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Qte Eth
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Originally posted by faderullan
Might be because skald do more damage then minstrel
Originally posted by faderullan
Might be because skald do more damage then minstrel
Upto 31 days in a month, only 26 letters (in the English alphabet)Originally posted by Xeanor
Why are our days numbered, and not say, lettered?
Originally posted by Edlina
Skalds can get 50 weaponskill and still provide mach 5 to a grp though, so skald can get a reasonable dmg output, definently better than minstrel, in melee, dd shouts does less tho and tbh minstrel insta stun is quite nice, so sure Minstrel > skald, but assisting main assist 2h skald can almost count as another tank (obviously not as an overpowered Savage, but normal tanks at least)![]()
Originally posted by old.mattshanes
2h troll skald hurts.
Besides no one makes them if they have 2h savages....
Mid has 3 classes that are so strong they leave others out of groups.Not saying it's mids fault how can it bejust it's a true fact,like thane/warrior/runie you rarely see one in emain now.
Same happens for other realms but mid seems to have the worse problems with making every class viable in rvr groups lately.
Originally posted by Xeanor
Qte you don't need 48 pac for decent CC, 44/30 is good enough.48 even better but really need 2 other healers then.
Originally posted by Xeanor
Hopefully enough to change the current situation, which is that there are only 2 RvR active sorcerers.
Kinda boring isn't it?
Originally posted by opoc
How do you get everywhere and get in every group even when theres more than 2 groups ? :<
Sorcs are more than fine as they are really![]()
Originally posted by Hyuga Hinata
Yes ofcourse, I can see how my skald which hits casters for 150 damage styled with a 2hander can count as another tank... not. That's almost less than my warrior hits them for unstyled with a 1hander etc.
Originally posted by faderullan
Then you have gimped yourself in someway
Wouldn't go in Mind spec, every other spell is Mind atm and it will just become another cookie cutter fotm class.Originally posted by Xeanor
Make Sorc RA insta CC on a 15 min timer and I'm perfectly happy.
Oh, and 25% absorb buff in Mind spec.
But something like that is coming, was asked for and Mythic said there's room in Mind spec for a survivability change.![]()
And the RA will most likely be changed.
all the lines would need that fix, but it would do better in mind since Mind got no offence at all.Originally posted by Omniscieous
Wouldn't go in Mind spec, every other spell is Mind atm and it will just become another cookie cutter fotm class.
Besides, think of the spell and the spell specs available...
an absorb buff to protect your PHYSICAL being.. surely this goes in BODY spec, not Mind.
Just my 2 cents, would be typical of Mythic to put it in Mind tho, they pretty much ignore the areas of spells they first created and now just put any spell anywhere just to make up for old mistakes.
Perhaps but skalds cant charm red con pets. With thoose a minstrel will out damage any skald.Originally posted by faderullan
Might be because skald do more damage then minstrel
Every time i've runned into steveirwin or what his name is. No one said anything about fg vs fg, just qc > instaOriginally posted by faderullan
How often you see a minstrel with red con pets in fg vs fg combat?
Originally posted by Hyuga Hinata
Yes ofcourse, I can see how my skald which hits casters for 150 damage styled with a 2hander can count as another tank... not. That's almost less than my warrior hits them for unstyled with a 1hander etc.
Originally posted by Fafnir
No one said anything about fg vs fg, just qc > insta
Ask the one who started thatOriginally posted by Coren
Why mention minstrels and skalds at all then? :E
Originally posted by Fafnir
Ask the one who started that![]()
Originally posted by Fafnir
Every time i've runned into steveirwin or what his name is.
Well you seem to want to continue, so you are just as guilty.Originally posted by Coren
Nib, I ask the one who continued it and who's just as guilty.![]()
Originally posted by scarffs
Minstrel : Speed, weapon spec, stealth, chain, climb etc, insta stun, ae mezz, pow reg, charm up to red pets, dd shout, abaltive song
Skald : Speed, dd shout, insta mezz, snare, chain, damage song, two-handed weapon.
Please dont say this is balanced. I know you're going to comment by saying that maybe noone charms or mezz takes forever to cast, well skald dd's get resisted all the time and mezz even more.
I'm sorry, but this picture just aint right.
And to the thread starter, Xeanor, man you have great defense. Three tanks hitting you and you live ? My skald would be sooo dead. Nerf sorcerers defense.
Originally posted by old.TeaSpoon
omg! nerf albz0r 4 h4v1ng ut1l1t33!