Fenderon said:it's possible to solo.. just have a couple of extra keyboards on standby
some nights I've been lucky.. yesterday was pure shit
pip said:Nah think its peeps that like 8v8 that moan about this but imo I bet 75% of peeps love irvrBring back O/f but bring the hibs closer to action + leave nf to them that like it, just have portal to O/f for them that want it
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O/F for stealthers to get lots of solo fights leave nf for zergers/8v8charmangle said:Dont really think that would work...will probably only become another argamond where fgs roam until they get ganked to many times then go farm the serg i nf iRvR. (The big reason argamond is empty is basically that there just isnt enough rps/fights there for the high realmrank gankgroups. They need lowrealmranks to steamroll to fill out the time inbtween the long even fights). When some groups start moving to iRvR for abit of easier rps, then the high realmrank gankers follow...and all are back in NF iRvR again.
/Charmangle
ps. Not that I mind OF beeing implemented again, I just dont think it will do anything else than give us another empty argamond. ds
ebenezer said:Just coming up with something as stupid as adder in a game where fullscale warfare is possible is beyond belief imo
And especially whining about it to the people that plays it^^
Try implement it in another game ...like battle field two that have about same construction in warfare(lots of people in small area trying to kill eachother) and see what happend...wonder if people would tolerate you as long as we do here
over and out...
lol do albs a favour hahahahahahahahahah never in a billion yearsNate said:maybe alb/mid should swap keepsfor a little change!
Jjuraa said:While im sure there are plenty of actual comparisons you could make to adding in DAOC, saying "nobody cares about adding in BF2/CS/TFC" or whatever just isnt one of them, and its getting tedious listening to people always trying to field that excuse.
Games like CS/BF2 are team games, you are in a team, equal sides, working together. The exact same is true for 8vs8 in DAOC, team, equal sides, working together. When a FG adds on another FGvsFG fight, its not equal numbers, it becomes 16vs8. If youre going to compare something like CS to adding in DAOC, then it would be along the lines of: middle of a practice clan war, another clan suddenly joins the server, piles onto CT and starts slaughtering the T's. Not fun.
Kraben said:Has there even been a era ever where mid were less represented in fg rvr than the other 2 realms?
Vodkafairy said:i disagree zagg, can get all of those and faster then without instarvr. the problem is that theres a big chance its spoilt, too many people in a too small place.![]()
one would think so yesZagg said:The place being to small is the whole problem!
Usually we have certain areas for certain purposes: Agramon for op'ted groups, various tower sieges for gimped groups, the occasional keeptake for zergs and plenty of action around the 3 island keeps... and many borderzones/travelzones around those hotspots for solo/duo ppl to find some fights.
I don't know about you guys, but the possibility to choose between different hotspots, using your brain to read the warmap and pick the environment for you (or your group) to fight in, is part of the fun in this game... isn't it?
Bracken said:This thread shows us how we have a mystery of Miss Marple-esque proportions.
The first question is that if there wasn't iRvR where would the fg's go (seeing as they don't go to Agramon as they say it's empty)?
The next question to ask is, if they know where the zerg is and still insist on going there, where would they go if they didn't know where the zerg is?
The final question is that if they only want fair fg fights (meights), why do they go to the place where they know their fights will be interrupted...and then complain when the inevitable happens? With the little supplementary question of where could they go to enjoy "un-added" fights?
Take the answer to these questions and ponder for a moment why they don't go somewhere else.
As Miss Marple would say "The answer to this mystery is very simple. It's because their penuses are too small."
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hehe....aye it is indeed a funny phenomena(not sure of the spelling of that one tbhBracken said:This thread shows us how we have a mystery of Miss Marple-esque proportions.
The first question is that if there wasn't iRvR where would the fg's go (seeing as they don't go to Agramon as they say it's empty)?
The next question to ask is, if they know where the zerg is and still insist on going there, where would they go if they didn't know where the zerg is?
The final question is that if they only want fair fg fights (meights), why do they go to the place where they know their fights will be interrupted...and then complain when the inevitable happens? With the little supplementary question of where could they go to enjoy "un-added" fights?
Take the answer to these questions and ponder for a moment why they don't go somewhere else.
As Miss Marple would say "The answer to this mystery is very simple. It's because their penuses are too small."
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Svartmetall said:I'm still curious as to what a penus is. Is it like a hazelnus?
Jjuraa said:While im sure there are plenty of actual comparisons you could make to adding in DAOC, saying "nobody cares about adding in BF2/CS/TFC" or whatever just isnt one of them, and its getting tedious listening to people always trying to field that excuse.
Games like CS/BF2 are team games, you are in a team, equal sides, working together. The exact same is true for 8vs8 in DAOC, team, equal sides, working together. When a FG adds on another FGvsFG fight, its not equal numbers, it becomes 16vs8. If youre going to compare something like CS to adding in DAOC, then it would be along the lines of: middle of a practice clan war, another clan suddenly joins the server, piles onto CT and starts slaughtering the T's. Not fun.
Belomar said:Another wannabe-leet post by Haggus, what else is new?
Forfid said:Daoc is not a 8vs8 game. If there are 2 groups fighting and another one jumps in Its not adding its RvR...
All the wanabe l33t boys started to complain and created this new word ADD that contradicts the RVR system this game created in mmorpg to begin with.
DAOC is unique in its PVP system, no other game submerge every player of one realm to work toghether as this one. If you dont like it go play CS.
I will help every realm mate i see fighting in RVR. Because all this game is about is to DEFEND YOUR REALM. not your belly button.
Mandi said:this is called Realm versus Realm - not Fg vs Fg - or 1 on 1 ... the goal is to eliminate the opposing realms and u don't die doing so. RvR is about those Relics - If 1 realm could capture them all they would literally own RvR making the 2 other realms weaker and so they have to organize to get their relics back.
Actually the kind of RvR u all 1337 ppl ask for doesn't excist anymore - maybe on Glastonebury, not sure about that. But if ur looking for this kind of RvR I suggest u get DAoC Portal for its fun fg vs fg there everyday - and u get insta lvl 50 characters, what more do u want
Seriously , this whining and QQ'ing about adding - IRvR and all that ain't gonna do sh!t about it. U better learn to live with it then build up ur stress levels some more...its here to stay...
Kinag said:Play the game the way you want to play it, but take the consequences of it.
Waiting for the first "Oh you're such a hypocrit" post.