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old.Ramas
Guest
During the AMG battles yesterday, a number of people observed that during large charges of one force into another - 30% or so of the players on either side would simultaeneously go LD.
Following that - I Rightnowed GOA and asked if this was the server kicking people to prevent a server crash, and if there was an intended limit to the number of people sustainable in one battle. I got this reply....
So there you have it - the mass LDs are not due to server kicks, they are the result of 30% of the customer base's PCs simultaeneously reaching their limit and giving up.
Make of that what you will.
Following that - I Rightnowed GOA and asked if this was the server kicking people to prevent a server crash, and if there was an intended limit to the number of people sustainable in one battle. I got this reply....
Originally posted by GOA
No the server is not trying to protect itself from a crash.
Link dead are due to the computer (CPU, graphic cards, ram...).
So there you have it - the mass LDs are not due to server kicks, they are the result of 30% of the customer base's PCs simultaeneously reaching their limit and giving up.
Make of that what you will.