Moriatroll
Fledgling Freddie
- Joined
- Jan 23, 2004
- Messages
- 150
Not only saying 1.81 cus warriors get some love then, I have played my war since day 1 but no i wanne tweak him out again with cl wpns, new arti stats and so on.
The Pro's of this temp
-Obviously the fact that phoebus, winged healm and som are all included.
-1h and 2h fits nicely together, u dont loose vry much when u swap.(what u losse is basicly dex and shield in 2h mode, and 1 hammer in 1h mode)
-Stats are decent, not like i am gonne miss thoose 3 str when i am a troll with +18 str at creation
Con's
-Some resists are lacking a bit, but basicly with 1.81 heavy tank changes i am gonne get shitloads of more resits, and then u add on cl resists when u solo.. well u can do the math.
-hp cap is pretty low.. but if u considder atleast 1/3 of dmg dealt by tanks are style dmg if i dont strafe phoebus/wh is gonne take that away and that makes 1/4 of the dmg go away, then say a tank hit for 400 dmg, then 100 goes away, yay better than 100 hp cap. And magic resistance i think we allready touched.
In short, i think i am pretty pleased with my temp, any comments on how to imporve is ofc welcome, becouse that is the reason the temp is here =)
[language epeen-protection]and no i am not from england and i am tierd [end of language epeen-protection]
The Pro's of this temp
-Obviously the fact that phoebus, winged healm and som are all included.
-1h and 2h fits nicely together, u dont loose vry much when u swap.(what u losse is basicly dex and shield in 2h mode, and 1 hammer in 1h mode)
-Stats are decent, not like i am gonne miss thoose 3 str when i am a troll with +18 str at creation
Con's
-Some resists are lacking a bit, but basicly with 1.81 heavy tank changes i am gonne get shitloads of more resits, and then u add on cl resists when u solo.. well u can do the math.
-hp cap is pretty low.. but if u considder atleast 1/3 of dmg dealt by tanks are style dmg if i dont strafe phoebus/wh is gonne take that away and that makes 1/4 of the dmg go away, then say a tank hit for 400 dmg, then 100 goes away, yay better than 100 hp cap. And magic resistance i think we allready touched.
In short, i think i am pretty pleased with my temp, any comments on how to imporve is ofc welcome, becouse that is the reason the temp is here =)
[language epeen-protection]and no i am not from england and i am tierd [end of language epeen-protection]
Code:
LOKI Build Report
Default Configuration:
Build Utility: 806.7
Useable Utility: 777.7
TOA Utility: 260.0
Statistics
STR:104/95 CON:100/91 DEX:77/80
QUI:71/80 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:308/272
Power:0/25
AF:20/50
Resistances
Body: 26
Cold: 25
Heat: 23
Energy: 14
Matter: 10+5
Spirit: 23
Crush: 25
Slash: 30+3
Thrust: 24+2
Skills
Hammer: 10
Shield: 9
Bonuses
Style Damage: 9
Melee Damage: 7
Melee Combat Speed: 10
Two-Handed Configuration:
Build Utility: 743.3
Useable Utility: 725.0
TOA Utility: 251.0
Statistics
STR:99/98 CON:85/86 DEX:52/80
QUI:81/80 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:268/232
Power:0/25
AF:20/50
Resistances
Body: 26
Cold: 20
Heat: 23
Energy: 14
Matter: 10+5
Spirit: 23
Crush: 25
Slash: 30+3
Thrust: 24+2
Skills
Hammer: 11
Shield: 4
Bonuses
Style Damage: 7
Melee Damage: 10
Melee Combat Speed: 13
Chest (Guard of Valour - Mid):
Imbue: 22.0
40 Hits
18 Strength
5 Strength Cap Increase
15 Dexterity
5 Dexterity Cap Increase
4 Melee Damage
4 Style Damage
Utility: 32.0
TOA Utility: 60.0
Arms:
Imbue: 37.0/32 (Quality: 100)
16 Strength
9% Body
22 Dexterity
9% Heat
Utility: 61.3
TOA Utility: 0.0
Head:
Imbue: 28.0
15 Strength
15 Dexterity
40 Hits
5% Matter
5% Spirit
10 AF
Utility: 50.0
TOA Utility: 10.0
Legs:
Imbue: 36.5/32 (Quality: 100)
13 Quickness
25 Strength
4 Shield
4 Hammer
Utility: 65.3
TOA Utility: 0.0
Hands (Maddening Scallars - Mid):
Imbue: 20.0
40 Hits
15 Constitution
15 Quickness
3 Melee Combat Speed
3 Melee Damage
5 Constitution Cap Increase
5 Quickness Cap Increase
Utility: 30.0
TOA Utility: 50.0
Feet:
Imbue: 37.5/32 (Quality: 100)
28 Quickness
5% Body
3 Hammer
28 Constitution
Utility: 62.3
TOA Utility: 0.0
Right Hand:
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Constitution Cap Increase
5 Strength Cap Increase
40 Hits Cap Increase
5 Style Damage
Utility: 30.0
TOA Utility: 55.0
Left Hand:
Imbue: 37.5/28 (Quality: 99)
25 Dexterity
5 Shield
5% Cold
3 Hammer
Utility: 66.7
TOA Utility: 0.0
Two-Handed:
Imbue: 22.0
4 Hammer
10 Strength
10 Quickness
3 Melee Damage
3 Melee Combat Speed
3 Style Damage
8 Strength Cap Increase
Utility: 33.3
TOA Utility: 61.0
Neck (Beaded Resisting Stones - Mid):
Imbue: 12.0
4% Crush
4% Thrust
4% Slash
Utility: 24.0
TOA Utility: 0.0
Cloak (Shades of Mist - Mid):
Imbue: 15.0
0 Parry
15 Strength
15 Quickness
10 AF
5 Melee Combat Speed
Utility: 20.0
TOA Utility: 35.0
Jewel:
Imbue: 37.0
5% Heat
5% Matter
4% Crush
5% Cold
5% Body
4% Slash
5% Energy
5% Spirit
4% Thrust
Utility: 84.0
TOA Utility: 0.0
Belt:
Imbue: 40.0
64 Hits
9% Cold
9% Heat
9% Energy
Utility: 70.0
TOA Utility: 0.0
Left Ring (Ring of the Heavens - Mid):
Imbue: 26.0
6% Spirit
40 Hits
24 Constitution
10 Strength Cap Increase
Utility: 38.0
TOA Utility: 20.0
Right Ring:
Imbue: 33.0
7% Body
7% Spirit
6% Crush
6% Slash
6% Thrust
Utility: 64.0
TOA Utility: 0.0
Left Wrist (Cyclone Bracer):
Imbue: 38.0
11% Crush
10% Slash
10% Thrust
2 Melee Combat Speed
Utility: 62.0
TOA Utility: 10.0
Right Wrist:
Imbue: 27.5
18 Constitution
6 Constitution Cap Increase
6% Slash
6% Cold
44 Hits
32 Hits Cap Increase
Utility: 47.0
TOA Utility: 20.0