Vasconcelos
Part of the furniture
- Joined
- Dec 26, 2003
- Messages
- 4,022
Exactly!
It's not about changing something into a tank.
Look, i'll use the same example as before:
A tank(warrior) fights a healer.
Statistically(default) the tank wins a 100% of the time.
Let's not make the healer tank better(which would change the class), or make the warrior weaker(which would anger players), but let's make it so that the healer heals much more. Self heals, some such. Without changing the class, we now have a more surviving healer.
Get it?
Don't change the class, change what they do to the better. Or add some things that keep the class as it is, don't take away, but give that needed edge.
Nop, i cant get it. AoC is very pesky:
- an Aquilonian guardian hitting a cimmerian BS e.g: you make the BS heal for more, to balance the guardian dmg, but dont take into consideration that the Aquilonian guardian will also BE healed for more from his friendly BS grpm8....
Which leads to the next issue. Aquilonia have access to all archtypes of roles in the game, and access to almost all classes in game except the 3 mages:
- tanks (all types)
- ranged (ranger and PoM)
- healers (PoM and BS)
How do you balance that? Everything you change in any class except mages will also benefit Aquilonians.
Its simply not posible in AoC 2008.