Radical suggestion for how realm skill points are awarded

Svartmetall

Great Unclean One
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Jan 5, 2004
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Serious constructive suggestion: make things so you get two realm skill points per RR mini-ding, so that when you hit RR5 you have the full 100 skill points.

Why...?

1: The current huge gap between high and low RRs, in terms of both basic stats/attributes and active RAs, is greatly narrowed. This would make it a lot less intimidating for low RRs to get out there and get involved in RvR, because they'd have a lot more tools available to help them stay alive a bit longer. RvR needs to be made more, not less, welcoming to players. Doing this might just make more people - particularly low RRs - want to RvR for its own sake, since the playing field would be a lot less stacked against them. The longer you can survive, the more fun you can have.

2: A much greater sense of achievment for doing RvR early on, and much greater tangible rewards for participating. The very high costs of RAs after Frontiers are going to be pretty off-putting for a lot of people. I had really hoped Mythic might realise that RAs should be more, not less, accessible for lower RRs, but apparently they haven't; being farmed by people against whom you have very little chance is NO fun. RvR should ideally be something you do because it's enjoyable in and of itself, not something you endure with gritted teeth, keeping one weary eye on the RP meter (which is how it is for a lot of people).

3: People who only RvR to get RAs for PvE (there are a lot of those, and I'm one of them) won't have to spend 1,000,000 years, subjectively, doing something they actively dislike to get what they need. RR5 is still a hell of a lot of RvR to have to do to get all your RAs if you don't like RvR. And RvR is an EXTREMELY inefficient way to get realm skill points, which are for many people the only point of doing RvR - so at present it takes a very long time indeed stuck doing something you don't enjoy to get the RAs you want.

4: People who only play DAOC for RvR won't be stuck with people who only RvR to get RAs for PvE for anywhere near as long :D. Plus, RvR-only types would know for SURE that skill was the only factor in their victories after RR5, since everyone would be on the same RA playing field, which would make victories all the more satisfying.

5: Maybe, just maybe, if RvR was less alienating and more rewarding, more players like me would get a taste for doing it for its own sake? I've seen people many times referring to RvR as something you "stick it out" in till you hit RR5...which I thought was very revealing comment on how un-fun RvR currently is. I'd like to WANT to RvR, but as it is it's simply not enough fun to be a worthwhile way to spend my in-game time. I do it just for the RAs, since fun is very rarely a factor...the so-called "endgame" is NOT the focus of DAOC for a lot of players.

Make the rewards faster and more tangible, make the playing field a lot more level, and you'd find a lot more people WANTING to RvR rather than RESIGNING themselves to having to do it, since it wouldn't be such a thankless, joyless endurance test.

I would suggest some non-balance-threatening thing as a reward for high RRs, one idea being to have a title before your name in-game.
Albion could be something like:
RR6: Sir
RR7: Lord
RR8: Baron
RR9: Earl
RR10: Duke
...or whatever, obviously there'd be the female equivalent for each one too (can't remember what they all are ATM). So in the cosmically unlikely event of my little Paladin, Quorthon, getting to RR6, he'd have Sir Quorthon over his head. Lets those around you know the heights you've attained, without further altering balance.

Discuss.

...
 

Ssera

Fledgling Freddie
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I like the special titles you get idea - didn't they have something like that in UO? Was a long time ago, can't remember :(
 

Garok

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Svartmetall said:
2: A much greater sense of achievment for doing RvR early on, and much greater tangible rewards for participating. The very high costs of RAs after Frontiers are going to be pretty off-putting for a lot of people. I had really hoped Mythic might realise that RAs should be more, not less, accessible for lower RRs, but apparently they haven't; being farmed by people against whom you have very little chance is NO fun. RvR should ideally be something you do because it's enjoyable in and of itself, not something you endure with gritted teeth, keeping one weary eye on the RP meter (which is how it is for a lot of people).

...

This bit hit the nail one the head for me. Seems with the new system all you points upto RR4 will be spent on passive RA like Purge2 AoM Empty Mind (most likely needed to to have anychance to compete) and will not have points to spare for RA like MoPain MoBlocking etc.
 

Neo

Loyal Freddie
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Dec 23, 2003
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809
Svartmetall said:
3: People who only RvR to get RAs for PvE (there are a lot of those, and I'm one of them) won't have to spend 1,000,000 years, subjectively, doing something they actively dislike to get what they need. RR5 is still a hell of a lot of RvR to have to do to get all your RAs if you don't like RvR. And RvR is an EXTREMELY inefficient way to get realm skill points, which are for many people the only point of doing RvR - so at present it takes a very long time indeed stuck doing something you don't enjoy to get the RAs you want.

And poeple who only do PvE to get to be able to do RvR, (there are a lot of those, and I'm one of them) could get 2 lvl`s each lvl ding. won't have to spend 1,000,000 years, subjectively, doing something they actively dislike to get what they need. at present it takes a very long time indeed stuck doing something you don't enjoy to get the lvl,sc,equip,MLs you want. :touch:
 

Archeon

Fledgling Freddie
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I suppose this could be argued the other way though, what of the people who RvR lots. Don't they deserve some kind of reward or advantage for putting all that time into it?

Maybe the awnser would be RR battlegrounds? The RvR forums are more or less filled with people bitching about zerging (re: Conform to my style of play so I can farm you) so maybe high RR battlegrounds (say 7+ for example) and give it somthing to encourage people to RvR there (I can't think of anything off the top of my head, but somthing like a mini-relic maybe?).

Which would have the effect of moving the high RR-RvR guild gank groups away from crowded places like Emain, thus giving the lower RR players more breathing space.


Of course, I doubt realistically that will happen. I mean for one thing why would an RvR guild want to go up against sombody who might win?
 

Linnet

Fledgling Freddie
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412
Archeon said:
I suppose this could be argued the other way though, what of the people who RvR lots. Don't they deserve some kind of reward or advantage for putting all that time into it?

Their reward is that they are having fun? Why else spend all that time playing a game?

Dunno about this suggestion though. I'd rather see them just use some ideas from the PvE server ruleset and give everyone a free RA point at every level from 20-50, then maybe play with the realm ranks to make point gains much rarer from that point on. Serious RvR types would get RR4 very quickly anyway, and there's no point penalising more inexperienced players by not letting them pick up a bit of defense/ basic RAs since it'll only discourage them even further.
 

Garok

Can't get enough of FH
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fl3a said:
purge is passive? omg that would rock.

sry ment passive as non aggresive .... :) not the way you think



On a different note I think Svart has made some very valid point's.

But how about if they could work it abit like Planetside in regards to Command Ranks. For instance say from RR 1-5 you would gain RP from 5-6 you would gain command points.

After you ding RR 5 you can recive this tool

/bg class Shows and sorts all members of the battle group by class/name/spec to allow the BG leader to arrange the most effective group set up

RR 5 you could put way points on the Area map (included in frontiers) that members of your group/battle group could see.

RR 6 Broadcast over the entire zone

RR 7 Broadcast over the entier Realm

RR 8 Put way point in current zone map that all realmmatesin that zone can see

RR 9 Broadcast in all realms

RR10 Put way points in all froniter zones that all People of your Realm can see


By doing this hopefully there will be less of a gap in abilities between low and high RR players but higher RR players still have goals to achieve.

Also this hopefully should lessen the mindless zergs and mile gate camping by Bg's being lead by leaders who have earn'd their rank through experience useing tatic's and skill to achieve victory
 

Morchaoron

Fledgling Freddie
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Ssera said:
I like the special titles you get idea - didn't they have something like that in UO? Was a long time ago, can't remember :(

yes, if you had the highest fame in the early system you had 'Lord' in front of your name...


until he casted a firewall and you stepped in it with all your friends then the 'Lord' title was gone again and he would threaten to rip your guts out irl :D
 

Behmoth

Fledgling Freddie
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Jan 5, 2004
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615
maybe special RA points for the bubs you get over 50 because the time taking to farm them is about the same as each RR over RR2 i'd say (me being a mere humble casual player )
 

Tinyheals

One of Freddy's beloved
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Dec 23, 2003
Messages
537
you have a point.

but the game needs to lead somewhere.

513k is rr5, in a week you can get that with active rvr.
Then what?

how about the majority of the people that play this game for rvr, or the endgoal is to rvr.

you can farm how many seals and big monsters you want, but for that i say no.
 

yaruar

Can't get enough of FH
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Messages
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Tinyheals said:
you have a point.

but the game needs to lead somewhere.

513k is rr5, in a week you can get that with active rvr.
Then what?

how about the majority of the people that play this game for rvr, or the endgoal is to rvr.

you can farm how many seals and big monsters you want, but for that i say no.

Yeah but the average player is lucky to get 10k realm points in a week. Only the lucky few in decent gank groups can achieve 100k+ a week and then it takes a long time.
 

Lejemorder

Fledgling Freddie
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Jan 9, 2004
Messages
891
Tinyheals said:
you have a point.

but the game needs to lead somewhere.

513k is rr5, in a week you can get that with active rvr.
Then what?

how about the majority of the people that play this game for rvr, or the endgoal is to rvr.

you can farm how many seals and big monsters you want, but for that i say no.

not all have an alb zerg to farm :)
 

Svartmetall

Great Unclean One
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Tinyheals said:
you have a point.

but the game needs to lead somewhere.

In a MMORPG like DAOC, the playing of the game itself is kind of its own reward. My suggestion would allow RvR players to get the RAs they want for RvR that much faster, and carry on RvRing because they enjoy it for its own sake. And PvE players would get the RAs they want for high-level PvE that much faster, and carry on PvEing because they enjoy it for its own sake...everybody wins that way.

513k is rr5, in a week you can get that with active rvr.

LOL...you're not serious? For 99.9% of players, 513K RPs is an extremely high target to try and reach, it's hard work to get it in 2-3 months - and that's if you do nothing but RvR. Which means at least 2-3 months of sheer pain for people who don't play DAOC for RvR...not an enticing prospect in a game which is, in theory at least, played for fun. If you enjoy RvR for its own sake then getting RR5 is an enjoyable process, but for a lot of players it's pure torture.

how about the majority of the people that play this game for rvr, or the endgoal is to rvr

I actually don't buy that. If everyone was so keen to RvR, how come the vast majority of the logged-in 50s at any one time aren't out RvRing...? Next time you log in, do a /who level 50 and see for yourself how many are in frontier zones...most people are NOT RvRing.
DAOC is NOT an RvR game, it's a PvE + RvR game. Most people I talk to in-game are NOT playing DAOC just they can 'get out there and RvR'; remember you are in an extremely RvR-optimised guild, and as such your view of the game is probably different from that of a lot of players.

...
 

Balbor

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before RAs the only reward for getting higher RR was the bonues to skills. I don't think RA suddenly turned a lot more people to RvR. I don't think people that RvR a lot do so just for the rewards but because they enjoy playing. People don't play CS becuase they like the fact you can save up for better guns.

If you had all your RSP by RR5 then getting higher levels would acturly mean something becasue there would be more people enough RAs to make the battle fairer. Theres not much acheavment beating a low RR group with 8 RR7s.

At the momment DAOC is a bit like CS where the losing side gets no money at all, even those that got kills in the round before.
 

Vyc

Fledgling Freddie
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I like this idea, but i would much rather ditch active RA's completely and just have passives. Some of the current active abilities could be converted to passive, like purge. Purge1: 5% chance to resist all negative effects and so on (just an example:))
 

Ctuchik

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Garok said:
RR 9 Broadcast in all realms

no, nonono, nonononono!!! i fucking hate the global arguments in PS. i DONT want any whining bitches having access to global spam in DAoC to..

atleast not without letting me TK them like on PS..

fucking hate all those 12 year old CR5's in PS that just CANT SHUT UP in Global..
 

Ctuchik

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Tinyheals said:
you have a point.

but the game needs to lead somewhere.

513k is rr5, in a week you can get that with active rvr.
Then what?

how about keep rvr'ing?? if they enjoy rvr, RSP's shouldent matter much..

they can still rvr....
 

DavidH

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Gotta agree with Ilum on that. And why change something thats already working pretty good. :)
 
A

Aoln

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It's fine atm tbh. In RvR, not only do i enjoy it overall, but I also enjoy RvR to achieve getting my skill points at higher RR levels, not just 2 weeks in RvR and i've no longer anything to work for.

I'm not a roleplayer, I don't want to RvR just so i can gain some crappy title, not to mention that we already get RR titles.
 

Saggy

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I like the current RA-system because the difference between low RR and high RR is quite small in most cases. The NF RA-system suggestion, however, is pretty bad - as I can see it RR11 is needed for most essential RAs, imo :/
Svartmetall said:
In a MMORPG like DAOC, the playing of the game itself is kind of its own reward. My suggestion would allow RvR players to get the RAs they want for RvR that much faster, and carry on RvRing because they enjoy it for its own sake. And PvE players would get the RAs they want for high-level PvE that much faster, and carry on PvEing because they enjoy it for its own sake...everybody wins that way.
Then again, like you said, there is lots of players RvRing just to get RAs for PvE - ever thought to gather up, form balanced groups and farm RPs? Afterall, that is what RvRers and doing to level new FotM character, MLs, scroll farming etc. How about if reaching RR5 would give you 100 pts to spent on PvE-only RAs? That sounds fair enough for me, PvErs would "have" to do their share of RvR like RvRers have to do their share of PvE :p

As for capping realm skill points at RR5 - no thanks, would be way too easy and thus less interesting, less challenging and less rewarding (which one is more rewarding : winning £2mil in lottery or working 30-years to get the same amount of cash?). It would work if it had been like that since the introduction of RAs but not now because there is lots of people who wanted to reach RR11 to max out their characters - now the only award of their hard work would be new tittle above their heads (and +skill)? How about if we reduce the max level to 20, make level20 mobs to drop bag of coins worth of 1p and all the "uber" items and reaching LGM would require making 2 items (1s/item)? I bet there would be lots and lots of unhappy players crying on the time wasted on leveling X amount of lvl50s LGM crafters with uber gear and 100p cash and depending on the what the X amount is they would get new tittle above their head as a new reward for their hard work :p

Personally I would like to see two separate lists for PvE/RvR RAs and MAs. By doing RvR you would get better RvRer and by doing PvE you would get better PvEr makes sense, right? :> It wouldn't change things too much imo - RvRers are doing PvE to farm cash [or something similar (this would lead to PvE-RAs)] and killing epic mobs for items/MLs (would lead to PvE-MAs) atm so it wouldn't be too big punishement for RvRers while it would be great boost for PvErs. Of course both RA -and MA-systems would need changes.
 

Lejemorder

Fledgling Freddie
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svartmetall: all u ideas are great if u only play daoc for PvE, what the point in having max RAs after 1 week for the elities players?
and saw an earlier post by u where u said, daoc is mmorpg game and therefor contain PvE, but not necesarially(sp?) PvP, but thats not true, u can easy make a mmoprg game only based around PvP and only PvP, where u gain skill via PvP and as u say why ppl there love RvR and dislike PvE dont go play cs instead, why in hell dont u go play eq?? that a mmoprg with only PvE :)

btw: u can allready say that:

MLs for RvR Elities = RA for PvE Elities
 

Svartmetall

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Lejemorder said:
svartmetall: all u ideas are great if u only play daoc for PvE, what the point in having max RAs after 1 week for the elities players?

...I thought they were RvRing because they enjoyed RvRing?
 

Belomar

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Tinyheals said:
513k is rr5, in a week you can get that with active rvr.
Then what?
This is true for perhaps 1% of the DAoC population. It is very rare you see people with 500k+ in a week, especially when they start out at RR1.
 

Zebolt

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How about when you make a new char you can choose "PvE Only" and then you get realm skill points at each lvl but can't enter any RvR zone?
 
Joined
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Tinyheals said:
you have a point.

but the game needs to lead somewhere.

513k is rr5, in a week you can get that with active rvr.
Then what?

how about the majority of the people that play this game for rvr, or the endgoal is to rvr.

you can farm how many seals and big monsters you want, but for that i say no.



You can and you cant get that in a week of active rvr :) dont see many true newbies to DAOC having rvr guilds and random groups these days are abit poo with rr10 hib grps running around etc etc so its debatable tiny :D
 

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