Why not one alb alliance?

Thorwyn

FH is my second home
Joined
Dec 22, 2003
Messages
4,752
While it´s true that the number of alliances could be halved without any pain, it´s also true that removing all those small alliances wouldn´t gain anything. If people decide to play in a small 2-guild alliance, they´re usually not interested in joining a large alliance. It´s their choice, nothing forces them to stick to their alliance and you can´t force them to join any other alliance. It´s not the numbers that causes problems, it´s the way how the active, large alliances are working together IMO.
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Might be, might be not, but we won't know till we try it. With so many pple it's heavily unpredictable how it would work.
 

HerculesPluto

Fledgling Freddie
Joined
Mar 26, 2004
Messages
494
lots of egos in alb, maybe not 1 big huge /as but 3 or 4 good big ones would be better than it is now, Ive been in SS and fellowship and both are fine on how everything is ran, and very similar cant see why they dont join tbh :)
the one im in atm with blood-lust is great fun tho, is like a big cg w/ lots of m8s to chat to, perhaps 3 big strict rvr type alliances and 1 for the chatters :D, much easier to keep the comms flowing between 4 than 400
 

trycorn

Fledgling Freddie
Joined
May 19, 2004
Messages
1,424
would agree 100% that alb should merge into big /as's and i think that all officers should get /as speak rights, then all other's can just see /as, or that GM's from each guild make a rank where u just can see /as not speak and demote ppl that they know tend to spam and rest can speak in /as, both should work tbh... i miss that i can say in /as that alb is going to retake and only 1 or 2 FG's show up when i know there is the same numbers of defenders...
and like honza said we can allways go back if it doesnt work, no harm done...
 

HerculesPluto

Fledgling Freddie
Joined
Mar 26, 2004
Messages
494
trycorn said:
would agree 100% that alb should merge into big /as's and i think that all officers should get /as speak rights, then all other's can just see /as, or that GM's from each guild make a rank where u just can see /as not speak and demote ppl that they know tend to spam and rest can speak in /as, both should work tbh... i miss that i can say in /as that alb is going to retake and only 1 or 2 FG's show up when i know there is the same numbers of defenders...
and like honza said we can allways go back if it doesnt work, no harm done...

Ni!! :D :cheers: :clap: :drink:
 

Duivel

Fledgling Freddie
Joined
Jan 9, 2004
Messages
203
Tbh, mids and hibs will team up vs us if we do something like that :flame:

U will get something like this in the alliance on a sat mornin:

>Making rvr grp pm me for spot's
(600 reply's further )
>since i got 600 reply's we will take all keep's and break down rk doors of the enemy realm's.

:clap: :clap:
 

Vandar

Loyal Freddie
Joined
Jan 24, 2004
Messages
222
Well we've had the sceptical at the start of the post and now we're getting the optimistic :)

Could I task the leader of the different alliances to get together to consider this and respond on the post as to if you are going to do it and a plan or why you aren't.

I'd pm you all if there was a way of working out who the alliance leaders are! I'm sure you at least know who your contempories are for when organising RR's etc.
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
it's not "no harm done" if only because setting it up would take a significant amount of time...

also when it falls apart because of the spam or whatever other reasons there will be bad blood, people will get bitter, people may even quit/change realms.

There's also a limit of 21 guilds in an alliance - this means merging guilds if you want everyone in the same alliance - that's gonna take a lot of time and a lot of people really don't want to give up their old guild.

Not feasible. What we can do is work on better communication between alliances but that should be as simple as
/who Guardian
/send <foo> can you ask someone to /as boldiam under attack?
/who Ministry/humberton/etc/etc.
/send <foo> can you ask someone to /as boldiam under attack?

and by the time you get to the third or so it'll be in the cgs and bgs.

Not to mention that come NF we'll likely have one big frontier bg/cg which every rvring alb will be in anyway ;) (this is probably the reason alb is doing so well in the US - for once everyone's in the same cg ;))
 

Duivel

Fledgling Freddie
Joined
Jan 9, 2004
Messages
203
Might b even better for when we got relic's to have a bg/cg up at all times so that u can always know wats going on, and everybody in the cg/bg can spread the word of it..

Like 3-5 guys from every alliance in the bg... how more faster can u spread the wurd w/o getting annoyed by all the spam..
 

Xplo

Banned
Joined
Dec 23, 2003
Messages
1,200
1) all guilds can't merge in 1 alliance
2) every alliance have diffrent rules LoD alliance is spam till you drop and it has a nice atmosphere, and Fellowship is the anti-spam alliance, so those two would certenly not match :p
 

Xplo

Banned
Joined
Dec 23, 2003
Messages
1,200
Vandar said:
Well, I've been in the Fellowship and SS and they are identical for all practical purposes.
We have about 5 or 6 large Alliances, I'm sure they all have pretty much identical no spam /as rules otherwise they'd be in chaos so its not as if much would change on /as except information would be relayed much faster to more peps.

If peps want to spam /as fine, stay out of the big alliance....

HB and LoD alliance = spam for teh win m8z, and no they are not in chaos and yes they have a large number of active people.

remember in old times in Fellowship and Albion United(?) when someone said something they always started with: Sorry for spam but...
and if they said smth wrong ppl would whine to read the alliance rules, then people would whine that the whiners should stop spamming, then they all began to flame till it died down and everyone felt miserable. It eventually made Albion United split up ;p
 

Mirandah

Fledgling Freddie
Joined
Jun 13, 2004
Messages
46
Flimgoblin said:
Not to mention that come NF we'll likely have one big frontier bg/cg which every rvring alb will be in anyway ;) (this is probably the reason alb is doing so well in the US - for once everyone's in the same cg ;))

nope, on us/lancelot it doesn't work that good. Seen 4 bg/cg is the frontiers, all small ones with not many active ppl.
I use the warmap function as much i can, when i see a tower fight i go there, same with almost every other alb.
We tend to use /b a lot too. about attacking "that" tower and i'm using palintone from "that" wall etc.
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
Personally I hate strict /as rules, and though I have been in both spammy and anti spam alliances and liked them both for different reasons, I much prefer the atmosphere in an easy going /as with no or few rules.

As for the merging, theres so many guilds now they would not all fit into one alliance anyway, unless the 20 guild alliance limit was lifted without me noticing.

Your best bet is to look for similier alliances/guilds with the same as rules you want and then to ask them to merge or go merge with them and consolidate the guilds and alliances into the ones with same rules to avoid arguements, and then work on generating good inter-alliance relationships and reports.
 

Konah

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,110
aye well LoD alliance 'spam' works because its a smallish alliance. half of albion in an /as spam alliance? i think not :)

dont see any reason why the 'anti-spam' alliances couldn't merge tho?
 

[NO]Subedai

Fledgling Freddie
Joined
Feb 7, 2004
Messages
1,600
Lod alliance is best! :D
Friendly atmosphere, and got some of the best alb guilds on server, both pve and pvp.
 

Maoni

Fledgling Freddie
Joined
Jan 20, 2004
Messages
499
Something gotta change with albion tho, to make that "sense of the realm" come back to us.
Merge all in one or two alliances is a very good idea imo.
It has its ups and downs, but to keep it as it is is just plain "down"
I think, however, that some ppl might be too 1337 to merge with us more simple albion lifeforms =P
(joking)

Speaking of alliances
Our guild is a very small one with just IRL mates in it (which is by my meaning very good)....we got no alliance however so we kinda miss out on things now and then, so untill this big alliance merge will happen (i hope) pls feel free to pm me ingame or here for suggestions =)
Thanks!
 

Gorbash

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
130
if we cant all agree to get into one big conflicting alliance, why not just condense the similar alliances together so there are significantly less alliances than what currently exists, but still allows for people to have a choice of open /as etc.

eg..

Alliance 1: all those that like strict rules, silence, and general boredom
Alliance 2: all those that like free run of /as
Alliance 3: all those who like to spam shite constantly for no reason etc

that would reduce the amount of alliances in alb like tenfold right there. and i bet it would be a damn sight easier to PM too :p

anyone got a valid reason why this wouldnt work?
 

Galoma

Fledgling Freddie
Joined
Jan 2, 2004
Messages
615
It won't happen... could it be ppl was happy with the alliances as they are atm...

the only bonus would be the time bonus when somthing happens... = 30 sec/1 min... som ppl/guilds do tell when their keep is under attack... but befor NF i really don't C much responce from albs... sadly :m00:

but think for a second... Is there any1 here who is UNHAPPY with their alliance as it is now??? if not... why change it for the very small time bonus, when ppl are happy... i don't c the point! :clap:
 

Marc

FH is my second home
Joined
Dec 28, 2003
Messages
11,094
If i wanted to join an alliance where /as is spammed by loads of kids trying to act funny id just join the emain /cg every time I log on. SS and Feelowship works due to the no spamming rules.
 

Marc

FH is my second home
Joined
Dec 28, 2003
Messages
11,094
and regards alliances working together, we have had no problems in the past. SS/Fellowship and the HB/GoL alliances regularly work togther on cross alliance events.
 

Marc

FH is my second home
Joined
Dec 28, 2003
Messages
11,094
If your keep is under attack doesnt take 5 seconds to PM peeps you know to tell their alliances. I normally PM peeps Like Phos/Methos, Tenderfoot, Ase. Peeps who I know WILL tell their alliances. Yes one alliance would be nice but it WOULD not work.
 

Duivel

Fledgling Freddie
Joined
Jan 9, 2004
Messages
203
tbh, good comunication between the top 10-15 biggest alliances and u will have 700 ppl with one snap of the fingers if its needed :cheers:
 

Bob007

Prince Among Men
Joined
Dec 22, 2003
Messages
585
We all our in 1 alliance, Its called Emain CG, am pretty sure at least 90% of the alliance online have at least 1 member in it and i'd imagine it will just change to NF cg when time comes :)
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Kagato said:
Your best bet is to look for similier alliances/guilds with the same as rules you want and then to ask them to merge or go merge with them and consolidate the guilds and alliances into the ones with same rules to avoid arguements, and then work on generating good inter-alliance relationships and reports.

That exactly describes what I had on my mind. Sometimes I can't explain myself clear enuf (blame my mad Uni).
 

trycorn

Fledgling Freddie
Joined
May 19, 2004
Messages
1,424
im sure that 1 or 2 big /as's is what this thread is about tbh, just a few merge so we get some strong /as's...
im tired of ppl saying, just wait to NF comes alb will rox... no we wont cos we dont work togther, mergeing /as's might not be what's have to be done but we need to change something, cos alb dont work that well togther...
 

Arindra

Fledgling Freddie
Joined
Jan 5, 2004
Messages
163
Merging everything wouldn't work because of the guild-numbers-in-one-alliance limit. And also because people don't generally want it.

Currently we have 1 200 person gank group alliance (HB); two 600 person traditional alliances (SS & F); and five 100-300 person smaller alliances (B&Q, DT, KotRT, LoD, KoP). This isn't that different to Hib (two 600+ person, two 100-300 person alliances) or Mid (two 700+person, four 100-300 person alliances); what difference there is can largely be attributed to population balance.

I suspect the reason there isn't much drive to merge or recruit into HB/SS/F is that each has a stable /as, finds themselves capable of acting alone, and has found themselves entirely capable of working with each other when the need arises. This doesn't leave much reason to put all that at risk by expanding more than necessary.

Of course, if other alliances *want* to team up into a third large population alliance, then good for them.
 

Nibor

One of Freddy's beloved
Joined
Jan 10, 2004
Messages
102
Albion established alliances grew over the time, if you put them all together it will end in a chaos, as running an active alliance needs more then just put all guilds together for one /as.

Dont blame alliances for things not working in Albion. Do the first step befor the second, get your guilds ready for realmdefence.

SS for example took responsibility for Surs. Our main priority is to defend/retake Surs whenever it is attacked. Our alliance is discussing a second keep to take responsibility for. If only one guild/alliance would follow this example, we would be a step further.
 

Karatakus

Fledgling Freddie
Joined
May 7, 2004
Messages
43
Ur on about merging alliances which will cause all sorts of upheaval and bad blood etc. Why don't u simply take the easy route and create a cg with 2-3 ppl from each alliance in (they could be crafters or something not for the cg to clash with emain cgs etc) where u could pass on RvR information and they could relay it on to their alliances? It passes on information quickly, everyone stays in the alliances they want to be in, and u don't get writers cramp pming dozens of ppl :D
 

Users who are viewing this thread

Top Bottom