Nolby/Teador/Chanters

  • Thread starter Desdecado-Seven
  • Start date
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Desdecado-Seven

Guest
Teador and chums,

Hands up you whooped us good and proper, took our keep with gustow, You guys really play that force well.

I specially liked the

/s enter (as i stealthed to gate keeper)
<teador wakes up>
714 damage
200 damage
714 damage
<I finish porting>
<i die>

Something needs to be done about all this nukeing thru walls on all sides, And arrows, And Pets.

I remember all the *nerf* cries over 1 shot kills on casters, admitedly 3 spells isnt one shot, but in game mechanics time its pretty close. Come on teador you have to admit you need nerfing?
 
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old.mattshanes

Guest
I have 29% energy now with aom 1 and i still get hit for 600-700 by enchanters before i only had 13% the damage is basically the same,i really do hope they nerf them in some way,i remember one enchanter killing 12 albs 2 pbaoes at mmg...
 
S

Spinky

Guest
So basically you're allowed to 3-shot us but we can't 3-shot you? :p
 
C

cHodAX

Guest
It is overpowered as is the SM PBAE and the bugged pets, the later gets fixed in a couple of months but I am not sure they will touch PBAE. They do need to tone down the PBAE damage in RvR but to do so may harm the way Hib groups exp and force mythic to make other changes which they have shown they are less than capable or willing to to do.
 
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Desdecado-Seven

Guest
I can 3 shot u in 16 seconds, you can 3 shot me in 6 whilst I am porting thru a wall...

I just want equality

Heres the maths

shot 1 from stealth (misses due to bt)
3 further shots, standing still required to kill you. If you could just stand at 2300 range, not cast any spells on me that would be great. Alternativly you could stun/mez/root me. Run up and spam 6 seconds of Pbaoe...

Ever seen a scout beat a chanter 1v1? No didnt think so
 
W

<Wels>

Guest
Start rolling ice wizzies :)
Wizard Changes in 1.59

- Reduced casting time of Burst of Steam line to 2.5 seconds, which matches the Spiritmaster and Enchanter PBAE cast times.

I would love to roll one if I cba to lvl one to 50 :)
 
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old.mattshanes

Guest
Wait a sec,he can 3 shot you but not 50 enemies in one go with 3 shots?maybe there is a difference?:D
 
T

tildson

Guest
This only bothers hibernia PBAE'rs and not SM's/Wiz's? mOO
 
S

Slim3k

Guest
Originally posted by Desdecado-T30


shot 1 from stealth (misses due to bt)

Just FYI. Backstabb/PA dont give a fuck about bt. If u get a PA or backtabb in caster is dead.
 
G

Gwendel

Guest
Originally posted by Slim3k


Just FYI. Backstabb/PA dont give a fuck about bt. If u get a PA or backtabb in caster is dead.


LOL ever thought hes not an inf and perhaps a scout?:rolleyes:

its even in his sig :clap:
 
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)nick(

Guest
I don't really see why you're moaning here; you're out solo against a group of us 'taking' a keep. He's fully buffed you are not, he's got 7 other people around him looking out for him (no, I don't forget to heal you on purpose teador :)).

You shouldn't be out soloing or scouting (muahaha) for that matter, patch 1.50 mythic has spoken. If you were in a group you'd just assist some tank who has already broken pbt and it would be game over for that caster.
 
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Roo Stercogburn

Guest
If you were stealthed you should have right-clicked on the gatekeeper matey rather than saying Kill-Me in a langauge everyone can understand :D
 
M

midmaster

Guest
Why do ppl play Enchanters in droves?
Easy: So damn owerpowered. They know it, but won't admit it since they are afraid of a rightful nerf. My dear enchanters, when LoS bug is fixed and your PBAOE is nerfed heavily, then balance feels better, admit it: It's insane that one guy (remember USP) can kill 20 mids in a matter of seconds with A WALL between him and them.

Sick
Repulsive
Xtremly nerf-worthy.
 
F

Freia

Guest
PBAE isn't overpowered.

Thing with pbae is one needs to get within 300 range to use it, and preferably even closer since damage is higher if target is closer to the center of the blast.
I actually think its quite fair that a spell with such limitations has very high damage output.

The overpoweredness of the chanter pbae comes from their stun, their MoC and the various issues with nuking through walls imo. Those are the things that needs to be looked at, not the damageoutput!

Anyway, if you are afraid of pbae then just keep a distance to the manabombs, personally i prefer to avoid bombs of all kinds. :eek6:
What would be even better than avoiding them, byt the way, is if everyone with ranged damage learn to bring them down quickly when they move in for the blasting. They are quite fragile afterall ya know :D

(I remember a time when i stunned a little chanter in the middle of 4-5 tanks and nobody touched him until stun wore off :rolleyes: )
 
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Desdecado-Seven

Guest
Originally posted by -nicolas-
I don't really see why you're moaning here; you're out solo against a group of us 'taking' a keep. He's fully buffed you are not, he's got 7 other people around him looking out for him (no, I don't forget to heal you on purpose teador :)).

You shouldn't be out soloing or scouting (muahaha) for that matter, patch 1.50 mythic has spoken. If you were in a group you'd just assist some tank who has already broken pbt and it would be game over for that caster.

I am moaning that he did 900 damage to me whilst... I WAS PORTING THRU A WALL! and hence unable to do JACK SHITE
 
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Desdecado-Seven

Guest
Re: PBAE isn't overpowered.

Originally posted by Freia
Thing with pbae is one needs to get within 300 range to use it, and preferably even closer since damage is higher if target is closer to the center of the blast.
I actually think its quite fair that a spell with such limitations has very high damage output.

The overpoweredness of the chanter pbae comes from their stun, their MoC and the various issues with nuking through walls imo. Those are the things that needs to be looked at, not the damageoutput!

Anyway, if you are afraid of pbae then just keep a distance to the manabombs, personally i prefer to avoid bombs of all kinds. :eek6:
What would be even better than avoiding them, byt the way, is if everyone with ranged damage learn to bring them down quickly when they move in for the blasting. They are quite fragile afterall ya know :D

(I remember a time when i stunned a little chanter in the middle of 4-5 tanks and nobody touched him until stun wore off :rolleyes: )

Completely agree, but only way for me to do any defence against attacking people (as i was first on scene) was to get inside the keep. the thrust of the thread is the cast speed, and the 'thru the wall/door' issue. If as soon as the gate keeper had started to transport me, I had been granted a 10 second pvp invulnerability (mutual) timer, I would have been thru and out of range, and alive. As it was I arrived 'dead', I started off 'alive' between alive and dead i was able to do nuffin.

And before people suggest I should have sniped at 2FG from the rear, run and hid. Try it before u recommend it.
 
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Desdecado-Seven

Guest
Originally posted by Slim3k


Just FYI. Backstabb/PA dont give a fuck about bt. If u get a PA or backtabb in caster is dead.

Had i been an infiltrator I would have *climbed in* i the far corner away from the door....
 
M

midmaster

Guest
Brilliant idea....PA/Backstab a chanter in the middle of a keeptaking hib-zerg.

Expected TTL: 2 sec tops. No so very smart is it.
 
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Desdecado-Seven

Guest
cut this from another thread...

----
solo archer = amusement.

duo archers on me = i might die.

duo archers on me when i cast on someone else, i probably will die.

that s when they don t miss a shot and i don t turn around to qc ns the first one, staff charge dd the second one and the evul hib group keels them.

Finster, <Nolby Pride>
Local Svartalf
----

nuff said
 
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old.Iunliten

Guest
Humm how can his PBAE hit for first 714 then 200 then 714?

Nerf Teadors damage variance, or did he have time, to destealth you, set pet on you wait for pets 2 seconds cast time, then pull of another of his 1.5 sec cast time PBAE, while you stood enterily still upon him?

Don't worry though pets through keep gets nerfed if that is what you worry about.
 
K

Kerram Darktyde

Guest
PBAE is too powerful when combined with MoC the speed of casting is too fast and the damage is very high.
But you can bypass it assuming everyone in area knows tactic..
But the High Realm Rank ones might be able to counter it.

Simple way is if you see a name you recognise as a PBAE'er spread out and nuke him from range :) and if you see the MoC go off then run away for 30 secs

And as for gatekeeper there is a tactic there too But its a secret
and we tell only allies that one :)
 
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Desdecado-Seven

Guest
Originally posted by old.Iunliten
Humm how can his PBAE hit for first 714 then 200 then 714?

Dunno presumably as i was porting i was 'magically' on fringe of damage as opposed to near, who knows. Sometimes the codes crazy...
 
K

Kerram Darktyde

Guest
Or another tactic like what will happen to sorc's when they get thier anti mezz buffs is pick on them....
Kill them first every time ... Petty I know but if a class annoys you try to kill it :)

avoid, Deal with , destroy or Run away
One of those Four tactics normally work :)
 
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old.Iunliten

Guest
Originally posted by Kerram Darktyde
PBAE is too powerful when combined with MoC the speed of casting is too fast and the damage is very high.
But you can bypass it assuming everyone in area knows tactic..
But the High Realm Rank ones might be able to counter it.

Simple way is if you see a name you recognise as a PBAE'er spread out and nuke him from range :) and if you see the MoC go off then run away for 30 secs

And as for gatekeeper there is a tactic there too But its a secret
and we tell only allies that one :)

MoC is 15 seconds :(
 
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old.Atrox

Guest
Originally posted by Kerram Darktyde
Or another tactic like what will happen to sorc's when they get thier anti mezz buffs is pick on them....
Kill them first every time ...

SILENCE!
 
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)nick(

Guest
We had multiple chanters parked at the GK, their main job was to kill anyone who tried to port in. You were solo, you deserved to die and you did die just like so many others before you so wahey :clap: to us!

PBAE is a high risk spell which can make or break a fight. Yes, I do agree chanters are overpowered in that they can debuff their own baseline dd. PBAE is counterable and a perfectly legitimate spell which isn't overpowered at all and only useable in certain situations.
 
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Roalith

Guest
I've posted it before and I'll post it again:

monkey.jpg
 
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old.Atrox

Guest
IMO it's overpowerd in some situations ( keeps )
 
N

)nick(

Guest
Originally posted by Roalith
I've posted it before and I'll post it again:

monkey.jpg

You post many broken links then?

<edit: It aer teh fiksed!>
 

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