I like those new buildings Oo
Mythic hardly ever admitted when something was "broken" and instead they added something to make it look "not so bad" - currently the game has so much shit in it which makes is very fraqile and small changes can turn in upside down.
Looks like you see everything in either white or black where everything is either totally fucked up or perfectly balanced - spend some time in the grey area too.Ctuchik said:yes, and whats balanced to Tom, wont be balanced in Dick or Harrys point of view. so how do u intend to do that? u cant have some 80.000 people to agree on whats balanced and whats not.. ud prolly have 80.000 diffrent views on whats balanced...
People aren't asking for perfectly balanced game, "balancing" is either to make too weak class stronger or too strong class weaker and even then only in cases when you need education on "how to not realize what is way out of the line". Sure, everyone will never agree on everything but show me a person who thinks interupting ASD and DPSD, pre-nerf Savages, chain CC, BDs, RR5+ Sorc, some of the RAs/MAs and Warlocks for example are balanced and I'll show you someone who knows nothing about the this game's mechanics. Sure, Jack the Armsman may find it unbalanced that Nick the Hero can use slower weapons than him (just an example, no idea is it true ) while Nick thinks its just fair and balanced - we dont care and neither does Jack and Nick when they get insta killed by WarlockCtuchik said:so why dont u do us all a favour and get a real education on how to develope and balance MMORPG games. THEN u might acually have something to say.
Makes absolutely no sense - messed up the word "balanced" with "based"? Besides, when you compare fights between two opted full groups and fights between two opted zergs you should realize zerging is great example of something that is not balanced and is "way out of the line". When it goes to >1fg there is absolutely no balance between damage dealing and healing (when zerging is the game, AE is the name ) and in the end that is what balance is all about. Oh, that for open field, keep RvR is whole different story but even there 1fg vs 1fg is more balanced that zerg vs zerg and if you meant this game is based on zerging you are wrong - PvP on normal server is based on Realm vs Realm fights which includes 1vs1, 1fg vs 1fg, 1vs1vs1, zerging etcCtuchik said:besides. this game is STILL NOT balanced around 1v1 or fg vs fg! its balanced on zerg versus zerg as thats the only way Mythic intends this game to be. they aint gonna change their base ruleset just because u think zerging is lame.
Mythic hardly ever admitted when something was "broken" and instead they added something to make it look "not so bad" - currently the game has so much shit in it which makes is very fraqile and small changes can turn in upside down.