B
BlitheringIdiot
Guest
Teh Plan!
Well we fucked up in mid, hated the xping, ha dno money and we are shit at the co-ordination needed for pbae groups. So we are going to hib for the melee group a bit early.
Caledonia (bg3) is empty on Prydwen and so we will only be going to thid. Differently to last time, we will not be levelling from 20.
---IMPORTANT---
To get to thid simply /level to 24 then suicide until you actually loose xp (it should take about 100 deaths, just under 1 hour of solid suiciding).
---IMPORTANT---
If however you need the money (or want to autotrain something) then you must xp yourself. Shy has offered the use of her bot for those who wish to level up instead of suiciding lots, but its up to you to arrange that with her.
Teh Guild Colours!
We can’t be arsed with making a new guild but Shy has one over there already, which we will all join (for easy communication). When we roamed as Mids we joined Ekydus’ guild and wore teal with his emblem. By coincidence Shy’s guild emblem is very similar in colours. However it was always intended that we would wear bright green, we cant decide which one, so we’ll put it to a vote. The guilds emblem can be found here.
Teh Group!
The two-group set up will be as follows:
Group1: (lead by me)
Druid (24 Regrowth) - Foxeh
Druid (24 Regrowth) – Alkoran
Bard (23 Nurture, 16 Music, 7 Regrowth) – Conchabar
Hero (23 Shield, 21 Weapon, 12 Parry) - BlitheringIdiot
MA Blademaster (24 Weapon, 23 CD, 4 Parry) - Sibanac
Blademaster (24 Weapon, 23 CD, 4 Parry) – ’Shy
Blademaster (24 Weapon, 23 CD, 4 Parry) –
Eldritch (23 Mana, 6 Light) – Ekydus
Group2: (lead by adari)
Druid (24 Regrowth) – Shotgunstow
Druid (24 Regrowth)
Bard (23 Nurture, 16 Music, 7 Regrowth) - -Nuked-
Hero (23 Shield, 21 Weapon, 12 Parry) - Karlo
MA Blademaster (24 Weapon, 23 CD, 4 Parry) – Adari
Blademaster (24 Weapon, 23 CD, 4 Parry) - Coim
Blademaster (24 Weapon, 23 CD, 4 Parry) – Salty
Eldritch (23 Mana, 6 Light) - del_eneste
As you can see we will be running in two identical groups, the reason for this is that if we feel we are just being zerging fuckers we can split off into two separate groups but keep in touch in a cg.
The groups are set up as standard melee ones:
- two druids for healing
- bard for speed/end and mezzing
- mana eld to snare stragglers, debuff and disease and for pbae to protect druids
- hero to guard eld, the hero will not be in the tank assist train
- three BM’s for uber leet damage, one of which will be MA and will choose the targets, the others will assist.
I’ve only played Hibernia a few times and never seriously so these specs are just going from what I've read, so they are up for dispute.
Well we fucked up in mid, hated the xping, ha dno money and we are shit at the co-ordination needed for pbae groups. So we are going to hib for the melee group a bit early.
Caledonia (bg3) is empty on Prydwen and so we will only be going to thid. Differently to last time, we will not be levelling from 20.
---IMPORTANT---
To get to thid simply /level to 24 then suicide until you actually loose xp (it should take about 100 deaths, just under 1 hour of solid suiciding).
---IMPORTANT---
If however you need the money (or want to autotrain something) then you must xp yourself. Shy has offered the use of her bot for those who wish to level up instead of suiciding lots, but its up to you to arrange that with her.
Teh Guild Colours!
We can’t be arsed with making a new guild but Shy has one over there already, which we will all join (for easy communication). When we roamed as Mids we joined Ekydus’ guild and wore teal with his emblem. By coincidence Shy’s guild emblem is very similar in colours. However it was always intended that we would wear bright green, we cant decide which one, so we’ll put it to a vote. The guilds emblem can be found here.
Teh Group!
The two-group set up will be as follows:
Group1: (lead by me)
Druid (24 Regrowth) - Foxeh
Druid (24 Regrowth) – Alkoran
Bard (23 Nurture, 16 Music, 7 Regrowth) – Conchabar
Hero (23 Shield, 21 Weapon, 12 Parry) - BlitheringIdiot
MA Blademaster (24 Weapon, 23 CD, 4 Parry) - Sibanac
Blademaster (24 Weapon, 23 CD, 4 Parry) – ’Shy
Blademaster (24 Weapon, 23 CD, 4 Parry) –
Eldritch (23 Mana, 6 Light) – Ekydus
Group2: (lead by adari)
Druid (24 Regrowth) – Shotgunstow
Druid (24 Regrowth)
Bard (23 Nurture, 16 Music, 7 Regrowth) - -Nuked-
Hero (23 Shield, 21 Weapon, 12 Parry) - Karlo
MA Blademaster (24 Weapon, 23 CD, 4 Parry) – Adari
Blademaster (24 Weapon, 23 CD, 4 Parry) - Coim
Blademaster (24 Weapon, 23 CD, 4 Parry) – Salty
Eldritch (23 Mana, 6 Light) - del_eneste
As you can see we will be running in two identical groups, the reason for this is that if we feel we are just being zerging fuckers we can split off into two separate groups but keep in touch in a cg.
The groups are set up as standard melee ones:
- two druids for healing
- bard for speed/end and mezzing
- mana eld to snare stragglers, debuff and disease and for pbae to protect druids
- hero to guard eld, the hero will not be in the tank assist train
- three BM’s for uber leet damage, one of which will be MA and will choose the targets, the others will assist.
I’ve only played Hibernia a few times and never seriously so these specs are just going from what I've read, so they are up for dispute.