Post things you want nerfed ingame.

majik

Banned
Joined
May 9, 2004
Messages
2,025
Aussie said:
so you compare something which all healers can get when they ding lvl 50 with ML9 moc3 & r5 RA.

nice one.

The point is to compare the MAXIMUM utility of both classes respectively or it would not be a fair comparison.
 

Arnor

Fledgling Freddie
Joined
Jul 10, 2004
Messages
1,064
majik said:
The point is to compare the MAXIMUM utility of both classes respectively or it would not be a fair comparison.


DUDE! thats very rude behavior, brutally cutting off the last straw aussie was clinging to :(
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Jpeg[LOD] said:
and give scouts dw or spear and the same melee capabilities as hunters/rangers? imo i reckon the whine about scouts will be more if scouts done similer melee dmge rather than blocking ona keep wall.

News flash, they already do simular dmg, as well as block...
 

AmeinoN

One of Freddy's beloved
Joined
Jul 15, 2004
Messages
825
Grapple&BG
Charge-RA
FZ
Balance healing classes(ml paths etc)
Sm-pet ofc
etc etc
However
Noone left on this server or someone who can use his advantages too good (hib-grapple-bots)
so ;)
 

Twinky

Fledgling Freddie
Joined
Apr 18, 2004
Messages
1,078
Harmonium said:
You, sir, are a complete moron! Excal RvRers are well known whiners and encouraging them in that activity is just plain childish! I'm one of those few players that come here to read facts and seeing all these crappy "Nerf this, nerf that"-threads makes my head hurt, really.

This game is perfectly balanced. There is no such thing as overpoweredness. Some classes just require different tactics to defeat, get over it. Can't beat a RR10 Bonedancer 1 vs 1 on Camlann? Too bad.

Reroll your thanes and get back to the game!

so u think its fair that infils got about 600 more skill pts then a sb when dinged 50, sb use str weaps, infils dex weaps.. s/c debuff works on sb, not that much on infils, sb leather hate infil weaps. U think its fair that a scout got MoS, FZ, slam, shield spec and mob ?

and yes grapple, BG focked up warriors. and so did they'r choice of RA's! Nerd det, purge!
 

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,631
nerf the poor class imbalance (says it all really)
 

Namefake

Fledgling Freddie
Joined
Jan 25, 2004
Messages
919
-remove the sorc class,
-nerf cabby pets,
-nerf kobbies new outfit in catacombs
-nerf the relics, give other special things instead, now its like, the realm with most players gets even better.. that sux
-zephyr
-the to steep fucked up thing,
-housezone walls, and give the fekking horse merchants names like Horseidiot#2 in Frisia
-Mezz length
-Hibs base line stun
-Lurikeen size
-sorc mezz range and lifedrain delve as base,
-buggz
-arti encounter buggs
-nerf my f-lock button on my keyboard..
-nerf theurg pets, attacks their targets both under and above the surface and nerf their speed both in water and on land.
 

collegien

Can't get enough of FH
Joined
Feb 6, 2004
Messages
600
NERF anyone that can kill me ......which means pretty much everyone over level 23 :(
 

Phule_Gubben

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,185
Aussie said:
i can count the sorcers with +380dex and moc 3 on my 1 hand

guess u have a pretty unusal hand then, not many ppl got more then 5 fingers to my knowledge, 6 is rare but 25? :eek7:

PS. would be nice to let hunters be able to charm some lvl50+ pets on occasion aswell.
 

Raven

Fuck the Tories!
FH Subscriber
Joined
Dec 27, 2003
Messages
45,226
Aussie said:
i can count the sorcers with +380dex and moc 3 on my 1 hand

so its true you really can play a sorc or scout with 1 hand these days, freeing the other hand for all sorts of self harm activities.
 

rvn

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
937
Aussie said:
i can count the sorcers with +380dex and moc 3 on my 1 hand

would require propper race, 10dex starting stat, capped buffs, +26dex cap, and aug dex 2

rr4L4, doesnt seem that hard to get, but yeah, moc3 is really overrated unless you solo :p
 

Yurka

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
821
(00:12.14) (@Helier): sorc
(00:12.15) (@Helier): mincer
(00:12.16) (@Helier): scout
(00:12.18) (@Helier): infil
(00:12.19) (@Helier): reaver
(00:12.22) (@Helier): cabby
(00:12.27) (@Helier): wind thergs
(00:12.37) (@Vegy): yea!
(00:12.41) (@Helier): nerf base stun
(00:12.41) (@Helier): wtf
(00:12.53) (@Helier): nerf chain stunning pets
(00:12.53) (@Helier): ;p
(00:12.58) (@Helier): and base stun on cleircs FFS


(00:35.26) (@Vegy): moan about alb zergs coz i am a leet zergling, sorcs, then something really shit like
 

Culanan

One of Freddy's beloved
Joined
Jan 20, 2004
Messages
277
Insta CC, FZ, mage casting speed and make all archers have same range with bow and chain stunning pets :m00:
 

Tholoz

Fledgling Freddie
Joined
May 12, 2004
Messages
26
Lifetap should be normal body damage without life back, on casters that can have 2 brittle guards, pet etc..


Vanish, give em back ip imo. I dont mind to die to ip, but hate to lose my target I pwned to 1% hits :(

and.. nerf Elwizardo nukes. and.... Im pretty happy with the game as it is.

Just boring if solo at Towers/keeps as a tank class :eek7:


Goras,
Gm of Guts & Glory
 

Icebreaker

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,294
Jpeg[LOD] said:
my nerf wish list would be

ALL forms of INSTA CC (including insta amnesia + desiease)

Hib baseline stun (if they gonan have stun make it in a spec line)

The timer on BD insta dd

Zonewalls in housing

take away sorc bolt range mezz and give all classes /qc to mezz with at same range (to equal it with no insta cc)

Sm intercept rate with there pets

RELICS . give them an other bonus apart from ST/POW cos the game is to much in favour of ANYBODY who owns them.

change back some ra's to old style ones. like mcl i.p etc.. they so exspensive for th shit you get for em most people avoid having them now.

thats al i can think off right now. but im sure i could add more.

About the Relics. Thats the whole Point to take them. To give the Realm who holds them an advantage.If you change it to something noone needs, who would take them? xD

And don't come up with PvE Bonuses!

My List:

Nerf Gay Mid Intercept Pet while it is buffed.

Remove:

Sorc RR5 RA

Zepyhr

Bodyguard

Grapple

Blocking Penalty while fighting Dual Wielders :E
 

Jpeg[LOD]

Fledgling Freddie
Joined
Mar 4, 2004
Messages
819
Jaem- said:
News flash, they already do simular dmg, as well as block...
my scout cant hit for 400+ dmge when fully buffed (50thrust spec) what u hitting ? grey cons?
 

Jpeg[LOD]

Fledgling Freddie
Joined
Mar 4, 2004
Messages
819
Icebreaker said:
About the Relics. Thats the whole Point to take them. To give the Realm who holds them an advantage.If you change it to something noone needs, who would take them? xD

And don't come up with PvE Bonuses!

aye . but when one realm has the relics.. both the other realms whine about it. when mids have st relics everybody whines of tank dmge. when hibs have pow theywhine of spell dmge.. same for albs. so maybe lower the % of the extra dmge then.
 

noaim

Fledgling Freddie
Joined
Jan 29, 2004
Messages
1,898
Jpeg[LOD] said:
my scout cant hit for 400+ dmge when fully buffed (50thrust spec) what u hitting ? grey cons?

So you are comparing a scouts 1h damage/hit with a hunters 2h damage/hit and came to the conclusion that because the hunters damage/hit were higher with 2h than yours with 1h, it needs a nerf or scouts damage needs a boost?
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Jpeg[LOD] said:
my scout cant hit for 400+ dmge when fully buffed (50thrust spec) what u hitting ? grey cons?
With crit 400+, believe stonypony got even higher then this with 50slash, but true this is effected by the relics usual hit I do atm with 41thrust is around 230-330, but having shield n spec af forces fights to go longer which is to the advantage. If your not satisified with your scouts dmg, then I surgest you equip it right. :)

noaim said:
So you are comparing a scouts 1h damage/hit with a hunters 2h damage/hit and came to the conclusion that because the hunters damage/hit were higher with 2h than yours with 1h, it needs a nerf or scouts damage needs a boost?
heh sounds like the way some people think... its usualy about 2 swings almost to every spear hit, so even low hits would be almost the same dmg over the time, 230 + 230 = 460 wheres 2hd spear would have hit for about 450-550 once.
 

E_E

Loyal Freddie
Joined
Nov 29, 2004
Messages
309
Nerf the amount of how much a spread heal cost...

Bd´s timer and range on insta lifetap

shrooooomss.....

Speedwarp so your are only warped inside the radius

All forms of insta CC and insta dmg well snare is ok

Fz or at least be able 2 purge it use insta heals in it.....

well i know this sound wired but, as cleric i think its 2 much with base line

stun, it would be okay if u specced in it....

and when talking about stun nerf Aoe stunn hib baseline stun

scouts, hunters (and their pets) rangers

zonewalls and the to steep to clime

baseline lifetap on all classes

givf more dmg output on clerics/healers/droods

give clerics fire/ice/matter resist like droods instaed of body/spirit/energi

bolts etc....

petspam classes

importens of ToA, ML´s relics

Pets chaseing stealth classes after they stealth

TWF FFS

ehmm am i forgetting something?
 

Votan

Fledgling Freddie
Joined
Feb 6, 2004
Messages
235
Easy: LAG AND BUGS!


oh and maybe bd's, baseline stun, 3 different instruments for mincers (possibly bards too), /rude emotes, cabby pets, sm pets, dock campers, armsmen, shrooms, twf, master levels, artifact campers, ... ;) ;)

Change is preferable to nerf.. nerf has a too negative connotation to it.
 

Dorin

Fledgling Freddie
Joined
Jan 9, 2004
Messages
2,778
mythic couse nobody else could fuck up a once superb game like them ever

toa , nf etc.

would put back 1.65 with bodyguard (so casters could play too without the f8-stick-2shoted-next tictacs effect) and remove relics.
 

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