Why Assassins Need Improvement...

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,232
Dracus said:
The problem with assasin vs. caster is that some casters who havent ML'd/Toa'd much or are low RR and not used to assasins attacking will die 99/100 times.

And thats how it should be. A low RR, poorly-equipped, ML0 caster should die in almost all cases to a TOA-equipped, ML10, high RR assassin.

If for example my Ranger would be RR3, had no TOA-gear and ML0, I would die almost everytime against any decent caster worth its salt. Thats not more then fair either. I expect a better chance (then I now have) once I equip my stealther and get higher RR.

Best way to boost stealthers is to nerf casters :p
 

Void959

Fledgling Freddie
Joined
Dec 19, 2004
Messages
887
Pera said:
Why isn't weekly RPs a good indicator?
Because that's working on the assumption that a solo/small group based class SHOULD be able to get the same RP/hour as a grouper.

As you could see I wasn't suggesting that assassins are sufficiently balanced, but equally I dont hold the above view. I solo quite a lot on my minstrel and consistently get better RPs when in any decent group, but I'm fine with this as I play for the fun not the RPs.
 

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