Margaret
Loyal Freddie
- Joined
- Jan 11, 2004
- Messages
- 261
popa said:make /release city
And get instaganked by people camping the entrance to the cities.
popa said:make /release city
that is not a problem couse u get a safe time the problem is too get kiled on horse etcMargaret said:And get instaganked by people camping the entrance to the cities.

/rel city ports you straight into the capital, not to the gates. Anyway you can teleport out, avoiding the gate campers. Use your common sense please. :touch:Margaret said:And get instaganked by people camping the entrance to the cities.
Ballad said:/rel city ports you straight into the capital, not to the gates. Anyway you can teleport out, avoiding the gate campers. Use your common sense please. :touch:
Brannor McThife said:A Co-op server would also be more condusive to, and encourage roleplaying, something at few can actually say they've managed to achieve with great success in Midgard or Hibernia for a prolonged period of time.
Hence why I am going to enjoy WoW, I won't care that much for any form of RvR/PvP. I want to RP my Tauren Warrior, like I had hoped to do with Glauthrong.
Ask for 1gp? It's not a big deal and you'll usually get it at the 1st try if you ask politely.Margaret said:I'm aware of this. However, if you have no money(such as in the case of, say, having just /level 20'd), you can't teleport out. And there's absolutely nothing stopping people from following you out of the city as you leave it, killing you the instant your invulverability timer expires. And they will.
Tbh Camlann has just enough people. Exping is hard already, more ppl would make it hellish and there are just enough targets for PvP.Brannor McThife said:Hey all, been reading most of the posts in this thread...ignoring a number due to total irrelevance to the actual topic.
Some points of interest:
1) Before Camlann even started, Kemor told me it would be big at first, then the numbers would drop to almost nothing. And he so totally predicted the griefing, after all, he was playing/testing on the 'dreds in the USA.
2) This whole thing about 2 or 3 or however many servers in whichever language is getting old, and is also incorrect. The number of servers offered in a specific language has ALWAYS been based on the population numbers. If when DAoC opened in europe there were only 2000 english players, then there would only have been 1 english server.
3) Camlaan is not a 3rd english server. It was kept in english like the 'dreds so that it would require far less work/testing when it came to patching.
4) People play games for different reasons. We've seen that there is quite a bit of interest in a Co-op server, and there was a lot of initial interest in the PvP servers. I believe the customer has the right to choose. Co-op players tend to take things slower, relax more. There's no utter rush to get to L50 so you can get X,Y or Z items to, and excuse the label, "pwn" people. I for one would love to play a paladin that is in his mid levels, and has adventures with people and goes to the battlegrounds to fight AI monsters. A Co-op server would also be more condusive to, and encourage roleplaying, something at few can actually say they've managed to achieve with great success in Midgard or Hibernia for a prolonged period of time.
5) I would come back to play on a Co-op server. RP'ing in a "graphical MUD" against AI is something that does indeed appeal to me. Hence why I am going to enjoy WoW, I won't care that much for any form of RvR/PvP. I want to RP my Tauren Warrior, like I had hoped to do with Glauthrong.
-G
Asty said:sorry to spoil your little story but you have safety flag before lvl10 so you you can't have been ganked before training
![]()
Brannor McThife said:Hey all, been reading most of the posts in this thread...ignoring a number due to total irrelevance to the actual topic.
Some points of interest:
1) Before Camlann even started, Kemor told me it would be big at first, then the numbers would drop to almost nothing. And he so totally predicted the griefing, after all, he was playing/testing on the 'dreds in the USA.
2) This whole thing about 2 or 3 or however many servers in whichever language is getting old, and is also incorrect. The number of servers offered in a specific language has ALWAYS been based on the population numbers. If when DAoC opened in europe there were only 2000 english players, then there would only have been 1 english server.
3) Camlann is not a 3rd english server. It was kept in english like the 'dreds so that it would require far less work/testing when it came to patching.
4) People play games for different reasons. We've seen that there is quite a bit of interest in a Co-op server, and there was a lot of initial interest in the PvP servers. I believe the customer has the right to choose. Co-op players tend to take things slower, relax more. There's no utter rush to get to L50 so you can get X,Y or Z items to, and excuse the label, "pwn" people. I for one would love to play a paladin that is in his mid levels, and has adventures with people and goes to the battlegrounds to fight AI monsters. A Co-op server would also be more condusive to, and encourage roleplaying, something at few can actually say they've managed to achieve with great success in Midgard or Hibernia for a prolonged period of time.
5) I would come back to play on a Co-op server. RP'ing in a "graphical MUD" against AI is something that does indeed appeal to me. Hence why I am going to enjoy WoW, I won't care that much for any form of RvR/PvP. I want to RP my Tauren Warrior, like I had hoped to do with Glauthrong.
-G