Wow, you think GOA is bad....

Yussef

Fledgling Freddie
Joined
Dec 22, 2003
Messages
789
If I remember correctly, we used to pay less than the US sub fee?

However due to an internet VAT change, the price got boosted to cover the new law which makes us pay the same/more? If that's true, we shouldn't necessarily have access to the same content.
 

Ormorof

FH is my second home
Joined
Dec 22, 2003
Messages
9,827
Yussef said:
If I remember correctly, we used to pay less than the US sub fee?

However due to an internet VAT change, the price got boosted to cover the new law which makes us pay the same/more? If that's true, we shouldn't necessarily have access to the same content.

i think that VAT change was for people paying/buying from companies outside the EU dont know if subs was changed for that but its more likely subs went up to pay for the extra servers ;)
 

Sissyfoo

Fledgling Freddie
Joined
Dec 22, 2003
Messages
2,814
All I have to say, as a retired MMORPG GM, is ... RESPECT!! :D

I wish I could have done that to the bastard, whiney customers ... who I continue to hate to this very day. :eek:
 

Lumikki

Fledgling Freddie
Joined
Dec 22, 2003
Messages
888
I simply can't understand why anyone would play a crappy game like SWG after being treated like that. Or in any other case.

That's nothing new from SoE really :mad:
 

Awarkle

Fledgling Freddie
Joined
Feb 1, 2004
Messages
1,131
I played star wars galaxies and i can say this about the game

its pretty big. However i never liked how it wasnt really pick up and play i mean daoc is pretty simple to load up patch login pick a realm start a char gimp them horibly Ie Char speced Blademasters and so. And just enjoy the game ( i know i did when i first played) however starwars i wanted to play a support class and had to craft for hours on end before i could even join a group to heal them. That was the problem.

However after i got used to star wars i realised Hey i can macro my way to master. Stick macro on go to bed wake up yay master + moneys.

Then after i got master it was like hmmm now what ????????

o well here someone else have my account i cant be bothered ;) the one thing i liked about it was you got exp by how much you did in the group. If you were in a high level group and you healed very little you got the exp for it i felt that system was farer it would eliminate power leveling totally.
 

[TB] Benedictine

Fledgling Freddie
Joined
Dec 22, 2003
Messages
381
yes there was a lot if new ideas in it - camps were cool for the first few times. But when I realised everything was macroed just like daoc crafting (I hear they even macro pvp? !) it was soon time to come back to daoc
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
I never liked the sound of the game from the start, sure the movies are ok, but im not that bothered about playing a damn game based on them, yet everyone went on about how it will be so better then daoc yet most came back within a month.

Interesting to see though that as well as a crap game they have crap people running it. They will lose customers over this issue no doubt.
 

Ormorof

FH is my second home
Joined
Dec 22, 2003
Messages
9,827
[TB] Benedictine said:
yes there was a lot if new ideas in it - camps were cool for the first few times. But when I realised everything was macroed just like daoc crafting (I hear they even macro pvp? !) it was soon time to come back to daoc

remembered this being posted on old guild boards when i saw what you wrote :D

The Automated Online Role-Player
It's indistinguishable from live humans!
By Dave "Fargo" Kosak | August 22, 2003


Sure, I love Star Wars Galaxies, the massively multiplayer RPG. I've written about it on several occasions. But I'm past that point where I can dedicate my life to a single game. I'm a very important businessman who does very important business with very important people at very important social engagements, such as watching softcore anime with the dudes in the apartment across from mine.

But, I still want to keep playing. And I want to WIN. I know, I know, the hardcore among you are saying, "But Fargo, you can't 'win' an online RPG. That defeats the purpose." To which I respond: I LIVE to defeat purposes.

And besides, like it or not, people do try to "win" massively multiplayer RPGs. The rules of engagement are something like this:
* If there is a status bar, make it grow bigger
* If there is a number, make it higher
* If it moves, either get a mission from it or kill it
Which got me to thinking: What if I were to unload the boring parts of an MMOG off to someone else? For instance, I love running a business in Star Wars Galaxies, but it's hard to find the time or the patience to work on my combat skillz. What if someone ELSE played that part of the game for me?

My first impulse -- to use a room full of small Korean children -- turned out to be a real nightmare. They kept whining and crying and pointing to their mouths or empty bellies. Who knows what they wanted? I don't speak Korean. Similarly, they didn't understand me when I pointed to the computer monitor and said "Lewt! LEWT!" no matter how loud I shouted it. Clearly I needed a new plan.

Introducing the Autocamp 2000

And so I turned my attention toward robots! Longtime readers may remember when I subtly and successfully used a robot to write my column while I camped in a mall waiting for Diablo II to come out. A similar process could easily play online games for me. After all, I minored in computer science at a prestigious Liberal Arts institution. The hardest part of any project such as this is figuring out the algorithm, but here it is, in its entirety:

The Autocamp 2000 Plays Online RPGs with the following rules:

1. Join any group that invites you
2. When in a group, follow behind the leader
3. Attack any monster you see
4. Accept all trade requests from other players, then give them a melon
Well, that takes care of 90% of online play. All I would need to do is stick my character -- Farglik the Mon Calamari -- in a cantina with a backpack full of melons (ah, sweet delicious fruit!). When I checked on him a week later he'd be what they call "über." But before I got started I had to tackle the tricky part: interaction with other players. If my automated Farglik didn't respond to players who talked to him in a meaningful way, the proverbial jig would be up.

One option was to have my robot randomly bark at people in Mandarin Chinese. But I opted for a much more graceful algorithm:

The Autocamp 2000 talks to other players with following rules:

1. If someone says something ending in a question mark, respond by saying "Dude?"
2. If someone says something ending in an exclamation point, respond by saying "Dude!"
3. If someone says something ending with a period, respond by randomly saying one of three things: "Okie," "Sure," or "Right on."
4. EXCEPTION: If someone says something directly to you by mentioning your name, respond by saying "Lag."
5. (And remember to accept all trade requests from other players by giving them a melon.)
My robot was programmed and ready to go. Hell, if I programmed it to randomly shout "Gimmie buffs!" it would probably pass the turing test. Satisfied, I sat it in front of the keyboard, made sure my character had at least fifty melons in his backpack, and then trudged off to leave it alone for the night.


My character, Farglik the Mon Calamari, waited around in the Cantina for some adventurers. The following is a log of what transpired:

KillSwitch: [Shouting] Does anyone want to join our hunting party?

Farglik: [Powered by the Autocamp 2000] Dude?

[KillSwitch invites Farglik to join the group.]
[Farglik joins the group]

KillSwitch: We're gonna go hunt wrixes.

Farglik: Right on.

[The group of players runs out of the Cantina, Farglik following close behind. Farglik shoots at every little monster they pass.]

KillSwitch: Why are you attacking the durneys?

Farglik: Dude?

KillSwitch: The durneys, the little bunny things -- why do you keep shooting at them?

Farglik: Dude?

Troobacca: [A wookie in the party] My weapon powerup expired, I need a new one.

Farglik: Sure.

[Troobacca opens a trade with Farglik.]
[Farglik hands him a melon.]

Troobacca: ...what's this?

Farglik: Dude?

Troobacca: You handed me a melon!

Farglik: Dude!

KillSwitch: Knock it off guys, I see some wrixes up ahead. Let's do this.

Farglik: Right on.

[The group encounters a bunch of dangerous wrixes, but they gang up and shoot every one of them.]

KillSwitch: We rock!

Farglik: Dude!

Troobacca: We so OWNED them!

Farglik: Dude!

KillSwitch: Uh oh, hang on. Up ahead are some Sharnaff bulls. We can't handle them, so don't shoot.

Farglik: Okie.
[Farglik shoots one of the Sharnaff bulls.]
[The bull attacks; Trobacca and several other party members are killed before they beat it.]

KillSwitch: You IDIOT! Farglik why did you shoot at them?

Farglik: Lag.

KillSwitch: Well don't do it again.

Farglik: Sure.

[Farglik shoots at another Sharnaff bull.]
[The entire party is slaughtered except for Farglik.]

[ ... Farglik stands there, alone, for several hours ... ]

[ ... finally, a merchant runs up to him.]

Stingrie: [A Rodian merchant.] Hey man! Would you like to buy a stimpack?

Farglik: Dude?

Stingrie: A stimpack. It boosts your health by 200 points. I'll sell it to you for 500 credits.

Farglik: Okie.

[Stingrie opens a trade session.]
[Farglik hands him a melon.]

Stingrie: What the hell is this?

Farglik: Dude?

Stingrie: You handed me a melon.

Farglik: Right on.

Stingrie: I told you 500 credits!

Farglik: Dude!

Stingrie: If it's too expensive, just say so.

Farglik: Sure.

[Stingrie runs away, angry.]

[ .... several more hours pass ...]

[A small hunting party led by Krushmor the Master Rifleman comes over the ridge and spots Farglik.]

Krushmor: Farglik, what's up? What are you doing way out here?

Farglik: Lag.

Krushmor: We're rooting dralls out of a cave. You should join our group.

Farglik: Okie.
[Krushmor invites Farglik to join the group.]
[Farglik joins the group and starts following Krushmor around.]

Soop: [The party's medic]. Here, Farglik, let me hand you some stimpacks.

Farglik: Lag.

Soop: I know, it's pretty bad tonight. Here you go.

Farglik: Right on.

[Soop opens up a trade window and hands Farglik a Stimpack.]
[Farglik hands Soop a melon.]

Soop: Uh ... thanks!

Farglik: Dude!

[The party enters a cave and spends the next two hours brutally clearing it of creatures, room by room. Everyone gets tons of XP.]

Krushmor: Aw man, it's getting really late guys. I should go!

Farglik: Dude!

Krushmor: I know, sucks. I'll catch you all later.

Farglik: Sure.

[Krushmor logs off. By default, Farglik is now promoted to group leader!]
Soop: Well that sucks. What should we hunt next?

Farglik: Dude?

Soop: Let's hunt Slice Hounds!

Farglik: Dude!

Soop: I know an awesome spot. Follow me.

Farglik: Right on.

[The group runs out of the cave, but Farglik, because he is now group leader, just stands there. Several minutes pass before Soop returns.]

Soop: Farglik why didn't you come with us?

Farglik: Lag.

Soop: Well catch up when you can.

Farglik: Okie.

[Farglik stands motionless in the cave and eventually the group disbands. Half an hour passes.]
[Suddenly, one of the game developers, controlling Darth Vader, enters the cave.]

Darth Vader: Well, my young padawan, we've been watching your progress for quite some time.

Farglik: Sure.

Darth Vader: You have done well. We have decided to bestow upon you: Force powers!

Farglik: Okie.

Darth Vader: You will be the most powerful Jedi on the planet!

Farglik: Dude!

[Darth Vader gives Farglik force powers.]

Darth Vader: Would you like my light saber?

Farglik: Dude?

Darth Vader: My light saber. I bestow it onto you.

Farglik: Right on!

[Darth Vader opens up a trade and gives Farglik a light saber.]
[Farglik hands Darth Vader a melon.]

Darth Vader: Thanks, uh, for the ... melon.

Farglik: Sure.

Darth Vader: Well? Aren't you going to try out your new Force powers?

Farglik: Dude?

Darth Vader: Your Force powers! The powers I just gave you!

Farglik: Dude!

Darth Vader: The FORCE, Farglik! Use the Force!

Farglik: Lag.

Darth Vader: Okay, you know what. Just forget the Force powers. I'm taking them back.

Farglik: Okie.

Darth Vader: And give me back my light saber!

Farglik: Sure.

[Farglik hands Darth Vader a melon.]

[Darth Vader kills Farglik.]

[Farglik respawns in the cloning facility.]

KillSwitch: [In the cloning facility] Whoa! Look who just popped in. What happened to you, Farglik?

Farglik: Lag.

KillSwitch: Want to come hunting with us?

Farglik: Okie.

[Farglik and the Autocamp 2000 join the hunt and gain experience for several more hours...]


I'd call the experiment an unqualified success.
 

Hansemann

Fledgling Freddie
Joined
Dec 27, 2003
Messages
93
Svartmetall said:
Just the fact that they banned players who had unknowingly accepted duped stuff shows they have no clue, right there.

dont have to accept either ;) just /tip <name> 10000 and he gets the credits wether he want it or not.
 

Hansemann

Fledgling Freddie
Joined
Dec 27, 2003
Messages
93
[TB] Benedictine said:
yes there was a lot if new ideas in it - camps were cool for the first few times. But when I realised everything was macroed just like daoc crafting (I hear they even macro pvp? !) it was soon time to come back to daoc

still remember my macro using 7 or 8 crafting tools at once for master tailor ;)
took me a day or so ;)

/selectdraftschematic

and

/ui action toolbarSlot00 (to restart the macro ;)

only needed to click on the resources you made the shit with

remember the loong macro for getting camping exp .. called it campmaster and it was running outside Coronet while I was sleeping.

pvp:

/UnarmedKnockdown2;/UnarmedHit3;/UnarmedHit3;/UnarmedHit3;/UnarmedStun1;

and /deathblow
 

Melachi

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,001
Hansemann said:
dont have to accept either ;) just /tip <name> 10000 and he gets the credits wether he want it or not.

lol it just gets worse and worse.

Would be funny to go to the most populated server, dupe som credits, then run around /tip'ing everyone you see.

Hopefully when SoE realise they would have to ban the whole they would cop on! :D
 

Vepo

Fledgling Freddie
Joined
Jan 16, 2004
Messages
231
First time i've heard of a protest within a game. Not sure if there any rules against have a protest within the game. Home Rights and all a person has the right to protest against something. Would be funny if they did a real life protest outside the SOE offices, tons of SW geeks in there jedi costumes waving there lightsabers about.

I played SOE and I left after a few weeks because the game was so full of bugs it got annoying where you would crash and not be able to log in for like 2 or 3 hours only to have the same bug kick you out again.
 

Ctuchik

FH is my second home
Joined
Dec 23, 2003
Messages
10,460
Melachi said:
lol it just gets worse and worse.

Would be funny to go to the most populated server, dupe som credits, then run around /tip'ing everyone you see.

Hopefully when SoE realise they would have to ban the whole they would cop on! :D


they WOULD ban the whole server..... trust me on that one...
 

Ashash Saleem

Fledgling Freddie
Joined
May 14, 2004
Messages
86
Vepo said:
First time i've heard of a protest within a game. Not sure if there any rules against have a protest within the game. Home Rights and all a person has the right to protest against something. Would be funny if they did a real life protest outside the SOE offices, tons of SW geeks in there jedi costumes waving there lightsabers about.

I played SOE and I left after a few weeks because the game was so full of bugs it got annoying where you would crash and not be able to log in for like 2 or 3 hours only to have the same bug kick you out again.


It happened a few years back on ultima online they had hundreds of players across all of their servers form a protest at Brit Bank (the laggiest and most unstable part of the game), and it prompted the creation of the trammel facet on all servers (trammel was an exact duplicate of the main world but with 'care bear' rules and you could port betweent the two facets through moon gates to choose between pve and pvp) in this case it worked, the players got what they wanted.
 

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