GrIrcSpammer
Fledgling Freddie
- Joined
- Nov 21, 2004
- Messages
- 985
nerf shadowblades ..... very ovwepowered need to have their weaponskill nerfed asap and their weapdamage
rvn said:fix so that "missing" anyone doesnt interrupt.
GrIrcSpammer said:nerf shadowblades ..... very ovwepowered need to have their weaponskill nerfed asap and their weapdamage
Loverman said:- Decrease all dmg taken in RvR by 50%
- Increase RP-value per kill by 25% (since killing will be harder)
- Remove Spreadheals to reward well playing Healingclasses
- Decrease castingtime on heals
- Increase castingtime of FoP to make +power-items more interesting
- Decrease castingtime of dmg-spells
- Remove ALL instas from game (yes even on charges)
- Set 1500-2000 range to all buffs and make new buff-spells that give whole grp buff. (to rebuff quick in field)
- Decrease values of all buffs by 25% (only in PvP zones)
- Remove teleporting inbetween keeps to excel FG vs FG fighting
- Decrease nr of Towers/Spires ingame
- Remove interrupt when beeing immune to an effect
- Remove beeing interrupted when miss/resist/Pops BT
- Decrease the amount of interrupts when lower then yellowcon wacks on you
- Remove Mezz from game, and replace with breakable snares (not conflicting with root)
- Make Speedwarp only in effect when inside radius
- Make target immune to all type of dmg when in Force Z.
- Change all charged dmg-insta-items to procs
There is plenty more I can think of, but I just cba to type more![]()
Kagato said:ALL forms of INSTANT CC
Height/Range Bonus Ratio
Forceful Zephyr
Grapple
Bodyguard
Bonedancers
SpiritMasters
Enchanters
(fuck it, casters in general !)
Vanish, to many tools for cowards as it is.
Majority of artifacts
Mushrooms
And some other stuff, but the above will do for now![]()
Though brittle guards and poison spikes are really annoying too
Yeah yeah, lotsa whine but I just finished a full day at work on a sunday, I earnt it![]()
Platin said:![]()
Cmon now liddle huggy wuggy teddybew
what reasons would the sbs have to zerg then ?
Flimgoblin said:what? both of us?
/cry
Kaj said:lol..
Dont worry Flim, Mythic usually "Overpower" the classes that are the most "nerfed", so my guess would be that Armsmen are next, expect something huge!![]()
Flimgoblin said:what? both of us?
/cry
poky said:umm, if they usally do that, could you give a few examples?
poky said:umm, if they usally do that, could you give a few examples?
Naffets said:Sorc maybe?
I remember when sorc mezz range was the same as healer/bard, and im sure that their lifetaps never used to be so stlong.
Kaj said:Just one on top of my head, Cabalists? ofc, the cabby specline has always been there, they just made it obvious.
Before the "obvious", no one wanted a cabby in grp!
Silverblast said:Bolt range mezz was there for aslong as I can remember .. As for the level 50 base nuke argument, hib casters dont have one either, let alone a lifetap. So remove the STRONGER DD from a CC class imo.
Silverblast said:Bolt range mezz was there for aslong as I can remember .. As for the level 50 base nuke argument, hib casters dont have one either, let alone a lifetap. So remove the STRONGER DD from a CC class imo.
Smilewhenyousaythat said:Bolt range mez was added when sorcs were severely underplayed due to low survivability and having the same range mez as hib/mid but as castable whilst theirs was an instant.
Was it aussie did a speed test that showed speed 5/6 plus instant > max toa'd bolt range castable?
Oh - btw nerf baseline castable stun.
Smilewhenyousaythat said:Was it aussie did a speed test that showed speed 5/6 plus instant > max toa'd bolt range castable?