Nice one Hibs =D

Hellsvip

Fledgling Freddie
Joined
Jun 26, 2004
Messages
204
As it stands i think hibs have enough ways to deal with monster rez so as far as i am concerned you dont have a leg to stand on with the shrooms ability to push and camp oil spots and even on top of keeps i saw earlier.

Mids on the other hand desperately need some boost in seige you hibs and us albs both have a very dangerous toy that works great.

Along with you generally have far far more pbaoers than we do seeing as alb pbaoers are as follows.

Ice wizard
Servant Necromancer

But i will admit we have the reaver bomb which can be very effective whereas we generally meet.

Enchanters with pbaoe (usually debuff nuke in groups pbaoe in towers)
Eldritches sometimes pbaoe

But then to back you up you also have bainshees who's cone supports your style.

Now to drag us back to the mids what do they have in particular that makes them a force to be reckoned with.

To me they lack a heavy seige style class that can support a zerg to a large degree, You have your shrooms which used correctly can be a nightmare when in the hands of a talented positioner.

We have our monsters which requires a dead alb who knows HOW to use it effectively.

Mid has..... there is nothing i can think of in seige situations mid can do that can put up such a fierce fight other than numbers.
 

Konstantin

Fledgling Freddie
Joined
Jul 31, 2005
Messages
683
Samaroon|Terracotta said:
Gratz on noticing... narrowminded tard :<
like i told you cheese Dotcom > You !::)

Ps,Samaroon is one of the nicest albs ingame to meet...

Nothing like those Synregery *****....
 
Joined
Apr 13, 2006
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Konstantin said:
like i told you cheese Dotcom > You !::)

Ps,Samaroon is one of the nicest albs ingame to meet...

Nothing like those Synegery *****....

Agree with this guy tbh! I'm just pissed cause of the hot weather :D
 

RandomDotCom

Fledgling Freddie
Joined
Jun 23, 2005
Messages
680
Hellsvip said:
We have our monsters which requires a dead alb who knows HOW to use it effectively.

Not true, any random alb can easily run up to 6fg hibs and stand in the middle of them while they are helpless. And with alb numbers, it's fairly easy to find AT LEAST one dead alb somewhere. On top of that, the same alb can be re-rezzed countless times, effectively meaning there only HAS to be 1 dead alb PERIOD.

And i think you'll find Mana Elds are very rare. In fg rvr they possess little utility compared to Light spec. And a well specced light eld gets high dps while having all the tools, such as disease, aoe s/c debuff etc. As mana spec eld you HAVE to go 50 mana, or else you don't get the last nuke, and as such, the extra utility from light spec is minimal at best. A medicore NS, a highly resistable mezz that lasts 11ish seconds. Really not even worth mentioning. So it's fair to say that hib only realy have ONE main pb class, just like all other realms. How common they are is beside the point. It's albs choice to pick fire spec for their wizards, it's not our fault 90% of the wizard population think of fire as some sort of god mode.
 

Loonatik

One of Freddy's beloved
Joined
May 14, 2004
Messages
141
RandomDotCom said:
5) anyone that plays alb instantly signs a contract saying s/he's an easymoder

When I saw the realm selection screen for the first time a few years ago, the Albion option had no "Easymode" sign attached to it. I knew NOTHING about the game, the realms or the classes in it. I scratched my head for a few minutes before I thought "Sod it, I can always change it later" and became an Alb. I'd say that's a huge difference from the players switching realms (every night...) depending on relics or if they got an iRvR option.

Albion 'til they shut down the servers.
 

Hellsvip

Fledgling Freddie
Joined
Jun 26, 2004
Messages
204
By the same token if you stand 6 full group of people ontop of one another your just as vulnerable to any aoe effects.

So why do it surely its not hard to move people around a little so that you dont cluster up that badly so yes if any noob can run at the ONLY target, but if you offer that you are asking for it.

As for elds being high light :) fair enough should be one or two and maybe sub spec and only 1 main pbaoer then, but you still have a bainshee cone support which is very powerful still.

But if you do not spread out at all then your merely asking for aoe interrupts and in this day and age if one of your healers in a zerg situation isnt slightly spread away so he wont be aoe interrupted at the first sniff of an attack then quite frankly thats not our problem to correct.

You have many fine tools to help deal with us and to good effect mids do not is the point i am making you can use your animists to lock us out from certain things and we can use monsters to help us break upstairs when you have camped it to high hell and back just like you can force us away from certain windows or oil spots by planting mass shrooms there and making it unviable.

When you use the shrooms are easy to kill arguement, just say i use the "monsters are easy to mezz root grapple" arguement.

I just want mids to get a seige ability to bring them up to our level
 

Konstantin

Fledgling Freddie
Joined
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Messages
683
Hellsvip said:
By the same token if you stand 6 full group of people ontop of one another your just as vulnerable to any aoe effects.

So why do it surely its not hard to move people around a little so that you dont cluster up that badly so yes if any noob can run at the ONLY target, but if you offer that you are asking for it.
rofl a Heretic!so hard to just run as a mostner ressed cock ..... go there and go there and by the way JUST FUCKING go there....
 

kirennia

Part of the furniture
Joined
Dec 26, 2003
Messages
3,857
Golena said:
I'll give you a hint.. it goes croak!

Tried saying it loads of times before, say 'USE FROG MORPH ON MONSTER RESSED TARGETS AND IT WILL TAKE AWAY THE NEAR INVINCIBILITY' and it still wont work :p

It's just much easier to blame an OP'ed ability then it is to blame incompetance on those who play the easiest class to counter it...
 

RandomDotCom

Fledgling Freddie
Joined
Jun 23, 2005
Messages
680
Loonatik said:
When I saw the realm selection screen for the first time a few years ago, the Albion option had no "Easymode" sign attached to it. I knew NOTHING about the game, the realms or the classes in it. I scratched my head for a few minutes before I thought "Sod it, I can always change it later" and became an Alb. I'd say that's a huge difference from the players switching realms (every night...) depending on relics or if they got an iRvR option.

Albion 'til they shut down the servers.

like all those little problems in life i suppose. You don't see it till it's too late. I don't really care that you play alb. It is after all a 3 way game, and without people playing albs, the game would probably be very dull.

I do however, think that the games name is false advertising (Dark age of CAMELOT) ... in actual fact ... the game has fk all to do with just camelot, it's a war between 3 factions (or religions if you wish) who want to dominate the world.

The choice of albion, was because this is where Camelot originates, and through psychology, you can see why most people did pick alb in the early days. Camelot (game title) = Albion.

I'm tired btw .. if that doesnt make any sense ...
 

auroria

Banned
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Messages
892
was great fun, wiped the zerg with fg couple of times, 2 bainshees+2 chanters 3 of em with moc ftw :p
 

Void959

Fledgling Freddie
Joined
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Messages
887
RandomDotCom said:
like all those little problems in life i suppose. You don't see it till it's too late. I don't really care that you play alb. It is after all a 3 way game, and without people playing albs, the game would probably be very dull.

I do however, think that the games name is false advertising (Dark age of CAMELOT) ... in actual fact ... the game has fk all to do with just camelot, it's a war between 3 factions (or religions if you wish) who want to dominate the world.

The choice of albion, was because this is where Camelot originates, and through psychology, you can see why most people did pick alb in the early days. Camelot (game title) = Albion.
Agree with that, but I don't agree with most everything else you say :fluffle:
 

Hellsvip

Fledgling Freddie
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Messages
204
Konstantin said:
rofl a Heretic!so hard to just run as a mostner ressed cock ..... go there and go there and by the way JUST FUCKING go there....

Rofl a point a point make a point.

Its so hard for you to mezz root or grapple a monster (you have no damn excuse where is your mezz breaking shrooms?)

Also with my playing a heretic makes so much difference seeing as i just make the monsters i dont play them :p.
 

Konstantin

Fledgling Freddie
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683
Hellsvip said:
Rofl a point a point make a point.

Its so hard for you to mezz root or grapple a monster (you have no damn excuse where is your mezz breaking shrooms?)

Also with my playing a heretic makes so much difference seeing as i just make the monsters i dont play them :p.
OMG this aint for real....:touch:
 

RandomDotCom

Fledgling Freddie
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Messages
680
Hellsvip said:
When you use the shrooms are easy to kill arguement, just say i use the "monsters are easy to mezz root grapple" arguement.

how about, shrooms can be mezzed, theu pets can't? And a grappled or rooted monster, can still fire dot ticks on you. Root is only good if monster is far away, and grpple will almost certainly get someone killed if the monster is grappled in the wrong place.

albs do admitedly have it a lot, lot easier than mid and hib. Yeah shrooms can prevent a charge, or oil being used. But hell, a cabby/cleric duo can just as easily ass rape someone using oil, if not even more easily.

sure give mids more seige utility, again, it makes little difference in the long run. it will never compare to something as OP as monster rezz.
 

RandomDotCom

Fledgling Freddie
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Hellsvip said:
Rofl a point a point make a point.

Its so hard for you to mezz root or grapple a monster (you have no damn excuse where is your mezz breaking shrooms?)

Also with my playing a heretic makes so much difference seeing as i just make the monsters i dont play them :p.

are you stupid ? no offence ofc, it's a legit question
 

Hellsvip

Fledgling Freddie
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And yes shrooms can be mezzed also what good are theurgist pets in a seige, please explain that one :) aoe nuke the ice pets once they go melee, they can not go through a door. The only true use is simply to help take a door down which they do extremely well.

Hibs are by no means hard done by in seige situations yes grapple and mezz is a pain to deal with monsters but that is a way we can mezz the shrooms as you said still they are a pain.

But the only thing that bothers me right now is mids need something to aid seiges we both have very viable methods for it.

The Cleric sorc combo camping the oil you could use that but then why not counter it with 2 enchanters, could do the exact same stun nuke away only more dps.

All we will both agree on is that we both think that mid needs something to bring them up to speed we both have a toy that is effective and does extremely well we both have methods to counter each others toy and yes grapple can be used extremely well to deal with monsters provided you do not all cluster at the same point for everything spread out a little in rooms and just have your grappler hold it there.
 

Hellsvip

Fledgling Freddie
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RandomDotCom said:
are you stupid ? no offence ofc, it's a legit question


Not rly but blaming me for an ability is relatively retarded, i just make the monsters i do not control what they do and some of them surprise me i have seen them run away from the zerg i have seen clerics run into the zerg.

Some run and stick to the tanks and chase tanks around but those that get it right go for the healers and casters.

So you decide i offer you the ways you can counter it you can either try using them or not. If you choose not to i do not mind if you choose to use them then good for you you might start finding them more manageable.

And also the response was to a mid is it so hard for them to explain to just not nuke a monster mezz it then leave it grapple it if its a tank so on hibs i accept thats not viable shrooms will break it in seige so is it so hard to understand i think mids can deal with it in a way but still need their own seige skill. Also use the "croak" form and see what happens ;)
 

RandomDotCom

Fledgling Freddie
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Hellsvip said:
The Cleric sorc combo camping the oil you could use that but then why not counter it with 2 enchanters, could do the exact same stun nuke away only more dps.

again i see albs pumping out crap like this. i said a cleric and cabby duo! but let us compare just in case you don't quite understand.

a chanter and a cabby have exactly the same delve nukes. let me explain, as you seem to need a little help.

enchanter
Empower heat (lvl 49 -50% heat, 2s cast)
Auroric Blast (lvl 50, 179 delve, heat damage, 2.6s cast)

cabalist
Banish Immunities (lvl 46 -50% body, 2s cast)
Essence Devourer (lvl 50 179 delve, body damage, 2.5s cast)

if you read these simple comparisons, you can see that the cabalist and enchanter do infact, do the same amount of damage! The only difference being, the cabby can get more nukes in before debuff runs out, as it has a faster cast speed!

going bed now, argue more in the morning if you want :m00:
 

Hellsvip

Fledgling Freddie
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Messages
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Cleric cabby then still your relying on that duo then counter it with your own duo.

So your saying that a well equiped toaed lurikeen hib caster will lose everytime vs that duo.

You are also coming out with crap if you believe firmly that it does not come down to the first cast on who wins, just as they have 2 people you can just use an eld if you like enchanter step out stun cabby or is stunned by cleric, eld steps out and stuns cleric or so on, comes down to who wins that.

As well as 1 you both shouldnt survive maximum debuff duration your casters dammit it should be over within 3 nukes from either side after debuff only comes down to who wins what.

So if you think about those simple comparisons and realise whoever gets stun off wins.

I mean enchanter eld i could say eld steps out and ae mezzes then you stun debuff nuke :O that 0.1s cast speed makes no difference.

But then :O the cleric stuns the eld that 0.1s faster cast speed again makes no difference he is dead.

So yes you are spewing just as much alleged crap.

And sleep tight if you happen to have a water bed ;) may the ice cubes be plenty.
 

Raven

Fuck the Tories!
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Konstantin said:
reason 1. we r0x and we like to drink....
reason 2. wy care when its hollidays and we all know albion will zerg youre ass to mars... irl..
reason 3. you suck mr.dotcom xD
reason 4.savage are so underpwoered we need a big boost ....
reason 5.MONSTER-RESS ARE BORN FROM A REATARD AND LOVED BY MANY MORE.....



Ps.when schools starts again the game are playebul again...
i guess you will be in the extra special class.


Great night, so funny to watch the albs getting smashed aside time after time :)
 

anioal

Fledgling Freddie
Joined
Feb 3, 2004
Messages
932
was grat fun and lookin forward for today' sequel :)

PS. too bad that mids didnt took advantage of our effort to retake the pow relic
 

Azathrim

Fledgling Freddie
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anioal said:
was grat fun and lookin forward for today' sequel :)

PS. too bad that mids didnt took advantage of our effort to retake the pow relic

I think in the current situation, your best bet is to suicide on the Vindsaul Faste guards with the relics and hope some bot can be arsed to run it to the shrine. :)
 

Spetsnaz

Fledgling Freddie
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Azathrim said:
I think in the current situation, your best bet is to suicide on the Vindsaul Faste guards with the relics and hope some bot can be arsed to run it to the shrine. :)

actaully its a good idea
 

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