What class have you had most fun with

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old.Krogar_Thane

Guest
What class have you most enjoyed playing on Thidranki?

and maybe why....

Im expecting a hell of alot of Stealther answers, but i am going to perhaps surprise you...

I have played the following classes on Thid

Skald
Shadowblade (shadowzerker)
Berserker
Runemaster
..and i am levelling a hunter up now

By far the most fun time i had on thid, class wise was........

Runemaster! (full spec runecarve)

he died alot more frequently than say for instance my berzerker or my shadowzerker, but oh...the powah! the raw powah! of those bolts! loved it.

answers on a postcard! or just reply to this thread

:clap: :clap: :clap:
 
C

cadiva

Guest
I loved....

playing Cadiva, my mending/aug specced shammie when the BGs first opened.
Me and my guild, Wolverines, decided we would level our mains to 24 and then just park them to wait for the BGs to open with the patch (can't remember which one it was) and I don't think I've had quite so much fun as the first day Thidranki opened.
We were in there for at least eight hours solid, fighting to get the keep then, once the keep was won, defending the keep against allcomers (eventually falling to a major Albie incursion after about six hours).

Within just a couple of days most of the guild had hit the RP cap and sadly we wished Thidranki goodbye.

I did pop in their with my Spiritmaster when she was 24 but found it was just too full of stealthers to be any fun whatsoever.

Since then the Wolverines have had a great time in Murdaigen (where we had 1fg try to take the central keep (hehe) and after about four hours and it reaching 1am, we decided it just wasn't going to happen.

Still the BGs are no more for us and so I'm just looking forward to getting my baby thane (lvl 12) and warrior (10 and she's a kobbie too) through the ranks and into Thidranki to see if it's any easier being a tank.
 
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mattygroves

Guest
uhm... I'm going to say my Minstrel Voxe. After getting used to the annoying amount of commands you need to use to play and the continual switching between bars... she turned out to be great fun. Not the best melee char by miles and gimped in almost all directions, but still, good alround fun and well capable of winning fights. Using myself as bait for sb's and ns's was quite a lot of fun and I had some cool one-on-ones.

Infi would have to be second.
 
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Gekul

Guest
hmmm. I played a critblade in murd (loqz) when the patch first came. Took my spiritmaster to thid later on (loc - still not capped as I rarely play him) , which explains why I next made a shadowzerk (now my main btw). Next a runie (locs) and now a berserker (lokk). The two casters are fun - dark spec spiritmasters do quite a bit of damage, but I have to be part of a charge to be effective. My runie - A lot of fun, probably my favourite tbh. 17rc 16sup as I intend to level it later (although perhaps should have waited for respec) Nice range with ns and bolts, and norse. I got targetted a lot less with him than my kobbie SM. My shadowzerk was great, about half the damage of a zerker (without berserk) but the poisons more than make up for that - can actually hit the target because of snare where as my zerker is always just out of reach of a running player :(

So I suppose:

1)Runie
2)Shadowzerk
3)Spiritmaster
 
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old.Charonel

Guest
beyond any shadow of a doubt it has to have been my minstrel charonel cliodna.

my minstrel wasnt made as a mezzer (although the spec is the same as if i wanted one, so i can do that too), certainly not as a stealther, but as a pet user, and a very good one too.

it's insanely hard to learn, but once you get used to the continual switching between about 5 different bars of hotkeys, the instrument switching, the song twisting etc... it's got to be the single most enjoyable experiance soloing with the right pet.

in thid my main activity's revolved around solo hunting the shadowblades, basically i'd just run around on my own, let them attack me thinking me an easy kill since most minstrels are.

being lvl 21 in thid and having level 24 shadowblades perf you, burn their entire endurance bar on you and then hit you for long enough for you to manage to wear them down and kill them against all odds, over and over again, has to have been the most fun thing i've done period :) it's hilarious when they finally get down to almost no health and realise that after all that your still on 80% health and arn't showing any signs at all of going any lower. they also know that there's no escape, to attack me in thid meant that you HAD to finish it as a shadowblade, you couldnt run because i had speed, couldnt stealth because the pet would chain nuke you out of it, couldnt kill me because to your horror you see the insane amount of damage you have done all soaked up by the pet heals, scary stuff! :D

one shadowblade who attacked me when i was a blue con lvl 21 managed to (he counted it up not me) rack up over 1400 points of damage on me, i killed him with 80% health left at the end of the fight and almost half end left, he'd burned his whole end bar on continuous crit strikes, got his initial crit strike off perfectly, at one point i dropped to about 20%, for just over a second before shooting back up to 45%, then 80% once again, no matter how much he did to me it was just soaked up straight away.

basically to kill me you needed to do the damage FAST, simply having a large total of damage in comparison to me wasnt enough, he'd done well over three times the damage i did, but i still won with no sweat.

looking at the misntrels in thid now, i just dont understand why they dont play better, i dont know if it's just in experiance, but i was only playing mine for just over a week before i hit thid, and i managed to lose only 2 1v1's in the whole time, countless shadowblades perfed me and didnt realise that their fate was already sealed the second htey hit me, they couldnt kill me because of how i played, couldnt get away once they'd realised the mistake...

which were those two 1v1's i lost against? sorry three of them, just remembered another, well one was a skald, i was res sick at the time though after we'd all been zerged so i got meelee'd down, had no pet either. then another was a druid, he played very well, was quite surprised! and impressed, and a third was a light eldritch, he mezzed me, then nuked, stunned nuked etc... i died through stupididy because i forgot to use my instas, first eld i'd fought with my mincer you see, wasnt htinking straight at all.

basically it takes a hell of a lot more patience to learn, a lot more skill to play because of the interface probs, but they CAN be learned well, and without a doubt once you do, it's THE most rewarding experiance i've had in this game, excellent fun.

why i see no mincers running around with druid seers the way i did i have absolutely no idea, in a 1v1 you are practically unkillable with one, only your own stupidity or someone elses extreme good thinking will hurt you, nothing else, being able to take more damage than an unbuffed lvl 50 tank, and when i mean more i mean i could have let those assasisns hit me all day and rack up 5000 damage and i still woudnt drop below 60% health at any point once they had no end left, having insta stun, chain armour, two insta dd's, decent meelee (every bit as good as a skald if you dont gimp yourself, and yes i pure meelee'd skalds with no pet too, was allways damn close though when i didnt have the pet, mincers and skalds are damn close matched meelee wise), speed song, mezz, charming, extremely great solo ability in rvr, ability to solo well enough in pve to get xp if you have the right pet, extremely groupable in both pve and rvr, it's the most fun class i've encountered so far.

does that mean the whining about them is untrue? no, please know that what a minstrel allways was, was a stealthing speed class, with enough ability to group to be good at that, and ability to solo too, but they were a STEALTH class, therefor those who made them as such still need that, and thtey need fixing, BUT, i never made it as that, i made it as a pet class plain and simple, with enough tank thrown in for some fun, but they still need to be able to do the stuff that most minstrels made them for, and what the class was there for.

but if you are looking for a fun pet class, i've seen NOTHING better than this one.

they're just damn hard to play that's all, but it CAN be learned and you CAN get good at it. it's just takes work, but it's worth it, my rangers fun, but it's nothing compared to this, why quit thid so early then? one reason:

alb zergs, they wrecked everything, it reached the point where you coudlnt do anything without 2fg's jumping in and ganking your duel, bloody boring. still plannign to level my mincer higher, think i'll do so soon :).
 
Y

-yoda-

Guest
after playing a friar / infil / theurg / cleric and scout in bg i enjoyed playing my old scout best "Lsd" she rarely died and her kills out numbered her deaths by far . i would roll a new bg scout but the 10 second draw time makes it to boring now :( so i've started lvl'ing a full matter cabby :) so when i hit lvl 24 fear my ae dot :p
 
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BlitheringIdiot

Guest
1 - Scout (by far the most fun, when their stealth was still useful)
2 - Bard (if only bards could stealth... :D)
3 - NS (was fun but a bit lonely at times, plus i sucked as an assasin)
4 - Fire Wizzie (died too often)
5 - Shammie (fun but ressers in midgard dont get it easy)
6 - Hunter (a scout that has to keep buffing itself, very annoying)
7 - Ranger (same)
 
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old.Charonel

Guest
Originally posted by Jiggs
hmm i only took 2 words to say all of that :D

yah but i said about alb zergs too so nyahh! :D
 
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mattygroves

Guest
Crikey Charonel... that was onehelluva long post... wtg ;)
 
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gnafasteshot

Guest
Huntress was fun. Skald is ok but miss stealth. Got Shammie comin soon.:)
and i can take on alb archers same con as me and its been first hit wins buffed or unbuffed if i stick you first your mine.
BC is cak anyway snipers cant buff unless in group as glowing bushes sorts of gives the game away.
 
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old.Charonel

Guest
not if you take pains to do it properly, i've never been found because of buffing before, and i keep my buffs up constantly, it's just a lot of hassle to bother doing it that's all.
 
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gnafasteshot

Guest
hehe i seem to remember when other buff around me :)
but unbuffed has never been a problem really.
 
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Archeon

Guest
Cave Shammy hands down is the most fun i've ever had in the BG's.

To start with you have the noob zergs, its especially satisfying to clock upto 25

"you hit XXX for 36"

msg's in your chat bar when you chain cast AE dot/des/root on the zerg then leg it like a crazy monkey with 10 bolts on your ass :D

i also have the dmg shield which i love to cast on tanks, helps to give them that extra edge on the enemy.

and the bolt, i really REALLY love using that and freaking out pure bolt casters :D

i have no idea why so many shammys aug/mend spec, cave spec is a massive laugh and the AE dot brings in the RP like nobodys business (which is actually a problem in BG's :?)

still once Dynn caps his RP i'm taking him to the next BG i wouldn't re-roll him for all the xp in albion
 
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old.Demerzel

Guest
1: ranger (have had 2, they never get killed. and once i hit a yellow con zerker for 403+18 woot :) to bad they cap out rps in 2 days)

2: ns (really fun, but harder to get away)

Currently playing a mana menta, gonna save him for keep defence :cool:
 
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darbey

Guest
Scout and Minstrel has to be best for me , reasons of which have been covered by others. Most dull for me was Zerker but then again id dont particulalrly find any tank that much fun in Thidranki
 
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Archeon

Guest
Originally posted by darbey
id dont particulalrly find any tank that much fun in Thidranki

its a thankless job really, but i appreciate every piece of cannon fod... urmm tank that gets between me at those fire wiz bolts :)
 
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Danya

Guest
My eldritch.
Nearsight, stun, nukes. Whee!!
BTW Charonel, I reckon I could take a minstrel with pet with my eld. ;)
Mez both (15 secs), stun mincer and 3 nukes they're down, pet wanders off. :p
 
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TocaBell

Guest
enchanter was very easy, stun, pet nukes, i nuke blah blah...good fun :D
 
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old.Krogar_Thane

Guest
that sounds like a tough fight charonel

so why did no1 hit the pet? the druid seer i mean?

seems most of my chars would have had a tough time with that, a healing pet, except for Sammie who would have zerked, killed your pet and then killed you in about 4 hits total.

i would love to have had that fight....sounds really challenging!
 
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old.Charonel

Guest
danyan, that's exactly what the light eld did to me when i lost, but i'll tell you now, if i'd been playing right i'd still have killed the little midget (althogh with no joy :) like 'keens too much, way too cute!), i've been playing my eld for a long time now and i'll tell you one thing i've learned above all else in rvr about him, that's this:

THE main problem you'll allways have are classes with instas, if they have insta CC too then your buggered (i'm talking a pure 1v1 here, nothing else since most of my experiance of this has been 1v1 in yggdra with my eld).

I forgot to use my insta's through stupididy in that fight, but when he casted aoe mezz i could have hit him with an insta dd to interupt, if he'd carried on casting (quick cast) then insta stun would have stopped even that. then basically he'd have died so fast (belive me, i'm saying this from a caster perspective, we die WAY too fast in meelee to minstrels) that he wouldn't have had time to cast again after the stun wore off, on top of that there's mezz to stop any other quick casts if you do it right etc..., just getting behind a caster (most dont use /stick) is enough to cancle their quickcast too because it'll say target not in view once you finish the cast, forcing them to recast once again, against a class with speed and insta's who's player is actually on the ball (as in not someone who was too busy coming to the rather surprising realisation that your charm song stops pulsing when your mezzed, and who therefore forgot to fight :D) unlike stupid little me back then, you have no real chance, against either skalds or minstrels who are playing properly, casters, even hib one's really can't win, they DO win sometimes, but this is almost every time the fault of the minstrel/skald for not playing properly.

basically agaisnt that light eld there was no reason for me to lose, the reason i DID lose was down to me being an idiot and just running up the the mezzed hibby caster and trying to just meelee him down without using any insta's at all :p

and yes, if i saw a minstrel try that with my eldritch, i would also laugh like a banshee at the thought of him when he'd died :D, because he'd be a silly silly sod!

basically, from my point of view as an eldritch, against misntrels or skalds, they will allways win if played properly because they can totally and completely stop you from casting even a single spell EVER, if played like i did that fight :D pff! you own 'em!

out of all the fights, the only one's who consistently came close to winning were skalds, yes skalds, but only two of them out of all the one's who were there, and i kept beating them too, point is i ONLY JUST did it, every damn time it was sooo close, to the point where i'd say that in some fights the random number gererator owned them and not me :). the reason they caused me so many problems were that they figured out about just insta mezzing the pet straight away, then fighting me, without the pet we were pretty evenly matched, but i still won, it was, however, usually with only 2 hit points left :p, but that's that, perhaps they hadnt specced weapon high enough i dont know, but those were the only time i ever worried consistently in a 1v1. has to be said though, they were some of the most enjoyable fights i had, real nail biters!

and krogar, the reason hardly anyone just whatcked the pet, was because as everyone knows, if faced with a pet class, you ignore the pet and gank them :) especially against a pet class who can't buff their pets, and are only traveling with a blue con mob as one :), point is that they didn't consider it a risk, but it didnt matter, those who did go for it (there were some who killed it) allways took long enough to kill it while ignoring me that i'd gotten them too low on health to be able to kill me after they'd finished the druid seer, it was a choice, attack me, who you could only kill if you could out damage the pet's heals (hard, even when hitting perf and full crit strikes after, no shadowblade managed it when i had the pet, so not sure how to out damage it with anything less than an archer/nuker), or attack the pet, and let me stand there whacking you for god only knows how long, and hope you had enough health left to get me after you'd killed the pet.

but like i say, everyone usually just totally ignores it, it's not until they saw it healing me did they realise they may want to do something about it :) but by then it's too late.

that's in thidranki, only the druid mobs to use for that, nothing else, and they're rather blue con, meaning that they didnt heal for a great deal compared to other pet's i've had in the rest of alb, if those druid seers had been yellow con i'd expect them to be like the keltoi visionary's i used for xp, one little 2.5 second (it seemed about that, perhaps a 3second cast) cast, and i'd jump from 40% to 80% in one go, druid seers needed two heals for the same thing, i dont even want to think how anything other than an archer or nuker could out damage a keltoi one, ie yellow con, because those pet's can chain heal with no power loss, constantly, it's a strategy which isnt usually done from what i've seen, but is VERY powerful if used right.

but as danyan once said, it's FINDING healer pets to do that which is the problem, if there are non around, then you can't do it.

krogar, i dont think your zerker (as all the above, i'm only talking pure 1v1) could kill the pet then me like that, i certainly dont doubt the damage output one little bit, been hit for triple figures by even con zerkers too often in the past to ever doubt that :), what i mean is that i just wouldnt allow you to do it, you go into ratboy mode to allow you to get that damage, i'd just insta stun you, then mezz you and leave you to let the zerk wear off while blowing numerous kisses etc... :D.

then, once we are in that situation then you'd be just a normal (still more damaging of course, but not as much as you should because of lack of zerk mode) tank with much less defence than most of them, and therefore would take long enough to kill the pet so that i'd have you too low on health to get me too (probably!, only dueled two zerkers in thid, one of them didnt have zerk anyway, still did nice damage though, but he ignored the pet, the other one attacked the pet and i did what i just said above, but i dont know his spec, for all i know he could have been gimped and would have won if specced right).

by the way, none of these are an "i own everyone" post :), it's just that misntrels have so many utilities to use for their fights, that if you use them properly you can be flexible enough to deal with just about anything, it's just DOING it which is hard, trust me, minstrels arent' the easiest class to use :), but that's what makes it worthwile, much more fun than most.


just like to apologise for everyone's eyes :) i didnt mean to make them hurt with such a long post again, got carried away explaining! :D
 
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mattygroves

Guest
Omfg! ... Charonel.. you are indeed an uber typist :p
 
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old.chesnor

Guest
Smite Cleric. Because barely anyone could kill me 1on1 ('cept Skalds :p ) and I really, really enjoyed killing endless amounts of SBs. All types, critblades, 5spec, SZ, they all died horribly to my cleric.
 
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old.Trulla

Guest
Jesus.. thats a long post.. sorry for not reading it :)

Know enchanters are really good with that ubersnaring pet.. not many classes who can win 1on1 against them.. especially if enchanter spots enemy first.. then even skalds get beaten up before getting close with those evil snares
 
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Danya

Guest
Actually that's bull charonel, and here's why:

I forgot to use my insta's through stupididy in that fight, but when he casted aoe mezz i could have hit him with an insta dd to interupt
Assuming you're close enough. Minstrels have 700 range DDs, eldritches have 1500 range mez. If you're close enough to dd, he should be quickcasting which DDs don't interrupt.

if he'd carried on casting (quick cast) then insta stun would have stopped even that
yes but...

then basically he'd have died so fast (belive me, i'm saying this from a caster perspective, we die WAY too fast in meelee to minstrels) that he wouldn't have had time to cast again after the stun wore off
Not really, most minstrels in BG were getting about 50/hit on me in melee, you have a 3s stun, it's going to buy you 1 hit (most likely BTed), not enough to kill a caster in general. As soon as stun wears off you get qc mezzed.

on top of that there's mezz to stop any other quick casts if you do it right etc..., just getting behind a caster (most dont use /stick) is enough to cancle their quickcast too because it'll say target not in view once you finish the cast, forcing them to recast once again
Good casters use /face. ;)

TBH I'm not sure that a minstrel can beat a hib caster in the BG... You can't get the damage in fast enough, then you're mezzed. And if you get mezzed, you're dead.

Happened to me a couple of times. One time the minstrel got into melee with me, used his stun to interrupt my qc then stun wore off I mezzed, backed off, stun, nuke, nuke, nuke, 2 RPs for me, still on 50% hp.
Another one was chasing me after resisting my qc mez, sword in hand, I waited till he got his drum out then /face, mez, back off stun, nuke, nuke, nuke, 1 RP ;)
 
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old.job

Guest
Range can be everything in BG when your doing the old Mexican standoff over a river,so I'm going for an Eld with uberlongerangevoidbolt, utterly useless probably most of the time, but so sweet when you destroy a caster who just wanders into range:cool:
 
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Danya

Guest
Nearsight range > bolt range... hence why my eld was so fun. :)
 

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