SC will be the death of DAOC?

C

censi

Guest
Just my thoughts,

As most of you know I find the usual Emain antics and RP farming pretty boring and pointless... I like RVR when there is a motive or point to it, IE keep raiding, relic raids etc...

I get most enjoyment in this game from hunting down mobs. Not just legion but all the Boss mobs in the game, like the EZ princes, the dragon, the epic mobs, DF princes, legion belithian etc....

I like the idea of trying to collect the real rare items in the game, that give you just that small edge over your adversories...

MY problem with spell crafting is simply...

Everyone (bar all but the part time players) will have full capped stats and resists... Everyone will be using MP 100% weapons with DOTS etc etc... The items players can now create are en par with the best drops in the game.... (sure the imbue value of some of the drop items is massive and all the effects cannot be recreated) but in practical terms player made weapons will be just as good, and with full capped resist and stats, there is just no point to having these big mobs in the game.....

This will be made 10 times worse when jewelery crafting comes, and you can make bracers and rings etc.....

They have gone to so much trouble creating new zones and items for SI, but at the end of the day you really wont need any dropped items as soon as jewerly crafting comes to...

Its just gonna be a server full of identical players with identical maxxed out stats... (sure its gonna cost u a lot of money, but everyone is getting prepared for it now by farming money)

There has been little or no developement in the RVR system since day 1 (not including class changes)....

There wont be much reason to play daoc, from my point of view when SC and JC is fully implemented....

RP means nothing to me....
 
V

VodkaFairy

Guest
I agree Censi, but (I'm too vain) I rather have a nice looking (glowing) weapon than one with "perfect" stats that looks boring. Hunting down Boss-mobs is alot of fun too, so you can count me in on your next raid. Even with SC :)
 
S

Sharp Thing

Guest
Originally posted by VodkaFairy
I agree Censi, but (I'm too vain) I rather have a nice looking (glowing) weapon than one with "perfect" stats that looks boring. Hunting down Boss-mobs is alot of fun too, so you can count me in on your next raid. Even with SC :)

you can add particle effects to your weapons with alchemy later ^^

and yes censi, i agree, but, theres also still some items that cant be matched (fiery revenger has an imbue value of 48 for example) so you can still hunt those ^^
 
M

Madonion Slicer

Guest
Also not everyone has the 10+ Plat needed to get all this "uber" SC items, personally i will still be hunting for items and doing Epic Quest's.

And epic armours look so nice could anyone go back to the boring styles.

SC is for the richer players and the crafters, the players that get 1000+ in SC will be the ones running around in full suits of MP/SC armour and weapons, as they will simple overcharge you to pay for thier own items as well.
 
O

old.LandShark

Guest
It'll be the death of one realm having it much easier to max resists, that's for damn sure...
Death of DAoC?
CC disparity between the realms, lack of variety in RvR, myriad examples of stupid class/realm balancing - if none of these have so far been the death of DAOC, how tf does "armorcraft/tailoring finally become worthwhile" kill the game?

In any case, it hasn't killed the US game. ;)
 
B

belth

Guest
Besides, 75% of the people who will SC, will have shitty gem placement, etc. They'll get wiser soon though, but that'll take time.
 
H

harleydave

Guest
Censi

The way it works this way is to give the crafters something to look forward to when then spend all the time and money getting their crafting skill high enough to be able to make the AF102's or the 16.5 dps.

They spend enormous amounts of time at forges or farming money and knowing that their weapons/armour/etc are the best that you can get ingame(although not always), is all their satisfaction.

As an LW user, I notice that almost all of us have the same 2 weapons, the Sledge Hammer and the Falcata. I have them both perfect. Do you think that even with SC, I would not come to a legion hunt to grab the Legion Soul Crusher?

Or for the Fiery Avenger? or the Juggernaut Great Falcata, who everyone knows is not that great?

The rarity of those items still keeps the balance ingame with the better/at par player crafted ones. Yes that includes the spellcrafted ones too.

Also consider one thing, it costs loads of cash to have the ultimate perfect template that you mentioned and for scale users it could easily run into 30platinum. Do you think everyone ingame is willing to do all that farming?

Censi, we all love the epic mob hunts for their drops, cause of their rarity above of their uberness. It is already sad seeing all LW users with the same 2 weapons in emain, so do not worry, epic mob hunts will be always hunted down.... especially with the SI expansion new weapon models....

btw all of the above applies for armour/cloth/weapons etc etc.

Also Censi, keep up the hunts mate, you bring a lot of the community together with those hunts and we all appriciate you for that. Keep up the excellent work, you are setting standards that will always be hard to keep up to, and I for one would be honoured to participate in all the hunts that you organize, am already looking forward to the SI ones!!!

Cheers

HD
 
Q

Qte Eth

Guest
since u can cap Nearly everything with SC i currently dont see reason in SI as there are some uber items -but when all stats are capped they wont help.
And yeah mob hunts will suffer..ull only need perfect jewelry after that so u cap all left stats..but when jewelcraft is out....i dont actually understand mythic here tbh
 
D

Darkdancer.

Guest
The items used for spell crafting have rarety values also there qualitys varey these will determine how special your enhancements will be, as well as this there are new unique items and some of these would be extremely expensive to manufacture making them very rare in the game.
 
A

Amadon

Guest
Originally posted by Qte Eth
since u can cap Nearly everything with SC i currently dont see reason in SI as there are some uber items -but when all stats are capped they wont help.
And yeah mob hunts will suffer..ull only need perfect jewelry after that so u cap all left stats..but when jewelcraft is out....i dont actually understand mythic here tbh
it's mythic.. not like anything they do makes sense to anyone else anyway :p
 
O

old.Fangrim

Guest
I have a small point to make...

Yes, a lot of people who has been harvesting money, will have UBER 733T SC'd items when it goes live...

But everything has an end... Con/Dur will not last forever.

Who can afford to keep replacing their items? Personally, why buy uber leet mp's (who almost noone can afford anyways), when you can get something close as drops? I wouldn't buy a full set of MP armor - just not worth it IMO.
 
O

old.chesnor

Guest
Even with 100% qua full set of armour and a 1000+ SCer, it is not possible to cap every stat and resist, duh! Like anything else, you will have to trade off resists against stats to build a set of armour and weapons which suit your play style. On top of this, not many people will be able to afford to SC items to this degree, it is shockingly expensive.

Also, with SI and the frontier dungeon, it is possible to get 'free' drops that compete with a SCed item. It would be a nightmare to spend a few plat on a 'perfect' armour piece only to get a more 'perfect' one drop in a new zone.

Censi, you are looking at SC in the context of the PvE content we have now. By the time we have spellcrafters able to make all the these uber items (and we all have farmed enough plat to be able to afford it) SI will be here, and we will be out exploring and farming those zones.

Look on the bright side :)
 
K

Kagato.

Guest
I agree and disagree with the various parts

Firstly the SC items wont be on a par with the best drops, if anything they will be even better if done right, Most items give bonuses to a stat you have already maxed or a skill you don't use, with SC you can pick and mix to your characters requirements, so for you the items will be even better. Any slots you have spare from taking away skill bonuses you don't need to can add something else into llike more resists or Hit Points bonuses (+ HP isn't capped unlike + Con).

Personally I too want to have the 'perfect weapon' 100% MP with prime skills bonuses, stat bonuses to whatever isn't capped and a lovely dot proc, but it will cost a fortune, we'll all have to wait for the crafters to get high enough and wait for them to get the gems and time for them.

But as for armour, as someone already mentioned above, can you really justify spending 20 + Platinum for the perfect panoply, and im pretty much sure thats what it was worked out as about, in total cost on 99-100 % items, when you can simply wear your Epic armour and in alot of cases look much cooler?

Personally im going to get my perfect weapon when I can and stick to my epic armour.
 
L

Lessurl

Guest
I don't have much money as i always give it to people who need it more (crafters) and tbh i can't be bothered farmin mobs for days worth of play time to get myself the 10+ plat i need to afford my uber items so i'm stuck with my epic and seal bought jewelry from df. I think SC will probably kill the game for me as everyone else will have stupid resists and i wont, i'll prolly not be around much once that patch comes in. Well...not on excal atleast ;)
 
K

k9awya

Guest
If you think SC will kill daoc try taking a look at emian or hw on merlin, more than 60 from each realm going to fight each other most nights

hardly deaded !!"£$
 
C

censi

Guest
oks, well loads of good points..

just to reiterate... yes its very easy to cap all stats and resists with SC...

yes, crafters needed something to make all that time spent training worth while... SC would be fixed and balanced if you could imbue items with stats boosts and procs but no resists.... This would be enough to keep me happy...

The fact of the matter is, there gonna be at least 30 players in each realm with 1000+ SC/alcemy... This will keep prices pretty competative an ensure that the demand for items is always catered for.... U wont need to spend 30 plat.. to get yourself maxxed out... you just need to look at what bits of your epic are junk (and every epic armour set has a couple of junk parts) and replace them with 3-4 uber peices of MP.

Basically like I say (and this is a fact), all reasonably active and dedicated DAOC players (which lets face it, describes most of us) will have pretty much full sets of capped resists and stats, its very easy to achieve combined with the good epic armour parts and the semi decent Mob jewelery already available....

Just wish Mythic would apply a little bit more judgement with their expansions... they dont seem to be able to get things right...

The point about the RVR system is good to but I just wanted to talk about SC....
 
Q

Qte Eth

Guest
Even with 100% qua full set of armour and a 1000+ SCer, it is not possible to cap every stat and resist, duh!

U CAN cap more then enuff to be sure u dont need any item hunt anymore just drop one resist like matter and u can cap all other,con int dex hp and skill for mage with ease for example
 
C

censi

Guest
yes, qte...

but everyone will have 26 c/s/t f/c/e/b

sure, matter spirit etc can be left at 15% or whatever...

The point is that everyone will be identically uber.... (or not far off it)

a server full of capped players is an idea I dont like..... it leans towards the whole concept of DAOC being a battle of numbers rather than skill and equipment....


Theres very little scope for seperatly yourself from your peers in this game already, but we are all gonna be identical soon.

They should call the expansion, "DAOC, The Attack of the Clones" or summin more appropriate....

Im sure a lot players luv the idea though...
 
S

subski

Guest
spellcrafting is the reward to those who spend loads of time to train their tradeskill.

how it effects the general community is hard to tell, but I think it is not such a bad thing, allthou if you spend the money to make almost perfect gear, you will have some killing machine.

A friend from US showed me some action in nisses with his lvl 16 zerker that had very nice crafted + SC'ed gear on, he cought aggro from 2 orange and a bluecon mob at the same time. he nearly 2shot both oranges (in frenzy) and chopped the blue in one blow. but keeping up gear like that will cost ya alot.

imo the unbalanced part here is how lowbies with no highlvl main class will take advantage of craft/spellcraft. they have only little chance to afford more than one or two armorparts during their lvling, so I think it will end up being the whip cream for those who are 50 and have lots of cash.
 
K

katt!

Guest
Originally posted by censi
yes, crafters needed something to make all that time spent training worth while... SC would be fixed and balanced if you could imbue items with stats boosts and procs but no resists.... This would be enough to keep me happy...

you want the rings of nerf to continue to rule the server?
 
C

Cowled

Guest
I forone wont help slay any mobs :)

Why? It's worthless now..
 
Z

ztyx

Guest
I agree with censi. SC will make all ppl the same and perfect. How boring :(
 
Q

Qte Eth

Guest
arnor -yeah item sound uber but when everything is capped?only 6 hp regen will be good on it
 
E

elerand

Guest
Having looked at what to think about getting when SC comes I've decided weapons are pretty much where it's at for me, I like my Epic armour (although apparently the helm is the only part of the BM that can't be crafted better) and it's unlikely I'll replace much of it, just want to balance my resists a bit and skills too.
Suspect raids won't stop but initially some of the incentive will go but there are so many who just don't play enough to have that much money to afford SC gear and they will form the majority of players imo.
 
C

censi

Guest
Arnor2...

sure that thing is uber, but u aint gonna need it....

That pretty much the point Im trying to make........
 
K

katt!

Guest
Originally posted by censi
Arnor2...

sure that thing is uber, but u aint gonna need it....

That pretty much the point Im trying to make........

look at the effect, you cant get that through spellcrafting. you will probably see more items like that in future patches and SI.
 
B

belth

Guest
Originally posted by censi
Arnor2...

sure that thing is uber, but u aint gonna need it....

That pretty much the point Im trying to make........

And you need all those items from lvl60+ mobs, rotting in your vault, just because of their rarity value? It's better that someone who has actually use for the item keeps it in use than someone hoarding it. Quit farming for items if you don't need em, or give them away :rolleyes:

That necky dropped by Apocalypse is a great necky for someone who gets one and hasn't spellcrafted their armor/weapons yet.

You're also forgetting the random item generator in 1.53+, some of the items are way better than anything you can get from quests, etc.
 

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