It will be like SWG, but run by a bigger money grabbing company that Sony!
Face it, WOW is shite but what I dont understand is why its still been raved about?!

mmmmmmmm, Koreans
and the whole point of WoW is its easy-mode beginner MMO, so it attracted all the noobs, all the warcraft fanboys and everyone else, and like the black death, just cos its shite, doesnt mean you can ignore it![]()
l2read.."and everyone else"the very fact that there is a very significant number of MMPORG vetrans in the game show you everyone who isnt a "noob" doesnt agree with you.
and lets face it thats the only thing daoc excelled at was the pvp the rest was mediocre at best and ridiculously easy if you knew what you were doing.
you werent challenged by PVP ? seeing as it was ENTIRELY player driven, you are saying everyone on your server was of a lower standard than you ? right, ok, whatever.I actually found wow pvp more challenging and involving than daoc's ever was, thats not to say daoc wasnt enjoyable at times after all i was hooked for 3 yrs (later stages being the people rather than the game that kept me interested) but i can honestly say it was a very rate occurance that i felt challenged.
yes, and as i said in previous post, its MMO easy mode, designed for people who are not hard core MMO players, but it stays in that rut. making a dungeon you require a seperate set of armour for is not "hard" its a "t i m e s i n k" , so all the noobs can do it, and all the hardcore mmo players can then procede to get every piece of gear in the game and hang around waving it at people so they can "look hard".Wow is not shite because 4+ million people log in and waste time away on it, it did what daoc could never do bring MMPORG's to a casual audience. That was what it was designed to do from the ground up, and i would say it pretty much achieved its objective.
well thats your opinion, and your entitled to it - but thats what world pvp was for, and all it ended up with is the lvl 70s ganking the low lvl NPCs, quest mobs etc... yeah thats fun and rewarding isnt itAll they need to do is introduce open-pvp and i would say that the game is the best available until possible age of conan/war (which hasnt looked impressive so far)
rofl chronic, didnt you make that rofl grp Aftermath.. which you could easily kill with a trio ;<
Only because they had Kthxbye, rly bad svg.like,
BAD.
I have completed almost every instance and mob in daoc at some point with 3 active people or less, the only reason it doesnt happen anymore is becauseuntrue. it had far better pve at the time it came out, than EQ, UO, AO, etc in many peoples eyes. (go on, disagree with me so you can look petty, you know you want to ). and i presume when you first started playing, you had a lvl 50 toon in a few days, it never died either ? no ? define "easy" then.
Was a mistype, i meant pveyou werent challenged by PVP ? seeing as it was ENTIRELY player driven, you are saying everyone on your server was of a lower standard than you ? right, ok, whatever.
Changed in burning crusade, which kind of nullifies your argument. Now you dont even have to pve to get gear as you can buy it with points gained in pvp. As well as the fact most instances can now be done using 1-2 grpsyes, and as i said in previous post, its MMO easy mode, designed for people who are not hard core MMO players, but it stays in that rut. making a dungeon you require a seperate set of armour for is not "hard" its a "t i m e s i n k" , so all the noobs can do it, and all the hardcore mmo players can then procede to get every piece of gear in the game and hang around waving it at people so they can "look hard".
World pvp has no purpose, nor does it focus groups at choke points which is why it is badly implemented. I also said pvp in wow was what was broken so i dont get your point, are you agreeing with me? :Swell thats your opinion, and your entitled to it - but thats what world pvp was for, and all it ended up with is the lvl 70s ganking the low lvl NPCs, quest mobs etc... yeah thats fun and rewarding isnt ituke:
I tried to make a new grp in a dying rvr scene when there was little or no fg action for people like myself who work for a living, i apologise if that offends yourofl chronic, didnt you make that rofl grp Aftermath.. which you could easily kill with a trio ;<

that the guy that spammed frontal styles from behind with style cancel on or some such?![]()
Hehe you never know, EA might decide to release that eventually if starcraft is a hitI'd rather see Warhammer 40k mmo than Starcraft mmo really.
I'd rather see Warhammer 40k mmo than Starcraft mmo really.
i dont wanna see a starcraft mmo, i wanna see a starcraft rts :<
that the guy that spammed frontal styles from behind with style cancel on or some such?![]()
no you missed the point yourself. when they came in , you sure as hell couldnt do thing like legion or dragons with small groups, they had to be zerged down. they gear was improved, TOA etc , the mobs werent upgraded. thigns change, INITIALLY they were challenging tho.I have completed almost every instance and mob in daoc at some point with 3 active people or less, the only reason it doesnt happen anymore is because
a) the people who used to do it got bored and moved on
b) later on they added high ABS/AF or anti-focus mechanisms to stop people, like myself, from abusing it.
If you can say it challenged you, fine thats your opinion, but anyone who knew what they were doing will disagree with you. Im sure there was equivalents on other servers, but on mid/exca but ask the likes of Danord or Ardamel how hard it is to pve in daoc and you will get your answer
fair enoughWas a mistype, i meant pve
Changed in burning crusade, which kind of nullifies your argument. Now you dont even have to pve to get gear as you can buy it with points gained in pvp. As well as the fact most instances can now be done using 1-2 grps
World pvp has no purpose, nor does it focus groups at choke points which is why it is badly implemented. I also said pvp in wow was what was broken so i dont get your point, are you agreeing with me? :S
All they need to do is introduce open-pvp and i would say that the game is the best available until possible age of conan/war (which hasnt looked impressive so far)
Yep exactly, but as it is now is what i am talking about, I completely agree when daoc started it was a challenge. BUT they made it easier and easier until it is what it is today. We aren't comparing what the 2 games were but what they are now.no you missed the point yourself. when they came in , you sure as hell couldnt do thing like legion or dragons with small groups, they had to be zerged down. they gear was improved, TOA etc , the mobs werent upgraded. thigns change, INITIALLY they were challenging tho.
Fair point, i personally didnt get any queues as i chose a reasonably low pop server to start on but as more people join im sure it will happen eventuallydepends what armour you want, and the PVE sets require attunement and faction grinding. but yes you can pvp for it, tho that can take just as long with BG queues.
No, i guess i didnt explain myself properly.make your mind up. you want OPEN PVP - hello world PVP. yet argue its shit? thats subjective, yes i think it is, but the open pvp is there. It only requires aggression or /pvp flagging, or would you rather be able to run around killing grey cons like DAOC ?
And about WoW being "easy mode MMO"...well...show me any MMO where there's a REAL challenge in gaining level whatchimichanga, no grind and no "item hunting" and i'll show you the last MMO we ever see. Every MMO ahs these elements.