Talivar said:ok just duelled Farils zerk and got pwned : just a few questsions about things he used
1st he made me fumble
2nd he made my armour crumble and his glowed with a spectral aurau
3rd a malignant essense swirled around me consuming me
are these arts cus atm my only lv10 art is som so not clued up on rest?
no 1. is from berserker champion weapon
no 2 is chest artefact Guard of Valor (GoV) lvl4 reactive proc and means his AF got boosted by 50 while your af was lowered by the same amount
no 3 is GoV lvl10 reactive proc which is a dot of about 25-35 dmg per tick
to be succesfull as a solo meleer these days you need to rely on timered abilities (artifacts, ra's and master levels). Almost a must have for a solo tank should be:
GoV - nice bonuses and reactive AF proc
malice - nice 25% to all stats debuff proc and nice /use2 charge that absorb 50% of the melee damage you will get for 20 seconds then add the same 50% damage in the next 15 seconds (ouch! - better have purge ready for it or try not to take hits in those 15 seconds)
battler (in offhand or large weapon slot) - nice /use2 charge - 19% added to your absorb and enemy absorb lowered by same value
winged helm - 75% of the style dmg component is reduced and it lasts 5 minutes or a 10 minutes speed boost chanter style
shades of mist - nice defensive proc that has the chance to give you one or more 200 hitpoints ablative
scalars - nice 40% absorb reactive proc - ofc the chances to proc are really tiny and a wolf morph (scalars is not really a must, but if it can be fitted in a template then it's worth to remember it)
and not at last: the champion weapon if you have DR activated
also a good selection of RA's and heal/end/endregen potions