Hopefully this is what you were after, skillfully stolen from here
"Persons who have already chosen a “mundane” trade specialization (armorcrafting, tailoring, etc.) may not train in Spellcrafting or Alchemy. There are quests available for the “clearing” of one's trade specialization so that current trades characters may choose to begin Spellcrafting/Alchemy; however if that is done the characters’ current tradeskills are all reset to 0. The reverse is also true: once a character specializes in a "magical" tradeskill (spellcrafting/alchemy) they cannot gain any skill in "mundane" trades. To do so, please consult the following august personages in your realm's capital city:
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