Relic Damage - more than 20% ?

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
It's always annoyed me how relics have had such a massive impact on stealth wars, and hibs never having them in old frontiers further imbalenced things.

Now with 20% extra melee im starting to see _really_ sick damage , sure I was hitting top 200's before relics.. but now its just gone totally crazy.

For example fight 1 : me vs 2 (low rr) sb's , no pa's and I used remedy at start.

Relic_dmg.JPG


The damage towards the end was just silly... 4 shotting a fully buffed SB (who wasnt debuffed).

Fight 2 : Me vs zerk and shammy bot :
Relic_dmg2.JPG


Granted this zerk was clearly not opted.. and he lost buffs when shammy died. But still , killing a main tank in 7 or 8 seconds is sick (20% haste , 10% toa haste, 240 qui).

So my general point being , has anybody else noticed an obvious greater than 20% difference when gaining (str) relics ?
 

bigchief

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,642
Having 3 relics usualy means hitting cap damage per swing. Having 0 means I swing prolly 100 or so less on MH, though ofc low resists and it can cap still.

I think one of the main factors there, especially in your first post is the fact you used remedy. 3 relics + no str/con debuff on a rr9 blades ns vs shite sb's with their slash weak armour.
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
rr9 NS with 50+19 Critical Strike wielding 2x 4.1 slashers should hurt on slash weak armour tho :)

If you ''only" did 300~ damage there would be little reason to play with a spec like that.

Relics imbalance the stealther-game. Only time where I consider relics balanced is on archery which should fecking hurt if its actually landing.
 

xxManiacxx

Can't get enough of FH
Joined
Jan 25, 2004
Messages
3,042
I had a disscussion with the former infiltrator TL about the relic bonus a while ago. The bonus applies to both base dmg and style dmg so the total dmg is more then 20%
 

Balthasar

Fledgling Freddie
Joined
Apr 26, 2004
Messages
126
Often hit in the 400-500 range with 20% more damage with relics with ns, did that before relics sometimes aswell (heat debuff on lw) but now a lot more often /hugs relics

Never heard of any of these sb's tho.

BTW it's clearly here that succi isnt haste buffed first fight, he hits for over his cap damage if he would have had been hasted

I even think succi didnt use quick/dex buff here as his leaper style also exceeds his cap then he would have withouth haste buff but with quick/dex.
but he could have been slowed by achilles heel aswell(even tho the damage increase of ah (slowed)) isnt that much. :p

But dont think they add much more then the 20% that is stated at your bonuses, but it's a bit more then 20% yeh.
For example the 380 Hamstring, 380-20%=304 withouth relics that's pretty much the damage a ns does at this realm rank with slash/heat on a target with low af and resists and you have used remedy.


My ranger out meelee rr8+ sb's withouth using a thing (ra/battlercharge/fz)
Am only rr5 and not pure meelee specced and do more damage then other realm assasins who spec purely in meelee and envenoms.
So relics inbalance the stealth game by a lot, doesnt matter wich stealther has em.
 

Falukropp

Fledgling Freddie
Joined
Aug 4, 2004
Messages
121
See the 2 relic bonuses as a 200 extra to your dmg attribute. In your case, using str/dex weapons it gives an equal dmg boost as 200 more in both str and dex.
 

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
Ye

xxManiacxx said:
I had a disscussion with the former infiltrator TL about the relic bonus a while ago. The bonus applies to both base dmg and style dmg so the total dmg is more then 20%

I came up on same conclusion when i actually saw diff on my dmg.
 

GrivneKelmorian

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,433
Puppet said:
rr9 NS with 50+19 Critical Strike wielding 2x 4.1 slashers should hurt on slash weak armour tho :)

i can tell you right now that a SB with the exact same spec wouldnt do that kind of dmg with the same gear and on the same target.
 

Foadon

Fledgling Freddie
Joined
Jan 17, 2004
Messages
533
ofc relics make alot of difference, but everything u hit except the PA on that shaman, they got shit resist for whatever your using as dmg type, so youll hit cap no matter what vs resists like that
think any stealther would hit good dmg in that situation
 

Rudor Dwarf

Loyal Freddie
Joined
Dec 23, 2003
Messages
243
His slash so he has + on Mid leather and studded.

Seems to be very nice dmg there tho :).
 

Fafnir

Resident Freddy
Joined
Dec 22, 2003
Messages
3,024
Foadon said:
ofc relics make alot of difference, but everything u hit except the PA on that shaman, they got shit resist for whatever your using as dmg type, so youll hit cap no matter what vs resists like that
think any stealther would hit good dmg in that situation
Bah relics are harldy even noticable on Thanes dmg :p
 

Foadon

Fledgling Freddie
Joined
Jan 17, 2004
Messages
533
Rudor Dwarf said:
His slash so he has + on Mid leather and studded.

Seems to be very nice dmg there tho :).

seems smt like only 11ish% resist to me, so the sb on first fight wasnt even capped then? :eek:

anyway still normal with that kind of resists, i pretty much cap on bards without any relics :d
 

Thornar

Fledgling Freddie
Joined
Apr 12, 2004
Messages
367
Well those you met and fought clearly needs more melee resists. Nice fights btw. :)
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
Nice
You almost have the damage of a Infiltrator :D
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
Balthasar said:
BTW it's clearly here that succi isnt haste buffed first fight, he hits for over his cap damage if he would have had been hasted.

I was , think I got attack speed debuffed by achilles heel ... that or leaper cap is just v high
 

aveh

Fledgling Freddie
Joined
Oct 26, 2004
Messages
40
xxManiacxx said:
I had a disscussion with the former infiltrator TL about the relic bonus a while ago. The bonus applies to both base dmg and style dmg so the total dmg is more then 20%

How does this make sense? If you increase base damage by 20% and style damage by 20% then you should be increasing overall damage by 20% too. Or not?
 

Tesla Monkor

Fledgling Freddie
Joined
Jan 1, 2004
Messages
1,452
Another good reason to stay the hell away from rangers and NS. Nuke em from range to bits, but avoid melee at all costs. :)
 

Succi

Fledgling Freddie
Joined
Jan 24, 2004
Messages
1,266
bigchief said:
Having 3 relics usualy means hitting cap damage per swing. Having 0 means I swing prolly 100 or so less on MH, though ofc low resists and it can cap still.

Remeber im swinging with 20% more haste than you , making it alot harder to cap due to nerfed style bonuses
 

Balthasar

Fledgling Freddie
Joined
Apr 26, 2004
Messages
126
Succi said:
I was , think I got attack speed debuffed by achilles heel ... that or leaper cap is just v high

I know your caps, your garrote cap is 331 damage hasted even tho you hit for 37x in that screenshot.
your leaper cap is 45x or so, you got slowed according log.
I dont know ho big the impact is of achilees heel but never saw an increase in cap with that much damage.

For example you did achilles heel aswell for 406 damage and your achilles heel cap is 407 if your not hasted.
so if you want to get close to that cap if you are hasted then you have to be debuffed in weapon speed over 20% and I seriously doubt achilles heel does that.
And you couldnt had any other form of speed decrease as you used remedy :p
 

Osri

Fledgling Freddie
Joined
Dec 29, 2003
Messages
376
Foadon said:
seems smt like only 11ish% resist to me, so the sb on first fight wasnt even capped then? :eek:

anyway still normal with that kind of resists, i pretty much cap on bards without any relics :d

Its 10% bonus due armor vulnerability...

Teh joy...mercs with slash, banespike und relics :p

http://www.kolumbus.fi/kiviranta.mikko/Pics/kiss1fromsycho.jpg
http://www.kolumbus.fi/kiviranta.mikko/Pics/kiss2fromsycho.jpg

Notice 2nd pic (+39) style bonus on icy brillance due bof xDDDD
 

Foadon

Fledgling Freddie
Joined
Jan 17, 2004
Messages
533
aveh said:
How does this make sense? If you increase base damage by 20% and style damage by 20% then you should be increasing overall damage by 20% too. Or not?

yes, theoretically you have a style that you have 100style bonus each time (theoretically :x ) , with relics, you'll get 100+20% style bonus
the base dmg of your weapon is added onto that style dmg, so if your base dmg is for example 100, with relics youll have 100+20%
so if you dont have any relics you style for 200 dmg, with the relics u hit for 240dmg, and 40dmg from 200 = 20%
 

Invisibul

Fledgling Freddie
Joined
Jan 28, 2004
Messages
415
lol nice dmg Succi, no way am i playing inf now if i'm gonna get owned like that, had rangers out damaging me the other day when hib was 10% melee, thats when i just stopped on inf :p logged immediatly. :D
 

Users who are viewing this thread

Top Bottom