some good news for armsmen and warriors

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Pandemic

Guest
Originally posted by yurka_polearm
any idea when this might be brought into the game?

on this server ? ages mate it would have to be tested on pendragon then put onto us servers then the 6 month translation from us english to uk english
 
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gunner440

Guest
Originally posted by Hyuga Hinata
Only thing that sucks with mid getting free 2h is the fact that 90% of the styles are useless, since most of the better ones chain off block. :(


hahah u mean u want lots of high dmg anytimes aka doublefrost2?? ^^^^^^^^


mid sword has polar rift and assault -> ice storm? if u want to conserve end

and dont forget perma snare ragnarok


~~
 
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Pandemic

Guest
Originally posted by gunner440
hahah u mean u want lots of high dmg anytimes aka doublefrost2?? ^^^^^^^^


mid sword has polar rift and assault -> ice storm? if u want to conserve end

and dont forget perma snare ragnarok


~~

ragnarok doesnt snare it reduces the attack speed (actually increases the damage per swing) of ur opponent
 
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Rulke-RM

Guest
The number of warriors i see slamming someone then hitting with their anytime style 1 handed makes me cry :(
Like Storm says, warriors have great potential but they need a skilled player.

Just curious though, why double speccing was implemented in the first place. Would a 50pole 42shield rest 1h/parry be that overpowered if Pole spec alone determined variance & damage?
 
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ilienwyn

Guest
Originally posted by Rulke-RM
The number of warriors i see slamming someone then hitting with their anytime style 1 handed makes me cry :(
Like Storm says, warriors have great potential but they need a skilled player.

Just curious though, why double speccing was implemented in the first place. Would a 50pole 42shield rest 1h/parry be that overpowered if Pole spec alone determined variance & damage?

Beats me mate
And i wish i could do that slam and change to 2h too...
 
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splash0r

Guest
Originally posted by donttouchpoopy
Splash0r

1v1 I'll give you warrior over moose - if moose is mooseless.

Larger scale? LW moose hands down. Much more effective.

Done deal
 
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splash0r

Guest
Originally posted by old.Tzeentch
warriors fucking own.. they are almost perfect in the description of a heavy tank.. just solid straight out kick your ass or save your mates ass kinda thing.

well, at least jawz was.

and i dont see why no-one else can be.

Thx m8 :z
 
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K0nah

Guest
Originally posted by gunner440
no annihilation but a xxx(-80) is better than xxx(-200)

LW hero hurt me more than CS 9 times outta 10.

cs hits for like 250-350, lw (even hammers) hit for 350+ usually, maybe its the speeds tho...

arms need a bit of spice, playing a char with nothing up its sleeve must get a bit dull, least warriors get 1h/2h for free.
 
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old.Tzeentch

Guest
Originally posted by Pandemic
because not many other people either bother to play warriors to high rr as jawz or can get into rvr grps in the first place

thats cus of your realms savage/healer/skald combo, virtually removing any other class from making the optimal group.
 
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Pandemic

Guest
Originally posted by old.Tzeentch
thats cus of your realms savage/healer/skald combo, virtually removing any other class from making the optimal group.

well also a zerker, shammie and warrior is included but so many people are now rvring warriors that the 1 warrior spot in the grp is usually not available 4 u
 
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Wuren

Guest
Originally posted by K0nah
LW hero hurt me more than CS 9 times outta 10.

cs hits for like 250-350, lw (even hammers) hit for 350+ usually, maybe its the speeds tho...

arms need a bit of spice, playing a char with nothing up its sleeve must get a bit dull, least warriors get 1h/2h for free.

Its probably because most heros just wtfspam eagle talon
 
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old.Mousah

Guest
With other words....they will be the new fotm becouse not once have mystic managed to make a class that isnt overpowered after their little "fix"
 
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Treniel-

Guest
all 3 need a vast improvement, seeing as they are meant to be the MAIN tanks for each realm...there dmg is lower...defense is normally lower (from evade) plus even with plate (as alb) the dmg sustained is far to large eg savage hiting 2 hits for 1025 on arms? just stupid (yes and i know thats savage) but others still do 300 on you..yeah exceptable but not when u hit them back for same when they light tanks :eek:
 
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sorusi

Guest
Warrior > hero *= armsman

Warrior: extra WS, "cheap" 2h (with nice styles still, like ragnarok etc)

Hero: got useless moose, what makes heros better than armsmen, are that they get "cheap" 2h, if however heros didnt get CS, they would suck just as bad as armsmen :p (since LW really bites against the midd/alb support classes - compared to CS ofcourse)

Arms: expensive specc, damage variance on 2h (wich makes them a little damage, compared to hero/warrior)



Light tanks do nice damage now (expect savages) :p but they still outdamage heavy tanks, as they should :p - whats the point tradeing worse armor, for % to evade, and haveing less damage, when you could have guaranteed chance to increase the damage tanken + deal more dmg ;)
 
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Ialkarn

Guest
Originally posted by StormriderX
Never said warriors need nerfing - just saying they don't need loving either t.t

They never needed loves too,and the 3% Ws bonus they got,was a not required advantage really.

The superiority of a warrior dont affect the game,but that only cause they got even better melee classes,and a fotm Mid group plenty of savage can still win whit no warrior ( an alb group whit no guard bot would lose horribly),but remember that, a warrior using 2h can outdamage a pure offensive 2h/pole armsman easy.

The variance of a double spec (50/50 too) it's always bigger than a single line spec,dunno if it's a bug or not,put it penalize armsmen greatly,especially when they have to sacrifice everything to affort a spec like that.

p.s.
Make 2h/pole styles more effective (damage increase on 2h start chain styles?a 9 sec stun like anhilation on pole?) or give them another 10% damage bonus(considering the swing time and the rare chances to increase it in good rvr albion 's group,it's not a fool boost).
 
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asorek

Guest
remove dbl speccing for Armsman, its pointless...mids get access to 2H with NO penalities for spec points..only fair that the same main tank in Alb should be on an even setting.
 
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Flimgoblin

Guest
Originally posted by Ialkarn

The variance of a double spec (50/50 too) it's always bigger than a single line spec,dunno if it's a bug or not,put it penalize armsmen greatly,especially when they have to sacrifice everything to affort a spec like that.

this "variance" thing is another urban myth - read the other thread about this...

50/50 pole/slash is identical damage to 50 Celtic Spear and 50 Axe using a 2h axe.
 
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Pandemic

Guest
Originally posted by Ialkarn
They never needed loves too,and the 3% Ws bonus they got,was a not required advantage really.

The superiority of a warrior dont affect the game,but that only cause they got even better melee classes,and a fotm Mid group plenty of savage can still win whit no warrior ( an alb group whit no guard bot would lose horribly),but remember that, a warrior using 2h can outdamage a pure offensive 2h/pole armsman easy.

The variance of a double spec (50/50 too) it's always bigger than a single line spec,dunno if it's a bug or not,put it penalize armsmen greatly,especially when they have to sacrifice everything to affort a spec like that.

p.s.
Make 2h/pole styles more effective (damage increase on 2h start chain styles?a 9 sec stun like anhilation on pole?) or give them another 10% damage bonus(considering the swing time and the rare chances to increase it in good rvr albion 's group,it's not a fool boost).

warriors using 2h dont outdamage a 2h fully specced polearm armsmen i thought do u have any numbers evidence of that ?

edit: just read some numbers on that and a full specced pole arm does the same damage as a full specced 2h weapon warrior if both have the same speed weapons, etc. the pole arm armsmen actually outdamages the warrior with the slowest polearm compared to the slowest warrior 2h

and what advantages do arms men get not speccing 50/39 and then getting 42 in shield ? given the + from magic and ur realm rank bonuses u will be well into the 50's on all 3

there is no way any armsmen should be speccing 50/50 and ignoring shield that gimps their grp just for them to gain a few extra points in damage for that screenshot. sad imo so many armsmen dont spec their chr to help the grp out
 
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JawZ

Guest
Originally posted by Ialkarn
They never needed loves too,and the 3% Ws bonus they got,was a not required advantage really.

You got plate.

Anyway, I agree that Armsmen shouldn't have to spec both pole + slash for example.

They should only have to spec pole imo and get access to all types of polearms.
 
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quinthar

Guest
Originally posted by old.Nol
I'd be laughing if it was, the weakest morph in dark age of tankalot.

Maybe they could morph into a hill toad instead...how ubar!


Ummm how about a Diamond Back toad, damn I'd pay money to hit liek them :)
 
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quinthar

Guest
The thing Arms need have been stated here a million times, pre loaded Xbow or being able to use it on the run etc, lower end usage (At NO cost), remove Dbl speccing, armsman by their very definition should be masters of all the weapons/types they can wield from the outset, without having to spec in them, make weapon switching 5 seconds delay or summat but give us access to all 3 dmg types + weapons.

I would NOT like to see any magic stuff on an arms, I would NTO like to see a morph in any way shape or form.

Until then my arms sits in the cupboard doing jack...it used to be fun but then Arms got left behind when new classes were added and some classes got wubbin, they are LONG overdue for some serious love.
 
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old.MikhailGudlik

Guest
Originally posted by Pandemic
because not many other people either bother to play warriors to high rr as jawz or can get into rvr grps in the first place
Gotta agree with Panda, due to overwhelming FOTMs its hard to get a group for a war.
 
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StormriderX

Guest
Adding stuff to the warrior class will just mean mythic give midgard another overpowered tank t.t

Leave Warrior as is kthx.

Not sure bout armsmen speccing one line for all 3 type of damage either, but they do need loving of some sort.
 
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old.TeaSpoon

Guest
Originally posted by quinthar
The thing Arms need have been stated here a million times, pre loaded Xbow or being able to use it on the run etc, lower end usage (At NO cost), remove Dbl speccing, armsman by their very definition should be masters of all the weapons/types they can wield from the outset, without having to spec in them, make weapon switching 5 seconds delay or summat but give us access to all 3 dmg types + weapons.

I would NOT like to see any magic stuff on an arms, I would NTO like to see a morph in any way shape or form.

Until then my arms sits in the cupboard doing jack...it used to be fun but then Arms got left behind when new classes were added and some classes got wubbin, they are LONG overdue for some serious love.

I aggree, I'd like to see some benefit from speccing as high in xbow as I did.
 
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ilienwyn

Guest
Originally posted by old.TeaSpoon
I aggree, I'd like to see some benefit from speccing as high in xbow as I did.

Well on that i disagree. I would even prefer removing xbow specc all together :m00:
But preloading xbow is something that actually happened, don't know how hard it would be to implement though...
 
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Pandemic

Guest
Originally posted by StormriderX
Adding stuff to the warrior class will just mean mythic give midgard another overpowered tank t.t

Leave Warrior as is kthx.

Not sure bout armsmen speccing one line for all 3 type of damage either, but they do need loving of some sort.

mythic wont be altering the warrior damage and as that is currently the same as the armsmen and the hero from extensive testing logs the warrior will never be an overpowered tank. the only reason the zerker and savage was/are considered overpowered was/is due to their damage output
 
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Belomar

Guest
Pandemic, you spout a lot of crap and try to pass it on as gospel. Fact: Warriors (along with hunters) received a hefty increase to their damage some patches ago. Fact: Warriors (especially Troll ones) have the highest weapon skill in the game. Fact: You are still in denial. :m00:
 
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Ialkarn

Guest
Originally posted by JawZ
You got plate.

Anyway, I agree that Armsmen shouldn't have to spec both pole + slash for example.

They should only have to spec pole imo and get access to all types of polearms.

I would trade my plate for more damage anytime:)
since tanks aren't supposed be melee killed before their supports
and since slash is the more common damage around
so I don't see much difference btw plate neutral to slash and mid slash resistance.
 
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Puppetmistress

Guest
Originally posted by JawZ
You got plate.

You got Evade 1 which basically makes up for the higher absorb of plate (if you count in dex/qui numbers)
 

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