What realm has the best primary mezzer?

Greenfingers

Fledgling Freddie
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Jan 14, 2004
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Sojourner Healer is the best MezzER (classwise).

Sorc has the "best" Mezz, though castingtime on it, and impossible to land vs. any decent played Healer/Bard. Bard has some nice usefull utils aswell, though bit booring to play in RvR.
 

Bhalage

Fledgling Freddie
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Sheph said:
Bard any day... cuz u have a chance its Walker, Dwyster or Blazie!

Other realms are only powered by too good classes and luck.

ty for your comment m8!
(i hope u was not serious)
 

Divinia

One of Freddy's beloved
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Healer any day... cuz u have a chance its Natha, Herberts or Zorena!

Other realms are only powered by too good classes and luck.

"CC Down"
 

Sheph

Fledgling Freddie
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Jan 9, 2004
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191
Divinia said:
Healer any day... cuz u have a chance its Natha, Herberts or Zorena!

Other realms are only powered by too good classes and luck.

"CC Down"

COPYCAT!
 

Sheph

Fledgling Freddie
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Bhalage said:
ty for your comment m8!
(i hope u was not serious)

Your welcome! Im never serious since this is a game. But it is the truth.
 

eSo

Can't get enough of FH
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sorc has the best mez,
healer is the best mezzer.
 

anubis

Fledgling Freddie
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605
Divinia said:
Healer any day... cuz u have a chance its Natha, Herberts or Zorena!

Other realms are only powered by too good classes and luck.

"CC Down"

ja-ja
listen to afk bard, he knows the truth!
 

blaze

Fledgling Freddie
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Jan 21, 2004
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148
Sheph said:
Bard any day... cuz u have a chance its Walker, Dwyster or Blazie!

Other realms are only powered by too good classes and luck.

/blush irl
 

Fedaykin

Fledgling Freddie
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Dec 23, 2003
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storhemulen is best mezzer iirc

to be honest i dont thikn you can compare the three classes as they all have completely different roles - in fact, the only thing that really gives them similarity is the mezzing aspect.

out of the three i have played sorc and healer, and would probably say sorc is best - due to having more experience, i don't think there is a better class in the game atm than a high RR sorc.
 

Bracken

Fledgling Freddie
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Jan 7, 2004
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2,368
Can't compare them as classes as they all have such different roles outside of their mezz - so you can only compare mezz and we all know insta>casted so... :D
 

Puppet

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Dec 24, 2003
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Nuked said:
sorry slightly off topic but ... hib has ments light eld and bard with mezz remind me what classes in mid and alb have them .. i'm tired and cba to look it up, i'll check it in the morning. night lovers


Ments dont have AE-mezz iirc. Light-eldritch do..

Spiritmaster gets AE-mezz (dark?), PBAE-mezz and ST-mezz and skalds have insta single target mezz
 

majik

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Glottis said:
If you would have done ANY research at all, you would have found a test by Aussie showing that any Mid or Hib group with speed 3 or higher have an advantage over the bolt mezz of a sorc...
I know you like to think you are just more skilled etc than others, but unless you play an Alb character, it is only due to overpoweredness that you win.
Regards, Glottis

If you did ANY rvr at all you'd realise that you dont meet every group on flat terrain or at the same speed. The case for who wins mez or who is more 'skillfull' at mezzing is different in each case/fight. I know you albs like to refer to the test that shows instas>bolt range all the time to give yourselves excuses for not being able to use bolt range properly but 1 test that has regards towards units/second only has only a small resemblence to rvr. Write to mythic and tell them to give us all realm zones which are equally flat and where all circumstances are equal, then and only then can I see the relavence in the units/second post or whatever it was.

The only way you can say whether instas are > bolt range is dependant entirely upon the circumstances so you albs can do as many "bolt range is underpowered" tests as you want, but until you get a crystal ball that can tell you how every emain fight is going to go, then it still means nothing.

And as for the "I like to think I'm better than everyone else" comment, I happily admit when an enemy beats me or is better at me than holding 1 button down to mez the entire group and when I see a sorc that does that successfully, you'll be the first to know.
 

liloe

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hmm....sounds like I'm of totally different opinion =)) I always liked to play bard and I think I'd say bard/healer are both pretty equal. Sure, after mezz they both do totally different things, that's why it's hard to compare, but bard IS a powerful class if played well.

Well, I can't say much about sorc cause mine never got higher than lvl 32, but I like both, healer and bard.

EDIT: ments only have st mezz at 3.0s cast time with long duration (lvl 41=68s, lvl 50=80s)
 

serious

Fledgling Freddie
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majik said:
I happily admit when an enemy beats me or is better at me than holding 1 button down to mez the entire group and when I see a sorc that does that successfully, you'll be the first to know.

sorcs cant hold down 1 button and just keep running towards/behind enemies untill the mezz fires.
we have to /face (which has some inherent delay due to server "ticks") and then cast mezz (and pray you're target is still in range at the beginning AND end of your cast)

if we just look at the three classes as pure supporters..the healer wins hands down..he can escape easier as sorcs/bards from tanks (insta/zephyr)..he survives longer (chain/more HP)
bard comes in at second place closely followed by sorcs.. both are easy indentified in a battle and almost always target no1. but bards still can out-survive sorcs anyday. just by means of more HP and more absorb.

qc-CC in the old days saved my but sometimes in rvr..nowadays with the the dmg being done on the battlefield i never live long enough to finsih the qc-CC.

S.
 

Jimmeh

Fledgling Freddie
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Jan 28, 2004
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tbh have any sorcs tried staying at the back of group and breaking off to mezz instead of being insta'd by the healer/bard with the whole group?
 

Mithryn

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What you should ask was really "who is the best CC class".

With that question, which is the most relevant, healers will win it without a doubt. Start off a fight with insta stun, follow up aoe casted mez. When mez is broken you can depending on the setup of the group either aoe stun if possible and nuke people to bits, or you can use longer lasting roots to stop tanks. Coupled with the advantage of Sojourner and healing capabilities, a good healer can do wonders. People saying healers have to focus on healing aswell, and that making it very hard class to play, my reply is run 3 healers, one specced high pac (44-48) and dedicate him to start off CC. The other 2 healers even with aug/mend spec are able to provide secondary CC for the group while concentrating on healing.

A good sorcerer will often win mez even with facing instacast. When mez is broken most sorcerers will have aoe root of different levels to alternate CC with, so they have more means to keep people stopped a while longer. Sorcerers are also the only of the 3 classes that have the option to kill the enemies facing them with great fastcasting lifetaps from baseline of a common specline. MOC (pre-NF) gives the sorcerer atleast as much in return as it does the healer as it can heal themselves and remove enemies, whilst healers just prolong the dmg done, and bards can only use MOC for interrupts and demez.

A bard have only mez as CC. They have lull long range, that wins alot of fights, but with no interrupt, only cancel out the current cast, a good sorc will often get off another aoe mez before bard can get well into range and do the regular mez. Bards also have aoe mez, and most often the best version of it, so that brings another advantage on first mez. What bards are lacking in CC are secondary, only thing they can rely on is keep interrupting enemy CC/support, no other means of doing CC. Bards can also be Sojourners and have great survivability because of this, but because of the lack of secondary CC it often proves to be just a delay hoping rest of the group will do their job while you're incapasitated.

All three great classes, with good secondary roles in a group vs group fight. I have no level 50 sorc, but I have level 50 healers and bards, and personally I would prefer playing my pac/mend healer over the others.
 

majik

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serious said:
sorcs cant hold down 1 button and just keep running towards/behind enemies untill the mezz fires.
we have to /face (which has some inherent delay due to server "ticks") and then cast mezz (and pray you're target is still in range at the beginning AND end of your cast)

if we just look at the three classes as pure supporters..the healer wins hands down..he can escape easier as sorcs/bards from tanks (insta/zephyr)..he survives longer (chain/more HP)
bard comes in at second place closely followed by sorcs.. both are easy indentified in a battle and almost always target no1. but bards still can out-survive sorcs anyday. just by means of more HP and more absorb.

qc-CC in the old days saved my but sometimes in rvr..nowadays with the the dmg being done on the battlefield i never live long enough to finsih the qc-CC.

S.

Can't compare classes that have a different role to each other. It would be like comparing a savage to a cleric.... Sorcs need more skill to be able to play, i.e. the use of a /face macro...
 

anubis

Fledgling Freddie
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u can fit 4 sorcs in grp, u cannot fit 4 pac healers or bards ;p
the chances you cover with your 150 radius insta all of them are close to 0%
 

majik

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old.anubis said:
u can fit 4 sorcs in grp, u cannot fit 4 pac healers or bards ;p

Possibilities:
2 pac healers in 1 group.
1 bard in 1 group.
4 sorcs in 1 group.

If you use sos on inc from mincer and u have 4 sorcs and you still cant win mez, its time to reroll...
 

Garbannoch

Fledgling Freddie
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it's a close race between healers and sorcs; the biggest advantage is called redundancy: mids always run with 2-3 healers and even if the pac healer gets insta mezzed or whatever there are 2 others who can perform emergency backup CC. Also healer being sojourner gives them 4 forms of CC (mez, root, stun, FZ) which is totally crazy (not even mentioning the out of jail card called phaseshift). Sorcs are also very good but again they really become overpowered when there is more than 1 sorc in the group; the nice thing is that you can do that without gimping the group since they are also one of the best damage dealers in game.

Bards.... hands down the worst primary CC class in the game.
 

etcetra

One of Freddy's beloved
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Draylor said:
Duh. You have to ask?

Sorc: defenceless
Healer: insta heals, insta CC, zephyr

No contest

Guess thats why there are so few sorcs around!
 

Chronictank

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Sorc imo
Huge mez radius, and can nuke so can assist the ma.
Toa means very short cast times and in open field i dont think you will lose mez, Aussie's tests were pre-toa?
Also a pet to help with interupts come in useful.
 

Tiki

Fledgling Freddie
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Im becomming a fan of Sorcy/cabby debuff grps

They will get a decent mezz off n the damage is very nice on the assist train, for that reason Sorcy gets the prize.

Mezz, damage, qc, bolt range, pet, moc n lifetap
 

Danya

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liloe said:
EDIT: ments only have st mezz at 3.0s cast time with long
duration (lvl 41=68s, lvl 50=80s)
Most ments get much less than that - it's specline on ments, unlike sorcs. :p
 

Klonk

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Mithryn said:
my reply is run 3 healers, one specced high pac (44-48) and dedicate him to start off CC. The other 2 healers even with aug/mend spec are able to provide secondary CC for the group while concentrating on healing

yeah, it's what I always say on /g every time I catch someone with my feared single target mezz: fear my CC! ;)

Seriously, your post made sense, except that aug/menders don't excel at CC :p If you meant mend/pac'ers, sure.
 

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