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Coim-
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Armsman. Oh, and the fact that they have nothing else except their weapon.Originally posted by Vegy
Finally, explain to me why arms has to be the 'primary tank' anyway?
Armsman. Oh, and the fact that they have nothing else except their weapon.Originally posted by Vegy
Finally, explain to me why arms has to be the 'primary tank' anyway?
Originally posted by Xeanor
If you make a tank group:
2 Mercs, 1 Armsman
They can hit the enemy for an enormous amount of damage in 1 hit, and they have another GROUP REALM ABILITY.
Originally posted by Wij
Rubbish. Armsmen are your primary tank. They can last for years and still do more damage than a pally. Not as boring as warriors. Get Determination and farm RP.
Originally posted by Coim-
Indeed, but instead of comparing them to albion's other tanks, compare them to the other realms. The whole double-speccing thing is...well...stupid. Why did they have to put double speccing in? Warrior's don't have it. Hero's don't have it. Why armsmans?
Originally posted by Coim-
It's 4 points for purge, not 8. And tbh, warriors are a LOT better than armsmans. Warrior > Hero > Armsman...
Originally posted by ilienwyn
Then comparing a hybrid arms specc with a warriors or heros specc is surely showing that we are missing things. Take me crazy but i want to have some high parry too. Why armsman should be penalised for going 50/42/39 having minimal or no parry at all when warrior can go 50/50/28 and use 1h and 2h without losing nothing at all?
Originally posted by Ala
I just made a /level Armswoman and she is ubber teh sexeh killa
I'm soloing 2 yellers at a time and nps... and quick too!
I reckon she is great! Specced her Pole/crush til 40 then goin thrust.
Originally posted by asorek
you actually WANT to spec Thrust???
just curious as to why? i'd stick with crush or slash..much better for PvE and afaik RvR too...unless Thrust gets uber dmg against other tanks?!!?
Originally posted by old.cHodAX
As stated by another person because of double speccing they can also hit for as low as 300 which is on a par with merc mainhand damage. The variance is way out of line, a very good friend of mine has played a pole armsman since beta and his biggest frustration is lack of consistant damage output. Neither of Warrior or Hero have that problem and yet the have more versatility on top of the tight damage variance.
Constructive comment I must say. Care to explain why I'm wrong?Originally posted by Damon Doombring
LOL yeah and pigs fly
Originally posted by Xeanor
That 'armsman' you know since beta seems to have fucked up his spec or something then.
Originally posted by Jiggs
i know nothing about armsman tbh but this fact:
as a cleric the only person that can guard me effectively against savages is Chuffy: rr8 full s+s armsman..
Originally posted by old.cHodAX
Well considering other armsman are saying the same thing about variance it seems odd that he is getting none, 50/50 spec? Also 50enh buffs increase weaponskill hugely which most armsman don't have access to but I imagine Conmack does when he is in your group.
Originally posted by Xeanor
In other words:
a boost would make the buffed ones even better
Originally posted by Xeanor
savages are overpowered, why else do you think there's 1000000 threads about them?