New MP mode

leggy

Probably Scottish
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Dec 23, 2003
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3,838
If you haven't read the full details of the patch like myself, then according to eurogamer there is apparently a new MP mode included with the 1.2 patch.

http://www.eurogamer.net/article.php?article_id=54439

HQ mode.

I'd like to hear from anyone who has tried it and find out what they think of it.
 

babs

Can't get enough of FH
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It's ok, basically the same as 99% of other capture and hold style thingys.
 

throdgrain

FH is my second home
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Bloody right Scooby. Hertgen, Dawnville, Hougemont,Carentan, Rocket, most of the rest just aint up to it :/
If no new maps soon people will lose interest. (Like I am a bvit tbh :( )
 

Stazbumpa

Fledgling Freddie
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Dec 25, 2003
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I had high hopes for this game but it stinks in MP mode to be honest. Day of Defeat totally spanks it game play wise, coz at the moment CoD feels like I'm playing Quake 3 with WW2 weapons.
 

JBP|

Resident Freddy
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Dec 19, 2003
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but sadly missing strafe jump and rocket jump :(


just imagine the fun that could be had doing superman impressions and leap buildings in a single bound ;)
 

Stazbumpa

Fledgling Freddie
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Dec 25, 2003
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ScoobyDoo{KEA} said:
lol erm it is on the q3 engine m8 and yes you've guessed it it is a ww2 game lol.
Ha bloody ha. What I meant was its basically a deathmatch (yes I know thats one of the fucking MP options!!!) done differently; ie: nothing much has changed apart from the scenery. Given the strength of the SP game I was expecting something rather better, something a bit more tactical and challenging.
 

throdgrain

FH is my second home
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Dec 22, 2003
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I think its ok, though I find my feet wandering their way back to Counter-Strike now Im afraid.
As far as TDM DM HQ , I hate it myself, its either retrieval of Search and Destroy or nothing. I tried to play HQ last night, lasted about 5 minutes then buggered off. What is the point in people spawning behind you ffs?
As far as DoD goes, its finished for me really. I cant get into the new versions at all :(
 

FlameTop

Fledgling Freddie
Joined
Dec 23, 2003
Messages
17
The main problem with HQ is that 45% of all player on COD servers have no idea what game mode they are playing. Its so common to find one team managing to kill all the other team and still not capture the radio! That and half your team not knowing how to use the radar and protecting where the radio was last round :)
 

Chameleon

Fledgling Freddie
Joined
Dec 22, 2003
Messages
224
I've not played the new mode yet, but am still enjoying CoD lots ..... but then I don't get to play it so much I suppose.
On the subject of maps ...... I downloaded the custom maps available from jolt and joined their custom map server. Some of the maps seemed quite good ..... or were at least different enough to be interesting. Give em a go if you're bored with the map selection.
 

babs

Can't get enough of FH
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Dec 30, 2003
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From my (very) limited experience of organised games, the SaD is the best so far, and gets very tactical. The close proximity and enclosed spaces on some of the maps makes it very tense and strategic.
Ha bloody ha. What I meant was its basically a deathmatch (yes I know thats one of the fucking MP options!!!) done differently; ie: nothing much has changed apart from the scenery. Given the strength of the SP game I was expecting something rather better, something a bit more tactical and challenging.
I can't think of one other FPS that does DM radically different from any other, nor how they could've improved or changed it in any drastic way. DM in a WWII game (or any other for that matter) is never going to be tactical, DM by its very nature is chaotic, and the challenge is only down to the quality of your opposition.
 

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