Anyone else find these new rules of porting... a royal pain, an annoyance and an inconvenience? Having no speed chant, having a hastener with a sucky timer, and then finding urself having to run for miles to get anywhere?
What is the logic behind this? To promote open field battles? If anything it just further promotes sieges cause before you can get to the area in question, a tower has been taken and who ever took it can sit inside and pharm rp's.
Take mids with bled the other night, the poor sods had to run for miles (or catch a boat) cause their closest port was glen where as they should have been able to port to Nottmore. If it was me, id have given up, so kudos for the sterling effort.
Back to my rant; Am i alone in finding this a very crap idea of limiting the ports? Discuss
What is the logic behind this? To promote open field battles? If anything it just further promotes sieges cause before you can get to the area in question, a tower has been taken and who ever took it can sit inside and pharm rp's.
Take mids with bled the other night, the poor sods had to run for miles (or catch a boat) cause their closest port was glen where as they should have been able to port to Nottmore. If it was me, id have given up, so kudos for the sterling effort.
Back to my rant; Am i alone in finding this a very crap idea of limiting the ports? Discuss