Staff spec and BM styles

liloe

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ok, so my friar is lvl 41 atm (not on Excal ofc =)) ) and has lotsa buff/heal spec, but nearly nothing in weapon. The big question for me is ofc, how much does staffspec affect the BM styles.

Some people say that it's not of much matter, but I can't really believe it. Before I decide which spec to go for finally, I need to know how it really works.

Atm I'm stuck between the following:

12parry, 25staff, 49enhance, 34reju ( in case the grp HoT ever gets a boost )

=> gives me well all enhancement buffs, decent heals and still some staffspec

3parry, 29staff, 49enhance, 33reju

=> nearly same as above, but more melee and no 2nd grp HoT ( not really a loss atm )

1parry, 10staff, 49enhance, 43reju

=> this goes for perfect healing and buffing, but leaves staff alone and HERE comes the big question. Could I do this spec and only use BM styles?

Some of you might laugh at the last one, but as BG'er and backup healer I wouldn't mind giving up my staff a bit for more healing power ( a bit like Wardens ). Also, which might sound even crazier, if spec is no matter at all I could even imagine taking Malice+small shield as weapons instead of staff, simply cause the Malice debuff owns hard on casters and weap+shield gives me more imbue points overall.

Please, I need serious input about it and no "omfg n00b, no staff". I haven't finalized it yet, so nothing is done and I wanna check all options before I finish my things. I also put together a nice healing friar template ( which took me quite long, looking at how many "cool" stuff we can choose from ( only other leather class in Alb is infil, so melee items mostly and not the nice cleric ones ) ).

The explanation for so much healing is, that I'm more or less a total healer player and like to try new crazy things =)
 

eggy

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Personally I'd go for the middle spec you have there, or perhaps even boost staff up to 39 and lower rejuv a little. Friars as BGers go down quickly, due to lowish HP, especially vs half decent Crush zerkers. Chances are, you'll be interrupted an awful lot while BGing, so don't expect to get too many chances to heal at the same time.

So, a high enhance, medium melee and medium rejuv spec would be preferable, imo.

At the end of the day, if you really want to heal, roll a cleric!
 

Jaem-

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Wardens seem to be ok using BM styles with low melee spec, so guess its not much difference at a guess.
 

scorge

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eggy said:
Personally I'd go for the middle spec you have there, or perhaps even boost staff up to 39 and lower rejuv a little. Friars as BGers go down quickly, due to lowish HP, especially vs half decent Crush zerkers. Chances are, you'll be interrupted an awful lot while BGing, so don't expect to get too many chances to heal at the same time.

So, a high enhance, medium melee and medium rejuv spec would be preferable, imo.

At the end of the day, if you really want to heal, roll a cleric!


If you want a heal go cleric! I respeced my friar to get the highest Hot, found it was pretty shit. If mythic increase the HoT time(to 45-60 seconds) and also make it insta cast might think of respeccing again.

Go high staff think mine is 44 and enhance is 46, rest rejuve and a bit of parry. I have purge 2 and ST2, and am playing around with counterattack, get a few halth pots as well.

It scares the shit out of stealthers when you hit them for 400 a swing and they think your a wizzy :) if i get jumped by two i pop ST2 take a heal pot, wait a while and purge any Dots.

:m00:
 

scorge

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liloe said:
The explanation for so much healing is, that I'm more or less a total healer player and like to try new crazy things =)
you could try this spec

44 rejuve, 44 enhance, 21 staff, 5 parry

as for RA's mastery of healing 3, moc 3, Vehemenat renewel (2) and purge 2

:m00:
 

Zagg

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And just fyi: BG breaks when you cast - meaning the groupmember you are BG'ing looses all your proteection for the time your cast takes.
 

liloe

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Zagg said:
And just fyi: BG breaks when you cast - meaning the groupmember you are BG'ing looses all your proteection for the time your cast takes.

ahh yer :/ I got that told some time ago by a Warden, sux a bit.

From the feedback I got from the boards I think I'll go for 29staff spec, don't think parry will help me much in grp RvR =)

Thx for the input =)
 

Dorin

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2h parry should be nice against dw-ers (well in theory, never tested :E)
 

[SS]Gamblor

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I've got my Friar 44 staf f, 47 enhanc ( last haste) , 7 rej and 12 parry.
Now atm he's a perfector as i'm still ( yes i know it always tazkes me ages to get any char kitted out) lvl'ing artis and such and the FoH and FoP is perfect for this.

i used to be 39 staff, 49 enhance, 15 rej 13 parry, got rr5 with that. but that was before Toa....


The 2nd hot isn't really worth it, the 44 staff part is handy as it stuns, ST3 is awsome for annoying peeps. the RR5 ability isn't all it's cracked up to be tbh... only thing i use it for is to keep peeps in place while st3 kicks in, or in PvE if mobs are on a grp m8. SoG is handy as well , the unbreakable Snare is very handy =).
 

liloe

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my SC contains SoG as main weapon =))
 

[SS]Gamblor

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Nice =).

I've got Sog for CC, Traldors for healing and Tartaros for B00nzing people with =)
 

Flimgoblin

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Battlemaster style damage will be independent of your staff spec but your staff skill affects your base damage up to 50 spec - if you can get that to modified 50 it'll be at max.

It's also a 2h weapon line so you get a bonus of 0.5% damage for every point upto and over 50, so you will get more damage for more staff skill at any level, hwether it's enough to bother with is a different question.
 

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