Strafing

Tholaawg

Fledgling Freddie
Joined
Jun 15, 2004
Messages
89
is mythic gonna fix it, so u can't strafe to ruin styles? i hope they do
 

Raven

Fuck the Tories!
FH Subscriber
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Dec 27, 2003
Messages
44,867
there is nothing wrong with strafing, its part of the game, its can mess up styles it can also mess up los (out of view etc) toe to toe fights are dull, i dont strafe to much because if i mess up a a LW style (you were strafing in combat and miss blah blah) it ruins my fight
 

Tholaawg

Fledgling Freddie
Joined
Jun 15, 2004
Messages
89
its not lag, its ppl purposely strafing to avoid having enemy land styles
 

censi

Can't get enough of FH
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Jan 18, 2004
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its does have its uses. if an assasin jumps you and ip is down your debuffed and hes wacking 200 off you a pop, strafe buys you time but it will mess up your damage to him. it will also allow you to get side stun in. from which you can FZ, run, crack a charge or a pot or just bash away and try and out gun him.
 

ilaya

Can't get enough of FH
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Jan 26, 2004
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i can /face a target and miss with an insta dd coz target is outta view.. that aint right surely..
 

Phule_Gubben

Fledgling Freddie
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Dec 24, 2003
Messages
2,185
censi said:
its does have its uses. if an assasin jumps you and ip is down your debuffed and hes wacking 200 off you a pop, strafe buys you time but it will mess up your damage to him. it will also allow you to get side stun in. from which you can FZ, run, crack a charge or a pot or just bash away and try and out gun him.

sounds skillfull. :eek7:
 

Ceryseth

Fledgling Freddie
Joined
Mar 5, 2004
Messages
201
If u think missing styles is bad, what about when i moc(not pbae), and ppl keep running through u, u dont cast half of the spells, same happens with qc.
But in melee vs melee combat ive seen strafing has become very skillful, ive observed fights where ppl can loose PA but still win the fight easaly by landing side styles and making the other one not being able to land styles, I tryed but im useless at it.
 

mightybunny

Fledgling Freddie
Joined
Jan 16, 2004
Messages
327
immo stealthers are so abusing the run through bug that it isnt funny anymore :-(
 

Kagato

Fledgling Freddie
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Dec 22, 2003
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If it can be abused, you can garuntee stealthers will abuse it and defend their right to abuse it :rolleyes:
 

Synthnal

One of Freddy's beloved
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Mar 13, 2004
Messages
270
I'll be truthful,
I get jumped sometimes & i want a decent chance i'll strafe sometimes, sometimes i won't.
Just /stick, & remember, if there strafing they're also making it harder for them selves.
& with that alme said, i agree, (i always stick have it binded to Z) when i stick to someone then there running forward ... then bam ... there right behind you = Lag. :p
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
It's lame. You are abusing game mechanics. Truth to be told, it should be possible to miss a style or a spell due to line-of-sight if your target is within melee range. Mythic should simply remove the LOS check for targets closer than, say, 200 units, avoiding lame (did I say "lame"? I mean "skilled", ofc!) strafe abusers from ever cancelling a qc, MOC, or melee hit.
 

Renwind

One of Freddy's beloved
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Jan 18, 2004
Messages
542
to strafe a little is almost a must if u wanna avoind getting zephyred now days, but after zephyr its just plain old bashing
 

Rulke

Can't get enough of FH
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Dec 23, 2003
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Its not hard to get around it if you do other than just stick. Besides they will miss a lot of their styles too cos of strafing but its hard to dodge insta DDs xD
 

Synthnal

One of Freddy's beloved
Joined
Mar 13, 2004
Messages
270
Strafing was put in the game :eek7:
Strafing was meant to be used :eek7:.
 

Elvo^Rylu

Fledgling Freddie
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Dec 26, 2003
Messages
562
I will strafe till my legs crumble beneath me until Mythic fix the run-through exploit.
 

Arnor

Fledgling Freddie
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Jul 10, 2004
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Belomar said:
It's lame. You are abusing game mechanics. Truth to be told, it should be possible to miss a style or a spell due to line-of-sight if your target is within melee range. Mythic should simply remove the LOS check for targets closer than, say, 200 units, avoiding lame (did I say "lame"? I mean "skilled", ofc!) strafe abusers from ever cancelling a qc, MOC, or melee hit.


amen brother
 

EuSKALDuN

Fledgling Freddie
Joined
Jan 26, 2004
Messages
47
i always strafe when i run out of end.

and one thing is running throw and another using the keys that mythic setted up for strafing. 1st is bug abusing, 2nd is working as intended.
 

[e]

Fledgling Freddie
Joined
Jan 9, 2004
Messages
389
Belomar said:
It's lame. You are abusing game mechanics. Truth to be told, it should be possible to miss a style or a spell due to line-of-sight if your target is within melee range. Mythic should simply remove the LOS check for targets closer than, say, 200 units, avoiding lame (did I say "lame"? I mean "skilled", ofc!) strafe abusers from ever cancelling a qc, MOC, or melee hit.

yeah, remove the last element that actually might require some skill in 1 vs 1 fights...

"Mythic should simply remove the LOS check for targets closer than, say, 200 units" Are you stupid? "strafe abusers from ever cancelling a qc, MOC, or melee hit" wtf are you talking about? So you are saying they should stand still and let casters 3 hit em? Just accept, "ok, he did MoC I just stand still and let him win"? jisses...
 

Chronictank

FH is my second home
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Jan 21, 2004
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"Mythic should simply remove the LOS check for targets closer than, say, 200 units" Are you stupid? "strafe abusers from ever cancelling a qc, MOC, or melee hit" wtf are you talking about? So you are saying they should stand still and let casters 3 hit em? Just accept, "ok, he did MoC I just stand still and let him win"? jisses...
a) you shouldnt be allowed to run through people anyway but thats in the base code of the game and will never be changed
b) Even on /face you miss the spell, this is what he was complaining about. It is a bug and 90% people abuse it. By definition /face should always have u in view but it doesnt because of lag etc etc
 

[e]

Fledgling Freddie
Joined
Jan 9, 2004
Messages
389
Chronictank said:
a) you shouldnt be allowed to run through people anyway but thats in the base code of the game and will never be changed
b) Even on /face you miss the spell, this is what he was complaining about. It is a bug and 90% people abuse it. By definition /face should always have u in view but it doesnt because of lag etc etc

imo
/face /stick /assist /lastattacker etc should only work i PvE. However I can understand /face - since it's possible to run through ppl. Still I would like to see more "skill" in terms of manual control. Everything is oversimplyfied imo. They might as well let you make different combat scripts, just push one button and watch the show. But why stop here, make assist-combat-scripts...that way you stick on grp leader, and when he attacks a target, your char does the same, using skills and entire package. Driver can even make a random-zerg-around-auto-attack script and everybody can go afk :)

Or another idea, once you log in you get a popup saying something like: "while you were away your character has been engaging in RVR combat, you get xxxxx rps" We don't even have to play RvR and can devote entire time to the superfun pve :clap:
 

Dracus

Fledgling Freddie
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Dec 24, 2003
Messages
2,242
I like strafing...and why shouldnt u strafe..its equal for all? all part of the fight imo :p

And /face sorts it for me if my opponent is strafing all over...actually makes me hit more than him/her :p

/Dracus
 

Belomar

Part of the furniture
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Dec 30, 2003
Messages
5,106
I can see the value of strafing nowadays to avoid FZ. However, running through to blow QC or MoC is bug abusing, pure and simple, and the best way to fix this would be for Mythic to simply remove LOS checks for distances less than, say, 300 units, like I mentioned above.

As for Mr [e], I think you need to learn to play properly--there are plenty of ways to stop a MoC:ing mage from doing his thing. Stun, mezz, amnesia, vanish, nearsight, or simply run out of range--all these are valid counter-tactics, one or several of which is available to most classes.
 

Chilly

Balls of steel
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Dec 22, 2003
Messages
9,047
Running through me when im trying to mez an assassin is very gay, and it gets me killed more times than i care to remember while noncing around odins n whatnot, it is bug abusing and I dont care if I can 3 shot you after i mez you because YOU cna 3 shot me before i mez you so if you cnat do it fast enough or use a stun style fast enough then you suck anyway and bugger off
 

Synthnal

One of Freddy's beloved
Joined
Mar 13, 2004
Messages
270
The only reason people can run through players is to stop bugs... i.e getting stuck in eachother, i agree with running through someone is cheating, & not meant to be used.
But then again, you don't want to die do you? your not going to die just because someone THINKS its lame?
 

Chronictank

FH is my second home
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Jan 21, 2004
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The only reason people can run through players is to stop bugs... i.e getting stuck in eachother, i agree with running through someone is cheating, & not meant to be used.
But then again, you don't want to die do you? your not going to die just because someone THINKS its lame?
I tend to use strafing more but may use it on occasion since far as mythic is concerned it is working as intended, but it is bug-abusing/cheating none the less and dont see on what grounds people even try to defend it.
 

Synthnal

One of Freddy's beloved
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Mar 13, 2004
Messages
270
I'm not...im basicly saying that you will do what means needed to win a battle? if u stay still & fight & just die that guy aint going to think "Wow..he did not strafe what a un-lame brilliant player!" no they will think "Easy kill."
& if strafing means killing someone then use it, but yep, it is lame...but if they strafe do the same...or bind Stick to Z.
 

fl3a

Can't get enough of FH
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Jan 2, 2004
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your argument could be countered by saying something like 'use IP/phase shift/whatever timered ability to counter moc', but i wont, cuz i cba to argue with people who cant get anything other than their own initial thought into their heads.
 

Shafu

Fledgling Freddie
Joined
Jan 24, 2004
Messages
224
Belomar said:
Mythic should simply remove the LOS check for targets closer than, say, 200 units...

I agree with this suggestion. Another thing they could do is to make players un-stick/un-face when you strafe (maybe only vs players). Dunno if it would work.
 

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