Remove see hidden/detect hidden

G

Gorbash

Guest
like many others, i do agree that see hidden should get turfed (even tho i use it myself).

imo, the assasin skill 'danger sense' should become viable in RVR, that when a scout class comes into shooting range, you 'sense' them (not see them) and get a little message warning you of impending danger. could also be useful for sniffing out other assissins in the nearby area.

althought i think scouts/archers should keep the truesight ability, after all, that is what makes them useful to the group. allowing them to get information on the nmes strength by seeing thier true numbers is what being a scout is all about.

my humble 2p :)
 
E

Exiled

Guest
Originally posted by Gorbash

imo, the assasin skill 'danger sense' should become viable in RVR, that when a scout class comes into shooting range, you 'sense' them (not see them) and get a little message warning you of impending danger. could also be useful for sniffing out other assissins in the nearby area.

my humble 2p :)

thats a good idea, kinda like spidey sence :)
 
T

Tranquil-

Guest
Originally posted by Repent
kaay, I might be wrong ere but I read on cata that they r takin slam out of scouts shield spec line.... :eek2:

This is pure lies.
 
X

xplo

Guest
Originally posted by bishibosh
would any other scouts actually be kinda ok with stealth line being removed in place for a selfbuff line, including stuff like "smell hidden" against shadowblades and fire/ice(snare)/poison arrows hehe

GIV!!1 :clap:
 
A

aucard

Guest
Remove IP on all classes, See hidden and TS. Oc Purge too.

Then i can be fun once more ^^
 
G

g0ldenbone

Guest
I think mythic would find there offices petrol-bombed if they shat on archers any further... That is if anyone still plays em :)
 
B

bishibosh

Guest
and anyway while we're at it, chanter pets should have snare dd removed, 9s stun should be made a 9s mezz, and the BT should go as tanks literaly cannot kill a chanter under any circumstance ( and ofc scouts, but duh)
 
A

Avena

Guest
Originally posted by bishibosh
and anyway while we're at it, chanter pets should have snare dd removed, 9s stun should be made a 9s mezz, and the BT should go as tanks literaly cannot kill a chanter under any circumstance ( and ofc scouts, but duh)
Why did you even bother to post?
 
P

Puppetmistress

Guest
Originally posted by bishibosh
and anyway while we're at it, chanter pets should have snare dd removed, 9s stun should be made a 9s mezz, and the BT should go as tanks literaly cannot kill a chanter under any circumstance ( and ofc scouts, but duh)

Well there is a point in removing stun from the Hibernian casters. I really think stun + PBAoE is a bit over the top tbh.
 
A

Avena

Guest
The overpowered part is that 9 sec stun is in BASE light :| that is indeed uber, you don't even need to spec it to get it :(
 
Z

ztyx

Guest
it's not the only stoopid thang
mythic is pulling our leg
so many weird thing in this game

but anyway
I think scouts are scary as it is
keep see hidden :)
 
S

skile

Guest
Originally posted by -Laand-
Yeah..iam just saying, he wants see hidden removed, if such a thing were to happen, yeah right, then ts would have to get removed aswell, and this he should bear in mind, even if sbs can't see from a mile away sb still > scout 7/10 times in melee.

from experience ofc. iam probably wrong

I have never been out for hunting SB's. Doubt I ever will. So Removing True Sight don't matter to me, avoiding the the afk shamans at mtk is the goal.
 
O

Olgark

Guest
I play a level 50 hunter and think that see hidden and true sight should be removed. Or never put in the game to start with.

I also think we should be able to bypass PBT like the assassins can when they do a backstab. We should be able to do it via a crit shot. Maybe only at half the damage though, this would let us do some damage to the synced pulsing BT's that pulse every 2 - 3 seconds that I have come up against.
Or nerf the PBT so that only the highest one will actualy work much like the chant speed spells. Therefore taking away the synced PBT which is a big problem in rvr.

As for getting past the infils and nightshades in Emain.... well true sight is handy for that with a pocket pet as well. I now eat them for breakfast.


As a side note :- When playing a stealther class be paranoid about who can see you. Always think that their are other stealthers there watching you. This will give you a kind of Sixth Sense after a time, which has saved my characters life a few times.
 
Z

Zill

Guest
Remove realm abilites See Hidden, IP, BoF and TS.

Nerf Dragonfang so it require a pre-requisite style to execute and reduce it's stun time.

Remove bind stones from border keeps.

Invent a rule buffs can only be held within a certain range of the caster.

:)
 

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