Werewolf WW2 Theme Game 3.0

opticle

Part of the furniture
Joined
Sep 14, 2011
Messages
1,201
Hehe, I have nothing but the glory of the Reich in mind. When we complete our mission I will ensure our bravery is richly rewarded. :D

Itch - nice job ^^ Impressed you let the vote go on Syd despite knowing you'd successfully blocked Toht the night before. Good call :D

Glad I had you on my side.. trusting me anything to do with being psych or just flawless logic seeing through my kamikaze move?
 

itcheh

Part of the furniture
Joined
Dec 23, 2003
Messages
740
Well, let's not start bumming each other just yet:

* I only have one eye now thanks to Syd
* We're still at the bottom of the sea and likely to die
* We still need to complete the mission
 

opticle

Part of the furniture
Joined
Sep 14, 2011
Messages
1,201
I think bumming each other is a fantastic idea?

Anyway, shall we kill him then?
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
Messages
45,210
You know, i AM very much willing to drop all loyalty to the british empire and become a double-spy. Just saying.
 

itcheh

Part of the furniture
Joined
Dec 23, 2003
Messages
740
Just drop your trousers and stop talking ... Opti wants to play with you while you're still warm
 

Olgaline

FH is my second home
Joined
Jan 9, 2004
Messages
8,306
Exposed, and vunarable Toht Pleads for his life, cowardly offering to switch sides if the crew let him live,
but his cries go unheard. However the crew temporarily bind him, to focus on the task ahead, how to
get the submarine repaired and how to attack the Daisy express without the keys to the launch button?

As the skeleton crew works hard to launch thier attack, they fail to notice that The English spy has managed
to loosen the ropes, and quckly he runs to the torpedo tubes, jams a wrench into the tube, makes his way to the
launch station, and Fires! the live torpedo jams, and the crew realizes that they only have a matter of minutes,
maybe even seconds before the torpedo explodes!

Realizing that any attempt at recovering what ever was on the ship is now pointless, seeing no other option
they start the engines and set on a colision corse for the Daisy express! Clearly what ever is on that ship is
of great importance, and thus cannot be allowed to fall into british hands!

article-1289502-0A3283A8000005DC-500_634x398.jpg





Germany Wins! (Townie Victory)

Cast Roster!
Roles:

Ch3tan- MI6 Spy
Tohtori - MI6 Spy

Sydrik - Russian Agent

Opticle - Seer - Gestapo (Seer)
Itcheh - Psycologist (Block)
Calaen - Doctor (Protector)

Uara German Kriegsmarine
Nate German Kriegsmarine
Cerb German Kriegsmarine
Mabs German Kriegsmarine
Rubric German Kriegsmarine

Stories
Congratulations,
You are the Gestapo officer.
You've been posted on this boat by your superiors officers due
to suspecions that the ships was to be sabotaged, at the moment this would seem
to be the case, pending further investigations. Naturally, no ones else, knowns this,
and for the moment, it seems wise to keep it that way, until such time where it would
be benificial to the case to anounce your presence.this will also allow you to quietly
investigate suspeciouse crew members, without bringing to much attention to your
self.

Each night you can capture and interrogate "scry" one member of the crew, and come
morning they wont remember a thing, thanks to the new and ingeniouse memory serum
that the gestapo have engineered.

aka you are the seer.
that means you technically pm me to investigate a player during the night phase.
Please confirm!

-----------
----------
Congratulations,
you are the ships Psychologist,
each night, you can block one member of your crew,
through Hypnotherapy,

Please Confirm,

------------
-----------
Congratulations,

You are the Ships Doctor,
Each night you can choose to protect one member of your crew
you can and may also choose to protect yourself.

Please confirm,

---------------
-------------
Congratulations, the first stage off the sabotage mission went off without
incidant. Jolly shame about Cpt. Olga but he got in the way, and well frankly
it doesnt change much. now to keep them here until either the Daisy express
passes by or one of your battle ships comes within range, you've managed to
attach sonar beacon to the wall of the cargo bay and as luck has it, that room
flooded, which means, god willing, it will keep transmitting as long as the water
tight seal holds.

You are the MI6 Spies!
- each night you can kill off a stinking dirty craut!
- you can talk to eachother during the night phase!

aka you are the mafia aka the Werewolves, aka the "bad guys" yes ?
ps..kinda funny random.org paired you two off all the people... :p

Please confirm!
and use this thread for your communications....

-------------
-------------

Congratulations Comrad!

you are the Russian Agent!
your superiors back in the homeland got intelligence suggesting
that this submarine was to target and steal the new allied coding
machine, being transported from the states of America to London
on the Daisy Express, naturally this machine could be of...well, how do say..
of benificial use to the motherland. and you have been bestowed the great
honer of retreivng the aparatus for your superiors. Unfortuneatly it would now
seem that someone has sabotaged your plan, and killed the captian, and an
unkown ship aproaching, thus now to avoid incidant or capture by the allied
hands, you decide that would be best to kill of the crew and make your escape
by the escape pod, and hope for the best once you reach the surface, after all
many ships pass by here..with abit of luck, you'll live to try another day.

you are the "Serial killer" you win if your the only one left standing at the end.
each night you can choose to kill a member of the crew. "if you so wish"

Please Confirm.




I'm sorry for the decrease in story quality as the game went along,
But I never expected this to take this long ;) and this was very much
adlib as we went along since the origional game "WW-Mafia" went toss up"
hope you all enjoyed it anyway! it was definatly fun from my perspective!

well played all, and thanks.

/Olga Out!
 

Cerb

I am a FH squatter
Joined
Jun 18, 2005
Messages
5,033
I had fun while I lasted! Shame I didn't last longer!
 

Cerb

I am a FH squatter
Joined
Jun 18, 2005
Messages
5,033
To Olga,

A gentleman and a scholar.

A good man with particularly good hair.
 

Mabs

J Peasemould Gruntfuttock
Joined
Dec 22, 2003
Messages
6,869
yarp was good. nice setting aswell, worked a treat :)
 

Calaen

I am a massive cock who isn't firing atm!
Joined
Dec 22, 2003
Messages
9,538
Aye really awesome. Lookin.g forward to the next one now!
 

itcheh

Part of the furniture
Joined
Dec 23, 2003
Messages
740
Thanks Olga - really good fun ... not often I get to 'win' at these games :)
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
Messages
45,210
It was indeed a good game, though a bit unbalanced with three specials on "townie" side. Takes a lot away from spinning people around ze old pinkyfinger.
 

Olgaline

FH is my second home
Joined
Jan 9, 2004
Messages
8,306
I've got to disagree, with the sk in the game it was only fair.
Circumstances however, turne the tide after the seer quickly
hit a baddie + that sk+mafia chose the same target.

The town was set to loose 2 players pr. night + a likely townie on the first day or two from lynching.

Add to that the likelyhood of roles blocking or protecting the "wrong" people?

Tbh if anything this one quite favored the baddies if only ever so slighly.

Ontop of that the baddies were left free to preaty much claim anything.
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
Messages
45,210
Let's just disagree on that then :D

The start would favor the baddies indeed, but as it's a shot in the dark as any to find a special, the numbers will soon gang up on the baddie side.

And the SE doesn't help any more then it possibly harms.

So while you're right on the randomness being a factor, it's more likely to fire against the baddies.
 

opticle

Part of the furniture
Joined
Sep 14, 2011
Messages
1,201
Three bad guys, three good guys.. makes sense to me :)

I think you're missing the fact that hitting a bad guy as seer early on turned things around a lot, Toht. Plus bad luck that only one target was taken out on day two. Were it not for that luck things could have been very different-hell, there were only three of us left at the end. I'd say we were pretty screwed.

If I'd done anything differently I think we'd be dead.

Essentially, I r teh win :D
 

Ch3tan

I aer teh win!!
Joined
Dec 22, 2003
Messages
27,318
Great fun olga, thwt second day was probably the most fun I've had in a ww game. Shame toht and syd went for each other at the end. The crew got very lucky with that... Also syd ignored my invitation to kill opti even though there was no nurse :(
 

opticle

Part of the furniture
Joined
Sep 14, 2011
Messages
1,201
Hehe curse you and your mind games Ch3t. I was surprised I lasted like I did :) I guess until we had you, I was a confusing factor.. but yeah, super lucky toht went for syd and syd went for Toht :D
 

Calaen

I am a massive cock who isn't firing atm!
Joined
Dec 22, 2003
Messages
9,538
I still blame Itceh :p Assuming it was his block that got me killed :)
 

opticle

Part of the furniture
Joined
Sep 14, 2011
Messages
1,201
Hehe, I blame you for getting killed and undermining my case.
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
Messages
45,210
Yeah, me going for sydrik was based on me thinking itcheh was our murderah.
 

itcheh

Part of the furniture
Joined
Dec 23, 2003
Messages
740
I admit that I was wrong to block you at the beginning Cal ... but early doors it's a bit of a lottery. Things got very clear to me thereafter though.
 

Calaen

I am a massive cock who isn't firing atm!
Joined
Dec 22, 2003
Messages
9,538
I admit that I was wrong to block you at the beginning Cal ... but early doors it's a bit of a lottery. Things got very clear to me thereafter though.

Aye, the second day was the best day I've been involved in on this game tbh!
 

Users who are viewing this thread

Top Bottom