paying enchanters back for their nuking-and-snaring-pets-who-ignore-LOS (YES, before you ask, I was owned!).

And yes, I'm also happy that my dear minstrel will get some loving... Buffer of health sounds like pbt, only in an ablative shield version. :)
 

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