some good news for armsmen and warriors

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Pandemic

Guest
from what the tl for middie is saying mythic are looking at implementing a small improvement to spice up both armsmen and warriors to put them equivalent to the heroes moose ability

:)
 
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belth

Guest
What, they're moving the double-speccing requirement from Alb to Mid? :D
 
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Pandemic

Guest
Originally posted by belth
What, they're moving the double-speccing requirement from Alb to Mid? :D

nah wont be anything static like that. mmm not sure if static is the best word cant think of the one i mean. arse
 
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leoric

Guest
Woohoo :clap: I think they should let armsmen turn into big bad wolfs! Grrr
 
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belth

Guest
Someone proposed giving armsmen a timered 3-tier (30/40/50) ability that'd reduce endurance usage on styles for 30s, by 15/30/45% I think it was.
 
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Stormm

Guest
i think i read somewhere that mythic thinking of letting arms morph into glacier giants 0_0
 
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old.Zarko

Guest
Warriors and Armsmen are NOT bad - the issue is just that there is better alternatives aka. savages/merchs.


I am pretty much sure that:

Armsman = Hero = Warrior

Diff. is what tank in Hibbieland is better than Hero?
 
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Hyuga Hinata

Guest
Originally posted by old.Zarko
Warriors and Armsmen are NOT bad - the issue is just that there is better alternatives aka. savages/merchs.


I am pretty much sure that:

Armsman < Hero > Warrior

Diff. is what tank in Hibbieland is better than Hero?

They are not equal, the Hero is far ahead of the Warrior and Armsman by the means of Moose mode, CS and LW.
 
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tildson

Guest
Warriors > Hero imo, ability to use both 1h and 2h for 1cost is very nice. Also, they got their WS upped some time ago too. Hero got mOOse and can choose between all damage-types, and no double-speccing. Armsman got plate, but double-speccing is really bugged - the major concern for the 2h/poler in Albion, it has a stupid damage variance, even with 50/50!

But, i've also heard about a little self end-regen ability for the Arms, havent been reading anything about the warrior so i cant say really.
 
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BidAccount

Guest
Hero is ahead by a long shot - 50LW,50 parry (2damage types) and moose.

Warrior is second - defensive and offensive in same spec 50 sword/axe, 42 shield, 39 parry.

Armsman is third. Can spec defensively or offensively but not both. Either as warrior above, but no 2h option or as 2h but drops a lot of defense to get same damage level as mooseboy or warrior.
 
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ilienwyn

Guest
Originally posted by tildson
Warriors > Hero imo, ability to use both 1h and 2h for 1cost is very nice. Also, they got their WS upped some time ago too. Hero got mOOse and can choose between all damage-types, and no double-speccing. Armsman got plate, but double-speccing is really bugged - the major concern for the 2h/poler in Albion, it has a stupid damage variance, even with 50/50!

But, i've also heard about a little self end-regen ability for the Arms, havent been reading anything about the warrior so i cant say really.

I agree fully on that. Armsman are quite back considering other 2 main tanks. I could live with either mid way (train slash and use 1h and pole or 2h) or the hib way of LW (heck, give away one of the damage types eg crush poles as if someone uses them and use slash/thrust poles by only training pole for example).
 
K

Kagato.

Guest
Originally posted by belth
Someone proposed giving armsmen a timered 3-tier (30/40/50) ability that'd reduce endurance usage on styles for 30s, by 15/30/45% I think it was.

Gee, how useful :rolleyes:

I pray mythic can do better then this.
 
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Hyuga Hinata

Guest
Originally posted by tildson
Warriors > Hero imo, ability to use both 1h and 2h for 1cost is very nice. Also, they got their WS upped some time ago too. Hero got mOOse and can choose between all damage-types, and no double-speccing. Armsman got plate, but double-speccing is really bugged - the major concern for the 2h/poler in Albion, it has a stupid damage variance, even with 50/50!

But, i've also heard about a little self end-regen ability for the Arms, havent been reading anything about the warrior so i cant say really.

It's true that the extra WS is nice, but it's not exactly gonna save you when a Hero manages to Slam you then proceeds to drop Annihilation on your ass. Since they can just switch weapon to match the damage type to armor resistance, and if by some miracle the Warrior survives this and manages to turn the fight in his/her favor then the Hero still has Moose mode as backup.

And Alb 2h/Pole double speccing really needs to be reviewed.
 
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gunner440

Guest
Originally posted by Hyuga Hinata
It's true that the extra WS is nice, but it's not exactly gonna save you when a Hero manages to Slam you then proceeds to drop Annihilation on your ass. Since they can just switch weapon to match the damage type to armor resistance, and if by some miracle the Warrior survives this and manages to turn the fight in his/her favor then the Hero still has Moose mode as backup.

And Alb 2h/Pole double speccing really needs to be reviewed.


by the time the hero manages to land slam on the warrior (guess why) he wont have end for anything :p
 
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tildson

Guest
Originally posted by Hyuga Hinata
It's true that the extra WS is nice, but it's not exactly gonna save you when a Hero manages to Slam you then proceeds to drop Annihilation on your ass. Since they can just switch weapon to match the damage type to armor resistance, and if by some miracle the Warrior survives this and manages to turn the fight in his/her favor then the Hero still has Moose mode as backup.

And Alb 2h/Pole double speccing really needs to be reviewed.

Aye, nerf all heroes slamming and using slash/crush on chain ;)
Seriously, you should worry about bigger things than that imo.
Crush isnt really a good type of damage, especially as Hib it isnt.

And the game isnt about 1vs1 encounters.

Oh, Warriors needs 50+50pts for full shield, 1h and 2h - kinda nice :) Heroes can spec hybrid or 50shield, 50weapon, 28parry but cant take advantage of using 1h & 2h for 1cost, you can though.
 
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[NP]ArlaHaren

Guest
Originally posted by gunner440
by the time the hero manages to land slam on the warrior (guess why) he wont have end for anything :p

BUT! then he can do the moose and die cool. so stfu. :p :p
 
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gunner440

Guest
Originally posted by tildson
Aye, nerf all heroes slamming and using slash/crush on chain ;)
Seriously, you should worry about bigger things than that imo.
Crush isnt really a good type of damage, especially as Hib it isnt.

And the game isnt about 1vs1 encounters.


cs > all :x shit styles compared to lw but better in the long run
 
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tildson

Guest
Originally posted by gunner440
cs > all :x shit styles compared to lw but better in the long run

He mentioned slamming and Annihilation, CS has no Anni.

Thrust as hib is really really nice i agree, +to all supportclasses.
 
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gunner440

Guest
no annihilation but a xxx(-80) is better than xxx(-200)
 
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Hyuga Hinata

Guest
Originally posted by gunner440
by the time the hero manages to land slam on the warrior (guess why) he wont have end for anything :p

DAMN YOU! Can't think of anything to say atm. :<
Guess I'll have to think about it until I get home from school, there shall be a reckoning I swear!
 
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Pandemic

Guest
Originally posted by tildson
Warriors > Hero imo, ability to use both 1h and 2h for 1cost is very nice. Also, they got their WS upped some time ago too. Hero got mOOse and can choose between all damage-types, and no double-speccing. Armsman got plate, but double-speccing is really bugged - the major concern for the 2h/poler in Albion, it has a stupid damage variance, even with 50/50!

But, i've also heard about a little self end-regen ability for the Arms, havent been reading anything about the warrior so i cant say really.

not sure if warriors are > heroes certainly the warrior was designed to be better than any other melee class (warrior is best melee class in the melee realm) so should always be warrior>hero and warrior> armsmen

if u look at the stats for ecxal admittedly out of date warriors are pretty far down the list compared to heroes which doesnt say a lot for warriors being better at melee
 
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quinthar

Guest
Originally posted by leoric
Woohoo :clap: I think they should let armsmen turn into big bad wolfs! Grrr

Rar Armsmen morph into Chanters for 30 secs with MOC, should be enough to wipe out the entire emain front..










Erm, this isnt true for any sad tarts that thoguht it was!!!
 
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old.Tzeentch

Guest
there is no such thing as 'melee realm'

its just bullshit spun out by mythic ok?
stop trying to use that as an argument.

and fyi warriors are VERY fucking good and effective, i'd rank a warrior > hero > armsman
 
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Pandemic

Guest
Originally posted by old.Tzeentch
there is no such thing as 'melee realm'

its just bullshit spun out by mythic ok?
stop trying to use that as an argument.

yeah thats the point though mythic stated midgard was the melee realm and warrior was best melee class as they code the game i expect warriors to be > any other class in melee i dont expect or want there to be a game balance
 
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ilienwyn

Guest
Originally posted by Pandemic
yeah thats the point though mythic stated midgard was the melee realm and warrior was best melee class as they code the game i expect warriors to be > any other class in melee

Oddly you have some better caster classes than Albion though. Unless it's the problem we need 4 classes to have what you have in 2...
 
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BidAccount

Guest
Current wording says midgard is the melee focused realm.

And they are - more fighter classes, use of 2h by most classes etc.

Doesn't say theu're the best at melee anywhere though.
 
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old.Tzeentch

Guest
Originally posted by Pandemic
yeah thats the point though mythic stated midgard was the melee realm and warrior was best melee class as they code the game i expect warriors to be > any other class in melee i dont expect or want there to be a game balance

and thats why you are a retard.

if you aren't being sarcastic of c.
 

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