F
FragFodder
Guest
MOD to Tone Down the BackStab
Server side mod is available to fix the pull/backstab problem.
http://www.massassi.net/levels/files/2129.shtml
Jolt are testing it at the moment but I can see it becoming very usefull
From what I can tell, this mod doesn't stop peeps from BackStabbing but it redueses the ammount of damage inflicted by the move, so its no longer a 1 hit wonder.
*The Readme info*
May 31, 2002
==============================================
Map Name : Backstab Reduction 1.0
Author : lordvader a.k.a schnarf
Website URL : none, as of yet
Map description : This mod fixes the amount of damage done by the backstab.
Other info : Weeee!
Additional Credits to : Raven, for being one of the most gamer-friendly dev teams.
Thanks to : The entire Raven team.
==============================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Brush Count : n/a
Vert Count : n/a
Entity Count : n/a
Base info : MP SDK as a base
Software used : Microsoft Visual C++ 6.0, q3 compilation tools
Known Bugs : none
Build Time : approx 45 seconds
FF
Server side mod is available to fix the pull/backstab problem.
http://www.massassi.net/levels/files/2129.shtml
Jolt are testing it at the moment but I can see it becoming very usefull
From what I can tell, this mod doesn't stop peeps from BackStabbing but it redueses the ammount of damage inflicted by the move, so its no longer a 1 hit wonder.
*The Readme info*
May 31, 2002
==============================================
Map Name : Backstab Reduction 1.0
Author : lordvader a.k.a schnarf
Website URL : none, as of yet
Map description : This mod fixes the amount of damage done by the backstab.
Other info : Weeee!
Additional Credits to : Raven, for being one of the most gamer-friendly dev teams.
Thanks to : The entire Raven team.
==============================================
* Play Information *
New Sounds : NO
New Skins : NO
New Objects : NO
* Construction *
Brush Count : n/a
Vert Count : n/a
Entity Count : n/a
Base info : MP SDK as a base
Software used : Microsoft Visual C++ 6.0, q3 compilation tools
Known Bugs : none
Build Time : approx 45 seconds
FF