S
svartalf
Guest
Originally posted by ivan_tribbiani
As it stands right now Zerging is the 'Common Utility' and outnumbering and levels usually determines the outcome in keep sieges.
Seems Mythic approves of the 'weight of numbers' rule a little too much.. IRL not all great historical battles are won with weight of numbers.. other things are taken into account such as terrain and weather. Although i'm impressed with the graphics of the game, it would be great if wet ground or a steep incline made traversing them difficult, or to be able to breach a hole in a keep wall using a seige weapon (not just bashing doors), sudden fog spoiling the view [more severely than rain, although heavy rain is fantastic effect ].. etc..
These little suggestions would give lots of room for tactics, at the moment I feel there's little scope for thought when fighting in the frontiers.
Your thoughts...