Been trinketing some with different setups including some artifacts, but since I´m not sure on exact stats on some ToA artifacts post-1.68 I´d rather wait than screw up the armor pieces.. unless anyone has a link to some reliable artifact-listing URL.
Drakus try to turn it around so we can read it listing total bonus instead of distance from cap ;P
For templates, I haven't been able to find any specific ToA template sites, but if you try to look VN boards DAoC class discussion you'll most likely find a few posts with ToA templates.
you can see the rest in the other post oh and a lil explaination to the resists...i chose to not cap thrust cause studded is thrust resist and most NS/infils will be usin lw or sun weaps
Having said that...im already workin on a template that already looks a lot better
Well if I can make a SB template with all resists over 20%, all skills capped, 10% melee spd 5% style and melee dmg, +88hp cap, 11str cap 10con cap and free mh use I should be able to make a hunter template that caps most things. Unfortunatly it is impossible to cap range speed % after 1.68 as it is now.
Other bonuses:
7 Archery Damage Bonus
10 Fatigue
4 Melee Speed Bonus
4 Archery Speed Bonus
10 Archery Range Bonus
10 AF Bonus
In this temp both spear and bow are equipped..i know many think thats bad...but ive made it so with spear equipped my biggest enemies (assasins) usin BoS weaps, lw heat and pierce are taken care off...and with bow these bonuses drop(if they get the drop aint much chance ).
Well it only needs level 3 to include all abilities for a SC template.. and at level 4 you get the nifty proc.
Wouldn´t mind getting siege lore though, but since RvR is the endgame goal for me the exp will hopefully build up without too much of a struggle as I fool around in them frontier zones
My template Gonna use Fool's Bow as Siege Lore sounds very nice to my liking I prolly wont be done with lvling gs, gsv and marishidas before 1.68 and its easier to lvl fools bow in rvr
- Rather than focusing on specific classes or races, the following artifacts have also been changed to earn experience from any RvR: Fool's Bow, Crown of Zahur, Scepter of the Meritorious, Tartaro's Gift, Battler, and Snatcher. The time of day requirements for earning experience for the Ceremonial Bracers and Band of Stars has been removed.
uhm AY? Thats the whole point. What would you prefer - lvling your artifact on some mob over and over and over again or just start with the fun part - rvr! Thing is, that in 1.68 Fools Bow wont just xp from any non-magical rvr enemies but ALL rvr enemies. Hence making it alot easier to lvl in rvr as you dont have to kill tanks all the time Also I believe I've heard the the xp outcome for the artifacts in rvr is better than in pve.. not too sure bout this though.
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