TOA and L33t!sts killed DAOC

Outlaw

Fledgling Freddie
Joined
Dec 24, 2003
Messages
31
duact said:
actually i have to disagree. it was actually quite fun to kill zoyster and nukeninzergs.

no such thing as a Zoyster Zerg dikhead.

I hope you log in tonight...
 

Raven

Fuck the Tories!
FH Subscriber
Joined
Dec 27, 2003
Messages
45,219
duact said:
actually i have to disagree. it was actually quite fun to kill zoyster and nukeninzergs.

Outlaw said:
no such thing as a Zoyster Zerg dikhead.


Duact, you made Outlaws E-peen shrink :(
 

Esran

Fledgling Freddie
Joined
Jan 23, 2004
Messages
27
[e] said:
You want proof, read forums both here and in the US. Talk you your friends, guild etc etc and most important: THINK!
There are too many anti-ToA post for this not to be a problem - only an idiot can deny it. Tay, this is not about you or me, who is right or wrong - it's about how to make ToA better for as many as possible.

Hmm, look at this thread. There are too many anti-[e] post for this not to be a problem.

[e] said:
Many different ppl have many different opinions and definition of what "fun" is. However the majority of ppl that I know and talked to are mainly interested in the endgame-daoc. If you think about it, every road leads
eventually here. After a while you MUST get bored/tired/have all the items ingame etc etc. What will you do then? Quit?

After a while you MUST get bored/tired killed all the enemies ingame etc etc. What will you do then? Quit?

And again, you talk about endgame-daoc. In one respect you are right. As a 'game' the only way to progress (do more winning) once you're lvl 50, ML10 and got your artifacts is to RVR. Have you 'won' once you're RR11 then?

However, understand (after all, any idiot can) that this is marketed as, and indeed is, and enjoyed by many, as 'roleplay' (you know, the RP in MMORPG). Even on non-roleplay servers its nice to be able to help people out. I'm sure if you're mate is stuck on a level of Baldur's Gate you'd give him a clue or tell him what to do. In DAOC you can actually take you character over there and help him.

The majority of people you know and talk to ... well, I'm sure it comes as no surprise to anybody that the majority of people I know and talk to aren't actually in it for the RVR. They're quite happy to trundle through lvl 50 ML 10 whatever. Try out a new character. Help out guildies. Explore new areas and do new quests.

If most of your time in the game is spent RVR then its no surprise that most of the people you know and talk to share your view of the 'endgame'. Any idiot can see that.

[e] said:
ToA introduced many things you "must do", rather then "choose to do". I think this is wrong. Note: this is my personal opinion. However the problems I mention below should, partly or in whole, be recognized by most of you.

Now you're talking some sense. ToA did indeed introduce stuff you "must do" to be able to compete in RVR. But, hang on, there's always been stuff you "must do" to be able to compete in RVR. What's that, you say? Well, how about level to 50! Gasp.

[e] said:
If you don't understand what im trying to say, you better stick with PvE only - the low AI PvE mobs in daoc don't require much to be dominated.

I fully understand what you're saying. I just don't agree with it. You're right, for people who've been there, done it all, don't really care about PvE (what with it being so trivially easy and everything) there's a problem. There's this whole other side to the game that they have to wade through before they can get any real challenge in RVR. But, whilst it may be the majority, and it may be very vocal, count the number of people posting. Compare it to the number of people playing the game (i.e. subs). You really reckon thats 90%?

Well, personally I'm shit, know I am, and pretty much always will be in any head to head type computer game. Doesn't stop me giving it a bash and feeling elated when I actually manage to scoop a few realm points. But I get bored pretty quickly getting wtfpwnd, so I play much more PvE than RVR. And, get this, I enjoy it! Putting that effort in, IS the challenge (that the AI is so obviously lacking). If you trivialise that so that getting to 50 is piss easy then where's my challenge anymore. At that point maybe I might as well quit.

I could go off and play Baldur's Gate or whatever. But I don't. And here's why. I like the DAOC engine. I like the graphics. I like the class choices. Its a much much more flexible system then some scripted standalone game. But, most importantly, there's other people there playing with me!

[e] said:
I will let you in on a little "secret"... If the ppl who are here mostly for RVR would quit, you might as well go back playing Baldurs gate. This MMORPG wont be so "massive" anymore.

That just isn't true. And here's some 'proof'. Given that I spend maybe 1% if that of my online time in RVR, how come there are always people aroung me wherever I go in Pve? Aint no way they're just passing through!

Frankly if you're so bothered about it YOU quit (and take all the RVR is the only thing to do once you're lvl 50 endgamers with you). Its so unbalanced you may as well just go off and play CS or some such.
 

enigma

Fledgling Freddie
Joined
Dec 23, 2003
Messages
466
A mmorpg can be easy to get high level in. It can work even if it takes little time to get the items, skills, etc necessary to compete.

It's just like a multiplayer FPS, people play those for a good while and those aren't updated in content. MMORPG's are.

To even think that people will stop playing daoc just because it takes less time to do stuff they find boring is bullshit and has no context in anything.

If it's easier to make many characters people will play more characters. People will try other realms. People will have more diversity and will not get bored of the same old scenery. They will play better and they will play longer.

This is what Mythic are doing as we speak. Just look at the recent changes in 1.70 and 1.71. Mythic still want almost the same timesinks though, it's not good enough, but it's a start.
 

Nuked

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,070
show them how to use the invite button ffs (no i didnt read the whole thread, and i dont really wana either) :eek:
 

Tay

Grumpy old fecker
Joined
Dec 23, 2003
Messages
1,310
[e] said:
first,
"I will write my point of view idiot proof" means I will present my opinion in a way that even an idiot can understand it.
NOT that I will bother getting "proof" like in a survey =) You really are an idiot, grats! However forget this statement - I know now this is impossible.
I'm so glad that this is now your point of view, not 90% of daoc population. I know you wont bother getting proof "like" in survey, that would be too hard and might show you that your entirely wrong. But hey ho.

[e] said:
You want proof, read forums both here and in the US. Talk you your friends, guild etc etc and most important: THINK!
Ummm would these be the same IGN forums that people continually deride the yanks for? and I read these forums daily, and you know what a small perpcentage of the Euro DAOC population reads them, a smaller population posts to them...so perhaps you can now and go THINK.

[e] said:
There are too many anti-ToA post for this not to be a problem - only an idiot can deny it. Tay, this is not about you or me, who is right or wrong - it's about how to make ToA better for as many as possible.
It is exactly about me and its about you and everybody else, we have differant tastes and you know what that is a good thing. Remember what I said several posts ago, you cannot please everybody all the time.

[e] said:
Many different ppl have many different opinions and definition of what "fun" is. However the majority of ppl that I know and talked to are mainly interested in the endgame-daoc. If you think about it, every road leads
eventually here. After a while you MUST get bored/tired/have all the items ingame etc etc. What will you do then? Quit?
(Tay, don't answer, "goldfish")
This is pure conjecture, you have defined the end-game as RVR, well for some it is for others it isnt, your theory is flawed from the outset. yes when I get bored of it I will quit. Pack in your unhealthy references to goldfish ffs

New research published re: goldfish
Results
Super intelligent 22% 37
Moderately clever 67% 110
Somewhat thick 11% 18
165 fish tested

Its not the goldfish's fault that humans are smart enough to develop an IQ test for them is it!

[e] said:
ToA introduced many things you "must do", rather then "choose to do". I think this is wrong. Note: this is my personal opinion. However the problems I mention below should, partly or in whole, be recognized by most of you.
If you don't understand what im trying to say, you better stick with PvE only - the low AI PvE mobs in daoc don't require much to be dominated.
tbh you do not need to be ML10 to compete, my infil is not Artifacted silly or has 100 ML's I still kill people on a regular basis. She is RR6.3 and climbing. The only real requirement I had for her template was that she got to lvl50.

[e] said:
(1a) This might lead to an evil spiral where one realm don't RvR because the get tired of getting pawned. The other realms view this as less RvR activity in general and reduce their own activity = soon you have "ghost-towns", and ppl will quit.

(1b) the gap is huge, need balancing - possibly with changes in the (3) PvE section. PvE should be fun enough to do without causing great inbalance with time invested <-> reward returned.

(a) lvl 50, MLs, get artifacts + scroll, lvl artifacts
(b) ingame economy

(2a) the journey is too long, frankly speaking, repetitive = gets boring.
This has been here since day one 2 and a bit years ago, some classes simply owned, assassins had IP (when RA's came in) Scouts feckin kicked arse big style. In the old days it used to take people months to get to 50, your new joiners nowf complain that if it takes more than 5 mins it needs to be changed, since all the leveling mechanisms have been introduced Necros, Animists, BD's PBAOE or whatever making it to level 50 means nothing, when my first lvl50 made it after many months it was a big thing to me.

[e] said:
(2b) prices are insane for newcomers - even for some veterans. If newcomers lvl the normal way and buy some equipment, they have rougly 3-5 plat in cash when lvl 50? This amout is nothing in todays daoc. New players are highly dependent on the goodwill of veterans/guilds etc.
This is wrong. I personally wouldnt want to start a game by being somebodys bitch, or by getting 2 accounts and making the "tools" nessecary in order to eventually be able to support the character I would like to play. Mythic need to figure out something to make this game more "available" for newcomers.
Prices are relative, when there is a lot of cash and demand for items prices go up, you should know this you have purpetuated this yourself with your money no object posts.


[e] said:
(3) PvE:

(a) artifact leveling
(b) respawntime on encounters
(c) ML:s
(d) Droprate on scrolls (and some artis)
((e) Greed and attitudes in general) - something I personally think!

(3a) too long, repetitive, boring
(3b) too long, boring
(3c) make them all possible to do with 2 fgs. Remove all the idiotic "downtime" parts and speed up game progress.
(3d) increase droprate on scrolls (also, 1 dead artimob should = 1 arti, always)
((3e) MINE MINE MINE! If above changes are made, overall climate and attitudes would be better. I think everybody should have the items
they want/need. But ofc, the leet-wannabe-wankers might wake up one day and see that they are not so l337. Equal conditions might bite them in the ass!)
Some of the things I agree with, I think ML's are fine now, since 3 was fixed and 4.2 made a little easier, but mostly ML's are doable 2fg, others require less such as the group stages for 5/7/8 etc. Also some arti mobs could be made harder but drops guaranteed etc.

[e] said:
What I have said so far, should be considered a problem by almost everybody. If not, you play a different game then the rest of us.
Try to see the big picture, the good of the community and long term effects.

psst, Tay, I will let you in on a little "secret"... If the ppl who are here mostly for RVR would quit, you might as well go back playing Baldurs gate. This MMORPG wont be so "massive" anymore.
I have heard of a great many things that will end DAOC, you know what, its still here.
 

[e]

Fledgling Freddie
Joined
Jan 9, 2004
Messages
389
Tay, I realise now.... by calling you an idiot, I was wrong.
"idiot" for you would be a great improvement. Please stfu, go play your PvE until your chair gives you hemmoroids.

You and me are on a different timetable. The things I would like to change in daoc would only benefit ppl who actually have lives outside of daoc. Ofc the PvE nerds cry, you fucks wouldnt be so special anymore...

Wont post anymore on this threat. Daoc is fuck you working as intended.
:cheers:
 

Tay

Grumpy old fecker
Joined
Dec 23, 2003
Messages
1,310
[e] said:
Tay, I realise now.... by calling you an idiot, I was wrong.
"idiot" for you would be a great improvement. Please stfu, go play your PvE until your chair gives you hemmoroids.

You and me are on a different timetable. The things I would like to change in daoc would only benefit ppl who actually have lives outside of daoc. Ofc the PvE nerds cry, you fucks wouldnt be so special anymore...

Wont post anymore on this threat. Daoc is fuck you working as intended.
:cheers:
OOuuu it spoke again...pity it was complete utter diatribe again.

Actually I think you'll find we're on differant planets, you think the world revolves around you. I on the other hand are simply an inhabitant of the aforementioned world.

Where exactly did I mention I solely PVE? I have a few RP's..

You bring nothing but your jaded "I want I want" statements to this argument, and frankly its shite. Bye
 

Matmardigan|4gotpass

Fledgling Freddie
Joined
Aug 25, 2004
Messages
2
Vodkafairy said:
...make a proper group setup or a semi-proper one and run 2 fg. do whatever you enjoy but dont make you insta lose

U cant make an proper group if the needed chars arent available, and if u get the proper group 2gther ppl leavin after first wipe.
 

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