Zergs.. Where’s the fun/skill?

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raggy4ever

Guest
Hello all.

U can take this post anyway u like, I’m mostly posting this in exasperation. In complete and utter defeat.

I’m not really sure where to begin, but here goes.

I, like most ppl on the Excal server enjoy RvR. It’s a great source of entertainment in the game, and is imho the very “core” of the game. I do it as much as I can more or less, when I’m online. Sure once in a while u feel/need to do doing sumfin’ else (be it lvl an Alt or farm cash)

But I digress, RvR for me has always been about going out as a single group, and finding an’ enemy group and do battle with. When I first started playing RvR I HATED my char.(I’m a druid btw).. I felt that I couldn’t contribute at all to a groups winning ability in RvR. But I stubbornly hung in there, and got to “know” my char.. its strengths and weaknesses. And today I love playing it in RvR, cuz I feel I can make a difference. And the getting to “know” my char is one of the best experiences I’ve had in Daoc. The feeling that I could take a char with some abilities and find the way to make the most of these abilities (sure, I have a lot to learn yet, but that’s just a good thing imo)

So the question I put before u, gentlemen, is this: Why is it that only a handful of Albs/Mids can be arsed to get to know their chars ?? (plz do realise that I’m not saying that ALL Hibs are “oh so good” at their chars that they could beat the crap out of a german tiger tank, hands tied behind their backs)

And don’t gimme’ that:”Oh, but we have to Zerg.. Hibs have a Insta-win button” BS. It just don’t hold a candle to reality.

Ppl say that Hibs are overpowered. I personally feel that this has no hold in reality.

What is that gives ppl the feeling that we have a “insta-win button”

Mana regen ? how useful is that in a fight ? and how often do u actually use it ? never, unless u are in a group with a Mentalist, and on top of that, if it hasn’t timed out.

Group Purge ? Sure it kicks ass and stuff, but plz, lets not forget that it does cost 14 RA points AND is on a 30 mins timer. Now I don’t know jack all about other realms RA’s (my fault I know) but Im quite sure Mid/Alb have some good RA’s too. I just know that SoS is a kickass RA too.

Albs are underpowered ? rofl.. 1 example is Alpha, (even tho this does pain me to admit it) Alpha is a guy who knows EVERYTHING about his char, this guy has done what I’m trying to do.. he know all his chars weaknesses and its strong sides, and he can use them to his advantage.. So don’t give that BS about Albs are underpowered.

I guess what REALLY pisses me off to no end is that day after day I see Albs come zerging out of their PK, like a disease run rampant, get to AMG and then just stay there !

They don’t DO anything!!! Hardly any1 dares to take 3 steps without the zerg 1 step behind it. IT’S SO GODDAMN DEPRESSING!!

It mean, why don’t u guys take a chance, and go as 1 or 2 group? How scary can it be, u might actually learn a thing or two, or god forbid, have fun without the zerg (remember, the zerg cannot punish u for ur thoughts).

As an’ example: Yesterday I was first in Emain, we came, we saw, we got zerged by Albs, oh well.. We go Mid.. we came, we saw, we got zerged by Albs ! (At this point Im rdy to cry).. so we decide, hell, if they are both places, they cant be in their own frontier as well, but oh how wrong we were. .got zerged by 4+ fg’s . In the end we return to Emain.. and we got zerged by 6 – 8 fg’s of Albs ?!?!. I logged.. felt disgusted with RvR.. I DONT GET IT, WHERE IS THE FUN????

Where is the fun in saying: Hey, did u see how we totally pwned those Hibs ! OMG.. WE ROCK.. I got at least 40 rps from that, and afaik I hit a druid, or maybe it was a Warden”

I have been asking this question so many times in groups and in my guild, that Im sure im starting to piss some ppl off, but Im sorry, I just don’t get it. WHERE IS THE FUN?

U hardly get any RP’s from zerging a 1-2 fg’s, u cannot possibly feel good about it.. either u die (the zerg still wins) or u don’t die (the zerg wins) whether the battle was won or lost under normal circumstances will in no way depend upon u, except from being there. Maybe that’s what I don’t get.. why do u wanna just be 1 in the grey zerg ? no one will remember u, or say that u were a good player. That U have l33t skillz and that u protected/saved ur group.

One of the things that make RvR worth it for me, is the feeling after a battle, when ppl say: “Hey, Good healing Raggy, thnx m8.” Or sumfin’ like that, and they mean it. Where I could feel the group working, 1 Hero taking care/protecting Healers/ caster, Slamming Tanks and other inc. Bard mezzing/lully’ing left right and center.. Menta’s debuffing for the enchanter.. generally ppl helping/enhancing each others strong sides and thereby, becoming so much stronger then the opposing side.

But what is the point in being able to play ur char well when all u do is zerg, right ? and it’s SO much fun, day after day after day after day after day after ….. ZZzzzZZzzzz.

I repeat: I DON’T GET IT !!!!!

(as u may have noticed, I mention Albs the most by far, I do this because in the last 2 weeks or so, I personally have seen fewer Mid Zergs.)

But imo Mids have been fortunate in having players like NP to “show” them that 1 fg CAN make a diff, and that u don’t have to zerg every time. (Plz don’t get all huffy about me mentioning NP, I don’t know any other guilds on the Mid side. But that Ive heard about NP should say something in it self.)

Ok, Im all done ranting, let the flame war begin.

Just, plz, next time u think about joining the zerg, try to get a group that contains competent players that are up for some REAL RvR.. I know there are plenty of them out there, even in Alb country ;)

Oh and on a side note: We did meet 1 fg at hmg in Hadrian’s wall (they were how ever standing rather spread out, and with their backs tuned to us) but it was a good battle, which they could easily have won if we hadn’t finally founds their Cleric, who was (like me) healing like a mad man ;) like most RvR battles, it was over all too soon, good fight guys :D (I don’t know the guild so I cant say who it was, looked it a pure guild group though.. yellow cloaks with some squiggles on it)
 
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Gabrial

Guest
I think there are lots of other people that think that way aswell but what can you do about it? I personally have only been rvr a few times in prywdn and its similar there aswell. The trouble is that every realm has a zerg.

I reckon they should introduce some new BG's for high level chars with player limits so only so many chars from each realm can enter at a time.

All in all though I agree with what you are saying - I would prefer the small scale fights where each individual can make a difference.
 
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Amadon

Guest
FC and GoL fairly oven roam emain or odin's in 1-2 fgs, so Albion has it's fair share of knowledgeable and experienced players showing how it can be done.

Albion seems to attract most of the new players (evidenced by it's greater population on almost every server), probably because they can relate to it more than the other realms. Which results in Albion having a larger percentage of inexperienced players in RvR, which leads to them seeking safety in numbers. Along with a number of people in Albion being determined to engender the belief that Albion cannot compete with even numbers, this all leads to a never-ending spiral of zergage.

Personally I enjoy zergs when they're fairly even. At the end of a 4fg vs 4fg fight (or thereabouts), whether we win or lose, if you see only a few people left standing, you know it's been a good fight. The problem is more that of being grossly outnumbered than of zergs. A better suggestion is perhaps for those zergs to start taking keeps rather than sitting around in emain bowl, amg or mmg :)
 
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StormriderX

Guest
What annoys me is hib cowardice in equal numbers (yes I am a hib) - a few nights back we managed to get fairly even numbers, possibly greater numbers than zoyster and co, which led to a amg stand off. Did the hibs sieze the numerical equality/superiority? Did they fk - we fannied about amg for something like 10minutes then got zerged from behind by the mids :sleeping:
 
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Silver180

Guest
Part of the fun is it annoys you.

And makes you post huge posts which i cant be arsed to read all of.
 
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Puppetmistress

Guest
You're simply overlooking the fact that some people actually LIKE to zerg. That's right! I repeat it again: Some guys LIKE TO ZERG.

Luckily we aren't all alike. Some guys like to solo, others like to zerg, others like to do PvE and farm cash, while others craft.

And it is not bullshit Hibs are overpowered. Compare the RELEVANT tools you need in RvR for the only two things which are important in RvR at the end:

* Prevent the enemy NOT to harm you.
* Kill the enemy faster then they kill you.

and you will see Albs are slightly less equipped with the tools they have at hand to do so. Mythic did this to balance the realms (so they claim) because Albion has greater numbers.

Ergo: Albion NEEDS more people to win a battle. Since everybody wants to win Albs make sure they have the numbers to win a battle. Mids and Hibs counter this with more numbers and the circle is round.

Ofcourse there are some guys who don't wish to participate in this circle and start their own business. Great!

But the majority will fall into the zerg-category.

Just common sense.
 
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quinthar

Guest
You mention Alpha and how good he is (And I agree he is V good) however, he plays for the most part solo.

His character is built for it, he can run when he wants he can stealth when he wants. Armsmen dont kinder have the same abilities to do that, and trust me visits to emain pre zerging days were pointless as a solo tank.

And as for the "Dont gimme the Inst crap" phrase, gimme a break until you have been insta'd 5 times on the trott in 5 visits one after another you know nothing about it.

You bitch about Albs coming out of apk in numbers? where the feck were you when Hibs camped the apk for 2 hrs with 3FG's ??

Dont try to pass the buck when 9 times out of 10 albs (or Hibs or Mids) are simply responding to a perceived threat, Zergs are too frequent and thats one of the main reasons why I rarely go to Emain anymore.

Realm 1 zergs, realm 2 starts to zerg and then realm 3 zergs, you can replace whatever the heck you like with realm 1, 2 or 3, in any order you like, it makes no diff.

So unless you can get all the hibs to stop zerging and the albs to stop it and the mids to stop it you are on a hiding to none, it wort happen.

Dont even try to pass to the buck to one specific realm, there are all as bad as each other.

If you honestly think you are goign to get 1FG vs 1FG your days in RvR are numbered, it rarely happens and when it does its a breath of fresh air.

Zerging is a RP gaining tactic with little or no chance of dying, its a great "Insta" equaliser I assure you :p

And fwiw I dont like to Zerg, it do it when I'm solo and frankly one dead hib is as good as the next, and I dont bother nagging about it when I get zerg'd it happens and its a game, if you dont want to be zerg'd go to PvE or summat.
 
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raggy4ever

Guest
Part of the fun is it annoys you.

And makes you post huge posts which i cant be arsed to read all of.

Yes, u are right ur magnificense, I did write this long post for u to read.. I wasnt trying to make an observation.. How silly of me, i should have put more l33t language in it and used fewer long words..... plz forgive


And it is not bullshit Hibs are overpowered. Compare the RELEVANT tools you need in RvR for the only two things which are important in RvR at the end:

* Prevent the enemy NOT to harm you.
* Kill the enemy faster then they kill you.

and you will see Albs are slightly less equipped with the tools they have at hand to do so. Mythic did this to balance the realms (so they claim) because Albion has greater numbers.

Ergo: Albion NEEDS more people to win a battle. Since everybody wants to win Albs make sure they have the numbers to win a battle. Mids and Hibs counter this with more numbers and the circle is round.

If this was the case, then Albs would lose 1fg vs. 1fg 80% or so of the time.. in my experince this is far from the truth. If u meet a well playing grp of Albs, u know u are in for a tough fight.
 
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Puppetmistress

Guest
Originally posted by Amadon

Albion seems to attract most of the new players (evidenced by it's greater population on almost every server), probably because they can relate to it more than the other realms. Which results in Albion having a larger percentage of inexperienced players in RvR, which leads to them seeking safety in numbers. Along with a number of people in Albion being determined to engender the belief that Albion cannot compete with even numbers, this all leads to a never-ending spiral of zergage.

I totally agree with you on this. Imagine:

You want to buy a game because you want to play your fantasy of how'they did it in the old days' with knights, horses, kings, princesses, etc. etc.

And you want to become a knight! Brave as you are you buy the game called 'Dark Age of Camelot' because it had a nice image on the cover of the box and you start reading the manual. Very soon it comes to you the dream you have is the Realm Albion, where the brave knight is ofcourse the Armsman.

Plus the fact that a lot of guys know AD&D and are thus familair to classes like the paladin, the wizard, the sorcerer, the rogue-assassin (infiltrator) and the inevitable happens: They roll Albion

Later on the fresh Albs discover they have about equal possibilities in RvR compared to the Mids and the Hibs. But Albion is a lot bigger and Mids and Hibs don't stand a chance (pre 1.40). Mythic decided in all their wisdom Mids (and Hibs) needed a boost and they gave some of their classes a nice boost (incl. the so-called 'insta-win' buttons) and nerfed some others.

Now we all come to the conclusion at 1.54 Hibs are 'overpowered' when you compare them on a 1-to-1 bases AND even when you take in account the (slightly) bigger population of Albs. So did Mythic and in 1.59 Albs get some loving. And again: The circle is round.
 
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Amadon

Guest
Originally posted by quinthar

And as for the "Dont gimme the Inst crap" phrase, gimme a break until you have been insta'd 5 times on the trott in 5 visits one after another you know nothing about it.
mid insta aoe mez + insta aoe stun + castable aoe mez + castable aoe stun

and yes.. i've experienced it countless times on the trott, and I've experienced fekking alb full duration qc mez countless times on the trott.. at least with the insta versions if I'm not targetted first I have a chance. With full duration qc mez I have to hope that I'm not targetted at all for a minute or so (damn I love wearing cloth :rolleyes: )

edit: damn smileys :D
 
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Puppetmistress

Guest
Originally posted by raggy4ever

If this was the case, then Albs would lose 1fg vs. 1fg 80% or so of the time.. in my experince this is far from the truth. If u meet a well playing grp of Albs, u know u are in for a tough fight.

So you tell me on a RANDOM selected full group of Albs compared to a RANDOM selected full group of Hibs the Hibs don't win at 80%of the cases?

You just altered the parameters of my conclusion a bit: You make it a 'well playing grp of Albs'. That is incorrect: You have to set a random selected full group (so, 2 tanks, 2 casters, 2 support, 2 free choice for instance in both groups from both realms).

I don't believe it has a shit to do with skill, strategy and intelligence. If that was the case at birth 'the smarter guys would roll Hibernia in their later lifes' while 'the not so smart guys' would roll Albion. I don't see the logic in this. It makes more (if not: perfect) sense to me Hibernia is better equipped with tools. I am not gonna put this in a whine-thread, I am just analyzing the different classes and their abilities. To make a few quick examples:

* Hibernia has 3 'healing' classes while Albion has 2 (naturalist: druid, warden, bard vs acolyte: friar and cleric). You can still argue if a warden or a bard is a viable healing class, but the same goes for the friar. In the end that's 3 vs. 2 classes.

* Hibernia has insta AoE-amnesia which prevents the enemy from CASTING on a 2300 range. This ability is on the same class who has the highest speed in game (bard) AND is main CC (crowd-control; a key in RvR), insta and castable in Hibernia. Albion has CC and amnesia on the same character as well (sorcerer) but both are castable and will NEVER win from an Insta. AoE-amnesia (insta) is on a 10 sec timer and thus always at your disposal in a fight.

* Hibernia has instant crowd-control. OK, it's on a 10 minute timer, but it is something Albions lack. In the end, this adds to your advantage in RvR (on average encounters that is!)

* Hibernia has 6 seconds PBT as a viable option. You can doubt if Albion has it as well, but it's available. No difference in that EXCEPT in Albion PBT is on a cloth-wearer with mage-hp (so dies easily) while Hibernia has it on naturalist scale-wearer with naturalist-hp (so tougher to kill). This makes a difference as well. The Albion-counterpart (theurgist) besides doing EB/haste and PBT doesn't contribute to support for his group. A warden can spec his BT up to 6 seconds and be a 50% druid-healer and can do EB. Great support-class, much better then a supporting-theurgist with 6sec PBT and better survivability

Shapeshifting tanks, tanks who nuke, debuff and snare... Sure Albion has a few things which are better (plate, for instance) but in the end I doubt the like 5% more absorption helps against an opponent which is so much better equipped for RvR'ing.

Just my 2 cents ofcourse :)
 
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Whoodoo_RD

Guest
Is this another "I hate zerg / emain / insta / nerf / camping / numbers" post? If so theres a common thread, Emain. Dont go there. Dont hunt there. Dont zerg there.

As many people have admitted - theres more RvR fun in Odins these days than ever in Emain. It takes tactics, thought and a lot more than just "push forward button, wait for mezz, stand with ZZZzz over your head for 1 min before being ganked".

How often are the TK's in Odins camped? Extreemly rarely. Theres no bowl, no bottle neck for you to get stuck in.

All I can say is you need to get out and explore more, DAoC dont stop at Emain when you get to 50. Take example from people like Alpha, Veeshan, etc etc who dont just carry emain tickets, but venture off into the other realms looking for more interesting places to hunt.
 
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raggy4ever

Guest
Just 1 point.. I generally dont go in Random grps.. thats why I joned a guild.

I always try to get in a guild grp first, cuz I know that the ppl there are mainly good players, and I kinda know em.

Regarding what class is so much higher/faster/tougher/better/smarter/smaller/better-at-eating-pie I cannot say.. I just play the game.. I've never been too interested in who gets what.. mainly who I as a druid need to look the most out for ;)

Ur points may be very viable, but I cannot say.

However, the first thing to do to overcome a disadvantage is to grp with ppl who knows how to capitalize on the strong sides and take advantage of those instead of just hustling thru.. and imo, RvR has a lot to do with strategy. If I didnt feel it did, I dont think I would be playing it ;)
 
B

BrassMonkey

Guest
We are the protectors of the land of Arthur, the greatest of kings. Ours is the fair land of Albion, and none fairer do grace this Earth. We have need of strong arms and quick minds, as we are ever vigilant against the black hordes that spring up nearly everywhere, save the halls of Camelot themselves. You may win renown and great rewards from your efforts. Come join those who defend Albion!

This isn't a sport ladies and gentleman. Fair fights have no place here, this is a war!

Numbers have no place here, your realms fled from the light of Camelot and now Albion must crush you underfoot as you threaten to tear down all we have built.

Maybe that's the thing you 'Don't get' ?

Don't think of them as zergs, think of them as armies.
 
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Whoodoo_RD

Guest
Yup, we fled alright, damn place went up like balsa wood, dont you lot beleive in smoke detectors?
 
F

Flimgoblin

Guest
Originally posted by stormriderx
What annoys me is hib cowardice in equal numbers (yes I am a hib) - a few nights back we managed to get fairly even numbers, possibly greater numbers than zoyster and co, which led to a amg stand off. Did the hibs sieze the numerical equality/superiority? Did they fk - we fannied about amg for something like 10minutes then got zerged from behind by the mids :sleeping:

Sounds like the usual alb MMG camping :) cept swap mids for hibs and albs for mids ;)
 
R

rure

Guest
Originally posted by -Warhawk-
We are the protectors of the land of Arthur, the greatest of kings. Ours is the fair land of Albion, and none fairer do grace this Earth. We have need of strong arms and quick minds, as we are ever vigilant against the black hordes that spring up nearly everywhere, save the halls of Camelot themselves. You may win renown and great rewards from your efforts. Come join those who defend Albion!

This isn't a sport ladies and gentleman. Fair fights have no place here, this is a war!

Numbers have no place here, your realms fled from the light of Camelot and now Albion must crush you underfoot as you threaten to tear down all we have built.

Maybe that's the thing you 'Don't get' ?

Don't think of them as zergs, think of them as armies.

amen

well said
 
N

nju

Guest
Originally posted by -Warhawk-
This isn't a sport ladies and gentleman. Fair fights have no place here, this is a war!

...

Don't think of them as zergs, think of them as armies.

aye good point
 
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Sol-

Guest
same shit different day.
get used to it.
stop whinge.
 
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Amadon

Guest
Originally posted by Sol-
same shit different day.
get used to it.
stop whinge.
these forums would be dead without the whining tho :p
 
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Amadon

Guest
Originally posted by nju
war = zerg
Actually war is generally more of a clash between armies which have discipline, organisation and strategy, whereas zerg is more of a mob mentality, without much discipline or organisation, if any at all, and extremely limited strategy.
Imo it would be much more fun if it was more like war.
 
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StormriderX

Guest
If you albs used less time whining and more time learning how to play like the fellas from black falcons you'd do a damn sight better.
 
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nju

Guest
Originally posted by Amadon

Actually war is generally more of a clash between armies which have discipline, organisation and strategy, whereas zerg is more of a mob mentality, without much discipline or organisation, if any at all, and extremely limited strategy.
Imo it would be much more fun if it was more like war.

nah it'd just be some highlevel pressing a button in a bunker underground sending the nukes on their way to major military targets

death squads, thats what they are

VIVA LA RESISTANCE!

--

admitted it would be nice if there'd be some show of real tactics - i'm sure there are some who have the discipline and skill to perform nifty ownage with just 1 fg

i hope
 
P

Puppetmistress

Guest
Originally posted by raggy4ever
Just 1 point.. I generally dont go in Random grps.. thats why I joned a guild.


Viable reasoning. That makes you a 'good sorted group' and if you match a random Alb-group you will have easy RP. If you match a good sorted group of Albs you still have the numerous examples of tools at your disposal I mentioned earlier. So in fact it doesn't change anything.

Regarding what class is so much higher/faster/tougher/better/smarter/smaller/better-at-eating-pie I cannot say.. I just play the game.. I've never been too interested in who gets what.. mainly who I as a druid need to look the most out for ;)

Well, if you play like me for a while you start looking at classes. And you get literally stunned by the amount of tools some realms
have.

Ur points may be very viable, but I cannot say.

Can you please point out the reasoning of you where my logic is flawed?

However, the first thing to do to overcome a disadvantage is to grp with ppl who knows how to capitalize on the strong sides and take advantage of those instead of just hustling thru.. and imo, RvR has a lot to do with strategy. If I didnt feel it did, I dont think I would be playing it ;)

It is very unlikely all 'strategics' play Hib (and Mid) and all the hustling thru guys play Alb.

Let me think about how I can counter AoE-insta amnesia. Nearsight! ofcourse! too bad it's targetted (not AoE) and casted (2sec I think) so we will never be able to beat amnesia. Same goes for the other tools I pointed out. That was the whole idea. And excuse me for being to nearsighted I cannot point out the strong points of Albion which really make a difference to a well playing group of Hibs, except outnumbering them. Meaning: Zerg!
 
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Herne

Guest
Zergs

Warhawks right it is war but variety brings spice to life. Over the past few weeks I've been Rvring in both Emain and Odins and have come to the conclusion I'd rather go mid.

Virtually Everyday 1fg -2fgs of albs have left atk in emain to get to amg to meet a Vengence or llaw lead zerg (I'm assuming by eyeballing the cloaks here apologies if wrong) camping amg. This has lead to the zerg fever at atk. Thus the vicious circle begins...

I'm the first to admit as Albs we zerg yet all other realms do as well and personally I prefer to roam, not camp a keep or milegate.

Yet on a class basis there are things that annoy, like spending most of a fight mezzed /paralysed. In the usual order:-
insta mezz, stun, amensia stun aoe aoe etc.

Something I'm sure most Alb RVR groups won't be albe to replicate easily(or without requiring more than 1fg). Which does tend to lead to the opinion that hibs are overpowered. Most days I prefer fighting mids and have had some good battles with them.

As it always been said Alb tends to be the more populated realm with the newer "Star struck" players, herefore requireing more teamwork to play effectively. This lead to an imbalance in the realms that seems to be over compensated for......

Its also true that Albion will also have more "first timer" Rvr members. With Bg1 = Bg2 =Bg3 all being the same, it does not lead to the experience/ variety required for full scale rvr,i.e Bg1 is the only one used, with mythic believing them to be a training ground for RVR. I'm sure to a lesser scale this is reflected in all the realms.

My 2 cents anyhow..............

Flame away....I got pwned, RR3 etc.

Herne theHunter
Lvl 50 mercenary
General
<Crack Suicide Squad>
 
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old.Saborion

Guest
Couldn`t be bothered reading all this. But have you ever considered the fact that there are so many lvl 50s now that zerging sort is the the way it has to be? Hard to run around in 1fg when there`s 10 fgs from each realm around...
 
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shilak

Guest
I think we all know this is meant to be a war. But a zerg camping a milegate in enemy lands is hardly acting like you are conducting a war, maybe if that zerg then headed for a keep as soon as they break though the milegate defence it would feel more like a war.

The whole problem with milegate camping is down to the game mechanics, why go deeper into enemy territory to get RPs when you can wait at the milegate for them to come to you? Why does holding a worthless bit of land within an enemy frontier (i.e. milegate) warant a reward for loyalty to your realm?

Personally, I think the of the frontier lands need to be rethought: -

- Redesign the lands to put the milegates at opposite ends and place each milegate/portal keep within its own zone. Within these zones only the home (defending) realm can recieve RPs.
- Give the portal keeps roaming patrols of uber guards to prevent portal keep camping.
- RP bonus for kills within enemy frontiers.
- Scale down the guard bonuses for upgraded keeps, i.e. each guard gains +0.5 level per upgrade level. But leave the relic keep guards from the upgraded keeps with +1 level per upgrade level.

This would help prevent huge defence zergs being present within 1min run of both milegates at the same time. Milegate camping in enemy lands would be pointless as you recieve no RPs, thus forcing the invading force to venture deeper into enemy lands.

As for albs not having the tools to win fair fights, if that was the case then how come FC, GoL, Shadowlord Society and a few other guilds within albion manage to hold their own against even numbers of mids/hibs? Its not that albion doesnt have the tools, its that a large proportion of albs refuse to play the classes/specs that provide those tools.
 
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AbPoon

Guest
Originally posted by Hit ^_^
ww2 weres the fun/skill.

Yes i see why a world war that millions of people lost their lives in relates to an online computer game.

Or maybe i dont, because they are nothing alike you tard.
 

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