- Joined
- Dec 22, 2003
- Messages
- 5,755
Well, although the abreviation is WoW, i believe WOW is perhaps a better phrase to use.
Ive just played the last 10 hours straight, and although I havent got into any PvP yet, I can EASILY see this game stealing a huge market share from just about everybody.
The quest system is divine Millions of quests, nice rewards, damn nice xp, good storylines, its awesome.
Seamless zones, The only loading point is at the start of the game, once your in, you can run anywhere without loading or even pausing.
Lag is next to none, it runs perfectly on my system(not a good one).
Charachters are awesome fun, effects look cool etc.
One of the coolest things i saw was in the zones as well as having "Beasts" you can kill for xp, they also have "Critters" like dear, rabbits, fish etc which generaly run around, having fun etc.
Control system is intuative and nice, and easily changable.
Charachter creationg is interesting, theres certainly lots of variety, my two concerns about this were, no option to be a tall or short member of your race, and no option to be fat/thin/old/young.
The way they've done the quests is very clever (sorry I know im comming back to it again
) Basicly you have your traditional starting quests, but then there are followup quests to these that lead you out into the big wide world. And from one town, to an island chain to another town to a city etc, and before you know it your miles from home and levels higher.
Because its so much faster to do quests for xp rather than just kill mobs, you dont notice the leveling grind so much.
One problem, although this is probably due to the fact that they're cramming loads of people onto the servers, is that everywhere you go, theres probably someone within 20 secs run. At some of the more visited locations (ie a castle where a quest occurs) cause problems as some quests are like, slay 10 of these people and 8 of these, and due to the overcrouding, you spend 30 mins waiting around to eventually get the kills.
One cunning thing they have done, is that for items/quest credit, the person who first hits the mob, gets the credit, leechers or people who just hit it for fun, get nothing. However this can be annoying as a caster as you target something, start casting, and by the time your spell casts, a tanks run over and hit it. I havent quite worked out if XP works in the same way.
Feel free to ask questions and i'll try to answer them as best I can
Tilda
Ive just played the last 10 hours straight, and although I havent got into any PvP yet, I can EASILY see this game stealing a huge market share from just about everybody.
The quest system is divine Millions of quests, nice rewards, damn nice xp, good storylines, its awesome.
Seamless zones, The only loading point is at the start of the game, once your in, you can run anywhere without loading or even pausing.
Lag is next to none, it runs perfectly on my system(not a good one).
Charachters are awesome fun, effects look cool etc.
One of the coolest things i saw was in the zones as well as having "Beasts" you can kill for xp, they also have "Critters" like dear, rabbits, fish etc which generaly run around, having fun etc.
Control system is intuative and nice, and easily changable.
Charachter creationg is interesting, theres certainly lots of variety, my two concerns about this were, no option to be a tall or short member of your race, and no option to be fat/thin/old/young.
The way they've done the quests is very clever (sorry I know im comming back to it again
Because its so much faster to do quests for xp rather than just kill mobs, you dont notice the leveling grind so much.
One problem, although this is probably due to the fact that they're cramming loads of people onto the servers, is that everywhere you go, theres probably someone within 20 secs run. At some of the more visited locations (ie a castle where a quest occurs) cause problems as some quests are like, slay 10 of these people and 8 of these, and due to the overcrouding, you spend 30 mins waiting around to eventually get the kills.
One cunning thing they have done, is that for items/quest credit, the person who first hits the mob, gets the credit, leechers or people who just hit it for fun, get nothing. However this can be annoying as a caster as you target something, start casting, and by the time your spell casts, a tanks run over and hit it. I havent quite worked out if XP works in the same way.
Feel free to ask questions and i'll try to answer them as best I can
Tilda