Mirt
One of Freddy's beloved
- Joined
- Jan 15, 2004
- Messages
- 1,221
It occurs to me that it's far too easy to take an undefended keep, e.g. 2fg > undefended lvl 10 keep. It's obviously undesirable for such a small group to have such a huge impact on everyone else (their realm included) so I suggest:
1) If they're not already, make keep doors immune to everything but melee and rams.
2) Increace the level and pop rate of the guards, so that unless you have 4-5fg of ToAd rr5 people you'll get overwealmed by the guards. Make these guards immune to pet spam.
3) Change the doors so that it takes 2-4 mins per door to bash them down with 3 rams. In theory an unmolested raid should take 15-20 mins, provided they can survive the aggro. Change the doors so they auto-repair (at the cost of guild bounty points perhaps) within an hour or so - to stop repeated attempts by small groups.
4) Go back to the old system where the more relics you have, the lower the level of the guards are, to the point where 1-2fg can take a relic easily if a realm has 6 - but it's a really major challenge to take the last one.
This would put an end to the casual 5am raids, and make them something that requries a significant portion of a realm to work together to accomplish.
The relics wouldn't change hands so often, and it would be hard to keep 6 relics, but I think it would result in a better game for all.
Discuss!
1) If they're not already, make keep doors immune to everything but melee and rams.
2) Increace the level and pop rate of the guards, so that unless you have 4-5fg of ToAd rr5 people you'll get overwealmed by the guards. Make these guards immune to pet spam.
3) Change the doors so that it takes 2-4 mins per door to bash them down with 3 rams. In theory an unmolested raid should take 15-20 mins, provided they can survive the aggro. Change the doors so they auto-repair (at the cost of guild bounty points perhaps) within an hour or so - to stop repeated attempts by small groups.
4) Go back to the old system where the more relics you have, the lower the level of the guards are, to the point where 1-2fg can take a relic easily if a realm has 6 - but it's a really major challenge to take the last one.
This would put an end to the casual 5am raids, and make them something that requries a significant portion of a realm to work together to accomplish.
The relics wouldn't change hands so often, and it would be hard to keep 6 relics, but I think it would result in a better game for all.
Discuss!



