Shenysh said:Or are you pleased with the new one?
I sure do miss those looonglasting battles on apk hill/rivershore by CKlasted for hours!
New thidranki is just crap with stealthers and bd's![]()
Old ck model was way better than the current one. The courtyardfights were a lot more enjoyable. Running along the ramparts while casting people down there and still having the option to get in the inner keep rockedArumos said:Am i the only one that liked the old thid ck?
i like the current layout of thid and the only thing i would like back from old thidranki is the keep itself. Just enjoyed defending old thid a lot more than i do the new.
However, the bridges we have in thid now are a lot better than the old ones :>
noblok said:Old ck model was way better than the current one. The courtyardfights were a lot more enjoyable. Running along the ramparts while casting people down there and still having the option to get in the inner keep rocked.
The limited amount of siege weapons was more enjoyable than the massive amount there are at the moment.
The old bridges were better than the current one as well. The current ones promote bridge camping, because they're too close to the actual ck. Trebuchets placed on the bridge shouldn't be able to hit the keep, in my opinion.
I also think that the new layout brought out more Hibs. In OF I could camp hpk for an evening and see nobody, this isn't the case in the NF Thid.
In short: old ck model, bridges further away from the ck and less siegeweapons.
noblok said:Old ck model was way better than the current one. The courtyardfights were a lot more enjoyable. Running along the ramparts while casting people down there and still having the option to get in the inner keep rocked.
The limited amount of siege weapons was more enjoyable than the massive amount there are at the moment.
The old bridges were better than the current one as well. The current ones promote bridge camping, because they're too close to the actual ck. Trebuchets placed on the bridge shouldn't be able to hit the keep, in my opinion.
I also think that the new layout brought out more Hibs. In OF I could camp hpk for an evening and see nobody, this isn't the case in the NF Thid.
In short: old ck model, bridges further away from the ck and less siegeweapons.
Arumos said:Am i the only one that liked the old thid ck?
i like the current layout of thid and the only thing i would like back from old thidranki is the keep itself. Just enjoyed defending old thid a lot more than i do the new.
However, the bridges we have in thid now are a lot better than the old ones :>
Speedr said:I liked the old thidranki alright, but Abermenai fortehwin... so fun hiding behind that hill looking towards the front of the keep, hoping some wiz wouldn't bolt me ^-^
My vote for old thid.
Only less ppl due 2 classic server I thinkTallen said:To be honest there is very little difference except the keep is a bit more interesting to fight in and defend and in the newer layout you have a little bit more room to roam.
The main difference is you get a lot less players nowadays in thid which may account for lack of zerg fights you describe.
Stealthers and BD's will be in thid regardless of the layout, you can't blame "new" thid for that.
Personally I like it, the old thid was fun, but it was getting old and tired and the new one is slightly more of a challenge to take the ck.
Punishment said:Hey spanner , how many people did u mace during the Parade today ? <3
I still prefer the new thid I think the only prob is the lack of numbersEversmallx said:Old thid > New thid.. thid atm aint nowhere near as much fun as it was back then.
Ashton said:Old Thid CK > New Thid CK
New Thid Bridges > Old Thid Bridges
Oh and I preferred Old Thids area between MPK and MB, there was just something about the way most Mids used to precisely follow the path to MBFighting in the trees was fun too, oh and ''sniper hill'' rocked
So for me, slapping the new model bridges into Old Thid would be great.
Rezzing at the PK's and giving the location of the kill with the Death-message are the only other 2 decent things about New Thid imo.
Ashton said:Old Thid CK > New Thid CK
New Thid Bridges > Old Thid Bridges
Oh and I preferred Old Thids area between MPK and MB, there was just something about the way most Mids used to precisely follow the path to MBFighting in the trees was fun too, oh and ''sniper hill'' rocked
So for me, slapping the new model bridges into Old Thid would be great.
Rezzing at the PK's and giving the location of the kill with the Death-message are the only other 2 decent things about New Thid imo.
Zede said:old thid was to small.
just bring back the monoliths by the bridges, always fun to do them funny jumps and get to the top![]()
Its far too easy to get to the Inner door in New CK. All thats needed is one person from silly far away to mindlessly treb one (or 5!) holes in the Outer wall. So I guess u could say my 'complaint' is really more aimed at the New seige equip, specifically its ability to destroy the Outer keep wall so easily from so far away.Arabnisse said:And people claiming old ck pwned new... would anyone be kind enough to tell me why??

They add a bit more variation, what with the ladders, different floors, vantage points (for ranged chars) and the ability to try and 'skillfully' escape/hide from the enemy in and around them. Having played ALOT of Old and New Thid i can assure u that u were in far more danger heading out solo to Old MB than any of the New bridgesArabnisse said:What's so good with new bridges? Head out solo on one of em and you're dead meat
Totally agree with u on that one m8Phooka said:This area is almost the best memory about the whole game i have....
perfect for sneak attacks etc. But the layout for roaming in thid is better now, just too bad we dont have the good numbers... i blame toa here aswell