True Sight Removed lol xD

Obscurity

Banned
Joined
May 28, 2004
Messages
61
Realm Ability Changes and Fixes

- The True Sight realm ability has been removed. Characters with this realm ability will have the ability stripped and the realm skill points refunded upon login.

- Mastery of Stealth now modifies stealth detection as well as stealth movement and is now available to all archer and assassin classes. The following shows the progression for each level of the realm ability (the bonuses are cumulative):

Mastery of Stealth I - Cost 1 - +5 Stealth Move Speed and +75 Stealth Detection
Mastery of Stealth II - Cost 3 - +5 Stealth Move Speed and +100 Stealth Detection (10%/175 unit total for 4 points)
Mastery of Stealth III - Cost 6 - +5 Stealth Move Speed and +125 Stealth Detection (15%/300 unit total for 10 points)
Mastery of Stealth IV - Cost 10 - +5 Stealth Move Speed and +150 Stealth Detection (20%/450 unit total for 20 points)
Mastery of Stealth V - Cost 14 - +5 Stealth Move Speed and +175 Stealth Detection (25%/625 unit total for 34 points)

- Camouflage counters the Mastery of Stealth bonus, allowing an archer to only be seen at the normal range (this is the same way this works on live with See Hidden). Shadowblades, Nightshades, and Infiltrators do not gain any benefit from Mastery of Stealth when detecting or being detected by other Nightshades, Infiltrators, and Shadowblades.

www.camelotherald.com :p

Good job whining assasin scum
 

Vodkafairy

Fledgling Freddie
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Dec 23, 2003
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7,798
lol :|

oh and it also shows how fucking stupid mythic are for putting it in, making every archer and their dog horny, then removing it completely not long after
 

Dafft

One of Freddy's beloved
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Jan 28, 2004
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297
Nerf

ranged ppl are getting too much taken away from em..................fucking wankers!! (Mythic that is)
 

Lusche

Fledgling Freddie
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Jan 8, 2004
Messages
56
Ok ofc im happy about it but i agree with Vodka that its simply a sign of poor game design.

And now i also need Mastery of Stealth 5 ./
 

Xplo

Banned
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Dec 23, 2003
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So asassins can't use it on each other but archers can use it on everything... right.
 

Byssa

Fledgling Freddie
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Jan 29, 2004
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WTF ok wats goin on does that mean stealtehrs gettin all the love again and we don't even have a active version of TS to counter them ????????? i mean gg mythic make us archers look forward to NF than screw us over when we so near it. yea and i am sure master of stealth will do archer so much good....

GG
 

Renwind

One of Freddy's beloved
Joined
Jan 18, 2004
Messages
542
gg on this shit costs even more then ts3 and why give assasins the ability to specc it as high as archers just make them see us before we see them
 

Lejemorder

Fledgling Freddie
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Jan 9, 2004
Messages
891
Byssa said:
WTF ok wats goin on does that mean stealtehrs gettin all the love again and we don't even have a active version of TS to counter them ????????? i mean gg mythic make us archers look forward to NF than screw us over when we so near it. yea and i am sure master of stealth will do archer so much good....

GG

u will be able to see assasians from up 675 units :)

edit: i can see how it due to poor game design as u prolly know it are still beta and what u normal got beta for??? to test thing out and see how it work and if it dosnt work u still have time re work w/o any got hurt.
 

Dracus

Fledgling Freddie
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Dec 24, 2003
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2,242
This had better be a joke tbh...<crosses fingers, hoping it'll be changed again>

/Dracus
 

Bishibosh

Fledgling Freddie
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Jan 4, 2004
Messages
291
Dracus said:
This had better be a joke tbh...<crosses fingers, hoping it'll be changed again>

/Dracus

hehe I was checking the link to make sure he hadn't taken it from camelolherald myself
 

Fatbelly

Fledgling Freddie
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Jan 28, 2004
Messages
106
wouldnt surprise me the slightest if they make the new mastery of stealth stack with detect hidden+SL ^^ giving clip range detection as usual for assassins.
 

Gear

Can't get enough of FH
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No fucken joke, i checked... 1.70 patch.
34 fricking points to get something which aint and shouldn't be our primary concern...
Only way this can actually work is if camou get imbeded into our stealth without a timer of any sort.
 

Teren

One of Freddy's beloved
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Dec 22, 2003
Messages
585
imho, QQ more, stealthers are shit, play a normal class
 

censi

Can't get enough of FH
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Jan 18, 2004
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assasin whine > Mythics balls.

was always gonna happen to be honest.

Shame, rangers had 1 year of clip range detection for 8 points on there primary enemy. Guess asssasins could not handle the prospect of 800 range detection for 30 points on a class they pummel anyway. Hence the big whine.

On the bright side all those fotm mofos rerolling archers in preparation for this can now gft.
 

Gorrion

Fledgling Freddie
Joined
Jan 23, 2004
Messages
151
hehe im sure this must be a joke, this new change sound almost even more absurd than some of the "Obvious" (Real Joke's) posted in the past.
Hunters, Rangers, and Scouts, should ofc always have had a better chance to detect other stealthers than the Shadowblade, Nightshade, and infil have, because of the nature of the class and the fact it is a bow specc class. ;)

"IF" the post are really of mythic's creation im sure they should cut down on coffe and drink's, and face reallity :p
 

Takhasis

Can't get enough of FH
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Dec 23, 2003
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oh f*ckin marvellous.... :( Hope this is only for Pendragon and doesn't get any further
 

Raven

Fuck the Tories!
FH Subscriber
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Dec 27, 2003
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Teren said:
imho, QQ more, stealthers are shit, play a normal class

guess you have never played one then ^^ and no the bg infil does not count :D
 

Big Ugly

Fledgling Freddie
Joined
Dec 23, 2003
Messages
140
soooo ... it was 30 points for passive 800 units stealther detection

now it's 34 points for passive 625 units stealther detection + 25% stealtspeed

seems like a fair trade imo (for archers) and now i got a reason again to hit that camo button

hope the assassins will shut up whining now, altho they seem to like gloating atm :m00:
 

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