A
Armolas
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- #31
I mostly agree with Hawksmoor - it's not a RP game really, as there is no suspension of disbelief at all, a RP game would have to have some kind of economy, with about 100 farmers etc. to support every single excess adventurer, shops would sell things other than weapons armour and poison, NPCs would have more than zero or one thing to say, they would have lives, , or the impression of lives, monsters wouldn't pop into existence every 5 minutes beside each town, and so on.
It just doesn't work for me like that.
What it is is a great socialising game, and tactical fantasy battle simulator, with some RP fripperies added (i.e. the necessity to get xp and level and so on).
i have no idea if a true RP MMORPG will work (this is my first one) but NWN looks like it might, not at all sure about it but I will give it a go.
It just doesn't work for me like that.
What it is is a great socialising game, and tactical fantasy battle simulator, with some RP fripperies added (i.e. the necessity to get xp and level and so on).
i have no idea if a true RP MMORPG will work (this is my first one) but NWN looks like it might, not at all sure about it but I will give it a go.